Xash3D FWGS engine.
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Alibek Omarov 4ada40e8a8 engine: client: check if we should discard local player entity before HUD_AddEntity call, allowing CL_IsThirdPerson hack used in MMod 2 years ago
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avi
vgui engine: vgui: add EnableTextInput to the API 2 years ago
cl_cmds.c
cl_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2 years ago
cl_debug.c
cl_demo.c
cl_efrag.c
cl_efx.c
cl_events.c
cl_font.c engine: client: font: add CL_DrawStringf wrapper 2 years ago
cl_frame.c engine: client: check if we should discard local player entity before HUD_AddEntity call, allowing CL_IsThirdPerson hack used in MMod 2 years ago
cl_game.c engine: client: do not alter the state if invalid HANDLE was passed to pfnSPR_Set. Fixes Half-Life: MMod 2 years ago
cl_gameui.c engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2 years ago
cl_main.c engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2 years ago
cl_mobile.c engine: client: introduce bare-bones font manager and text drawing manager 2 years ago
cl_netgraph.c engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf 2 years ago
cl_parse.c engine: client: replace some obvious va uses by temp buffer and Q_snprintf 2 years ago
cl_pmove.c
cl_qparse.c
cl_remap.c
cl_render.c
cl_scrn.c engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 2 years ago
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2 years ago
cl_tent.c engine: client: replace some obvious va uses by temp buffer and Q_snprintf 2 years ago
cl_tent.h
cl_video.c
cl_view.c
client.h engine: client: font: add CL_DrawStringf wrapper 2 years ago
console.c engine: client: console: elinimate unneeded Sys_DoubleTime call in Con_DrawDebug 2 years ago
in_joy.c
in_touch.c engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2 years ago
input.c
input.h
keys.c engine: client: don't pop up OSK during loading screens on the PSVita either 2 years ago
mod_dbghulls.c
ref_common.c engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2 years ago
ref_common.h
s_dsp.c
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 2 years ago
s_main.c engine: client: replace some obvious va uses by temp buffer and Q_snprintf 2 years ago
s_mix.c engine: sound: allow mouth move for CHAN_STREAM 2 years ago
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2 years ago
s_stream.c
s_utils.c
s_vox.c
sound.h engine: client: sound: fix PickDynamicChannel to correctly find channel with minimum time left 2 years ago
titles.c
vid_common.c
vid_common.h
voice.c
voice.h
vox.h