Xash3D FWGS engine.
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#!/usr/bin/env
from waflib.TaskGen import feature, after_method
@feature('c', 'cxx')
@after_method('apply_flags_msvc')
def make_pdb_unique(self):
for t in self.compiled_tasks:
pdb_unique_cflag = '/Fd' + t.outputs[0].change_ext('.pdb').abspath()
t.env.append_value('CFLAGS', pdb_unique_cflag)
t.env.append_value('CXXFLAGS', pdb_unique_cflag)