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63 lines
1.9 KiB
63 lines
1.9 KiB
#!/bin/bash |
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. scripts/lib.sh |
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# args: branch name, gamedir name |
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build_hlsdk() |
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{ |
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echo "Building HLSDK: $1 branch..." |
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git checkout switch-$1 |
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./waf configure -T release --nswitch || die_configure |
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./waf build || die |
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cp build/dlls/$1_nswitch_aarch64.so ../pkgtemp/xash3d/$2/dlls/ |
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cp build/cl_dll/client_nswitch_aarch64.so ../pkgtemp/xash3d/$2/cl_dlls/ |
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./waf clean |
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} |
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echo "Setting up environment..." |
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# we can't actually download dkp-toolchain-vars even from here, so |
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export PORTLIBS_ROOT=${DEVKITPRO}/portlibs |
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export PATH=${DEVKITPRO}/tools/bin:${DEVKITPRO}/devkitA64/bin:$PATH |
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export TOOL_PREFIX=aarch64-none-elf- |
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export CC=${TOOL_PREFIX}gcc |
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export CXX=${TOOL_PREFIX}g++ |
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export AR=${TOOL_PREFIX}gcc-ar |
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export RANLIB=${TOOL_PREFIX}gcc-ranlib |
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export PORTLIBS_PREFIX=${DEVKITPRO}/portlibs/switch |
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export PATH=$PORTLIBS_PREFIX/bin:$PATH |
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export ARCH="-march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIC -ftls-model=local-exec" |
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export CFLAGS="${ARCH} -O2 -ffunction-sections -fdata-sections" |
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export CXXFLAGS="${CFLAGS}" |
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export CPPFLAGS="-D__SWITCH__ -I${PORTLIBS_PREFIX}/include -isystem ${DEVKITPRO}/libnx/include" |
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export LDFLAGS="${ARCH} -L${PORTLIBS_PREFIX}/lib -L${DEVKITPRO}/libnx/lib" |
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export LIBS="-lnx" |
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# forgive me father, for I have sinned |
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ln -s /usr/bin/python3 /usr/bin/python |
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echo "Building libsolder..." |
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make -C libsolder install || die |
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echo "Building engine..." |
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./waf configure -T release --nswitch || die_configure |
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./waf build || die |
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echo "Building HLSDK..." |
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# TODO: replace with hlsdk-portable when PRs are merged |
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pushd hlsdk-xash3d |
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build_hlsdk hl valve |
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build_hlsdk opfor gearbox |
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build_hlsdk bshift bshift |
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popd |
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echo "Copying artifacts..." |
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cp build/engine/xash.nro pkgtemp/xash3d/xash3d.nro |
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cp build/ref/gl/libref_gl.so pkgtemp/xash3d/ |
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cp build/ref/soft/libref_soft.so pkgtemp/xash3d/ |
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cp build/3rdparty/mainui/libmenu.so pkgtemp/xash3d/ |
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cp build/3rdparty/extras/extras.pk3 pkgtemp/xash3d/valve/
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