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Code Issues Projects Releases Wiki Activity
xash3d-fwgs/engine/platform
History
Gleb Mazovetskiy 9452a389a5 SDL GameController: Hotplug and multiple gamepads
1. Process events from all game controllers.
2. Support controller hotplug.
2021-01-02 18:00:36 +03:00
..
android
platform/android: make host.state actual in Android_UpdateSurface call
2020-07-12 05:16:08 +07:00
apple
platform: define platform-specific posix-compatible library loaders as macros to reduce macros hell in lib_posix.c
2019-10-30 16:46:18 +03:00
dos
platform: DOS4GW port
2020-02-08 23:15:40 +07:00
emscripten
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
2019-11-24 03:52:08 +03:00
linux
sys_linux.c: Increase buffer size for /proc/self/status
2021-01-02 04:21:01 +03:00
misc
lib_static: fix warnings
2020-02-08 23:39:35 +07:00
posix
platform/android: enable dynamic dladdr, fix build
2020-07-08 08:45:24 +07:00
sdl
SDL GameController: Hotplug and multiple gamepads
2021-01-02 18:00:36 +03:00
stub
network: add stub for systems without BSD sockets, WATTCP support
2020-02-08 23:15:40 +07:00
win32
platform: win32: COM_CheckLibraryDirectDependency fixes
2020-09-03 22:04:13 +03:00
platform.h
platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
2020-02-08 23:15:40 +07:00
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