Xash3D FWGS engine.
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Alibek Omarov 4ba95277b9 engine: client: fix ParseFile calls 3 years ago
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client engine: client: fix ParseFile calls 3 years ago
common public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
platform engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 4 years ago
server engine: server: implemented instant game library loading 3 years ago
alias.h Trim all trailing whitespace 4 years ago
anorms.h Trim all trailing whitespace 4 years ago
cdll_exp.h
cdll_int.h engine: fix various warnings 4 years ago
custom.h Trim all trailing whitespace 4 years ago
customentity.h Trim all trailing whitespace 4 years ago
edict.h Trim all trailing whitespace 4 years ago
eiface.h engine: use GCC provided offsetof implementation 3 years ago
keydefs.h GameController: Add separate D-Pad bindings 4 years ago
menu_int.h Trim all trailing whitespace 4 years ago
mobility_int.h
physint.h engine: use GCC provided offsetof implementation 3 years ago
progdefs.h Trim all trailing whitespace 4 years ago
ref_api.h public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
sequence.h Trim all trailing whitespace 4 years ago
shake.h Trim all trailing whitespace 4 years ago
sprite.h Trim all trailing whitespace 4 years ago
studio.h Trim all trailing whitespace 4 years ago
vgui_api.h
warpsin.h Trim all trailing whitespace 4 years ago
wscript ci: migrate to GitHub Actions 4 years ago