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215 lines
3.5 KiB
215 lines
3.5 KiB
/* |
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vgui_api.h - vgui_support library interface |
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Copyright (C) 2015 Mittorn |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#ifndef VGUI_API_H |
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#define VGUI_API_H |
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#include "xash3d_types.h" |
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// VGUI generic vertex |
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typedef struct |
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{ |
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vec2_t point; |
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vec2_t coord; |
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} vpoint_t; |
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// C-Style VGUI enums |
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enum VGUI_MouseCode |
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{ |
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MOUSE_LEFT=0, |
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MOUSE_RIGHT, |
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MOUSE_MIDDLE, |
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MOUSE_LAST |
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}; |
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enum VGUI_KeyCode |
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{ |
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KEY_0=0, |
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KEY_1, |
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KEY_2, |
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KEY_3, |
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KEY_4, |
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KEY_5, |
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KEY_6, |
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KEY_7, |
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KEY_8, |
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KEY_9, |
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KEY_A, |
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KEY_B, |
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KEY_C, |
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KEY_D, |
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KEY_E, |
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KEY_F, |
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KEY_G, |
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KEY_H, |
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KEY_I, |
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KEY_J, |
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KEY_K, |
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KEY_L, |
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KEY_M, |
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KEY_N, |
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KEY_O, |
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KEY_P, |
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KEY_Q, |
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KEY_R, |
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KEY_S, |
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KEY_T, |
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KEY_U, |
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KEY_V, |
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KEY_W, |
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KEY_X, |
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KEY_Y, |
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KEY_Z, |
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KEY_PAD_0, |
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KEY_PAD_1, |
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KEY_PAD_2, |
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KEY_PAD_3, |
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KEY_PAD_4, |
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KEY_PAD_5, |
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KEY_PAD_6, |
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KEY_PAD_7, |
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KEY_PAD_8, |
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KEY_PAD_9, |
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KEY_PAD_DIVIDE, |
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KEY_PAD_MULTIPLY, |
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KEY_PAD_MINUS, |
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KEY_PAD_PLUS, |
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KEY_PAD_ENTER, |
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KEY_PAD_DECIMAL, |
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KEY_LBRACKET, |
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KEY_RBRACKET, |
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KEY_SEMICOLON, |
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KEY_APOSTROPHE, |
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KEY_BACKQUOTE, |
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KEY_COMMA, |
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KEY_PERIOD, |
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KEY_SLASH, |
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KEY_BACKSLASH, |
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KEY_MINUS, |
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KEY_EQUAL, |
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KEY_ENTER, |
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KEY_SPACE, |
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KEY_BACKSPACE, |
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KEY_TAB, |
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KEY_CAPSLOCK, |
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KEY_NUMLOCK, |
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KEY_ESCAPE, |
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KEY_SCROLLLOCK, |
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KEY_INSERT, |
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KEY_DELETE, |
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KEY_HOME, |
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KEY_END, |
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KEY_PAGEUP, |
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KEY_PAGEDOWN, |
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KEY_BREAK, |
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KEY_LSHIFT, |
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KEY_RSHIFT, |
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KEY_LALT, |
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KEY_RALT, |
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KEY_LCONTROL, |
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KEY_RCONTROL, |
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KEY_LWIN, |
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KEY_RWIN, |
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KEY_APP, |
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KEY_UP, |
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KEY_LEFT, |
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KEY_DOWN, |
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KEY_RIGHT, |
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KEY_F1, |
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KEY_F2, |
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KEY_F3, |
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KEY_F4, |
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KEY_F5, |
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KEY_F6, |
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KEY_F7, |
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KEY_F8, |
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KEY_F9, |
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KEY_F10, |
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KEY_F11, |
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KEY_F12, |
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KEY_LAST |
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}; |
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enum VGUI_KeyAction |
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{ |
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KA_TYPED=0, |
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KA_PRESSED, |
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KA_RELEASED |
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}; |
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enum VGUI_MouseAction |
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{ |
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MA_PRESSED=0, |
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MA_RELEASED, |
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MA_DOUBLE, |
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MA_WHEEL |
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}; |
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enum VGUI_DefaultCursor |
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{ |
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dc_user, |
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dc_none, |
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dc_arrow, |
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dc_ibeam, |
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dc_hourglass, |
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dc_crosshair, |
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dc_up, |
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dc_sizenwse, |
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dc_sizenesw, |
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dc_sizewe, |
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dc_sizens, |
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dc_sizeall, |
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dc_no, |
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dc_hand, |
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dc_last |
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}; |
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typedef struct vguiapi_s |
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{ |
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qboolean initialized; |
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void (*DrawInit)( void ); |
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void (*DrawShutdown)( void ); |
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void (*SetupDrawingText)( int *pColor ); |
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void (*SetupDrawingRect)( int *pColor ); |
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void (*SetupDrawingImage)( int *pColor ); |
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void (*BindTexture)( int id ); |
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void (*EnableTexture)( qboolean enable ); |
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void (*CreateTexture)( int id, int width, int height ); |
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void (*UploadTexture)( int id, const char *buffer, int width, int height ); |
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void (*UploadTextureBlock)( int id, int drawX, int drawY, const byte *rgba, int blockWidth, int blockHeight ); |
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void (*DrawQuad)( const vpoint_t *ul, const vpoint_t *lr ); |
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void (*GetTextureSizes)( int *width, int *height ); |
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int (*GenerateTexture)( void ); |
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void *(*EngineMalloc)( size_t size ); |
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void (*CursorSelect)( enum VGUI_DefaultCursor cursor ); |
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byte (*GetColor)( int i, int j ); |
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qboolean (*IsInGame)( void ); |
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void (*SetVisible)( qboolean state ); |
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void (*GetCursorPos)( int *x, int *y ); |
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int (*ProcessUtfChar)( int ch ); |
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void (*Startup)( int width, int height ); |
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void (*Shutdown)( void ); |
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void *(*GetPanel)( void ); |
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void (*Paint)( void ); |
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void (*Mouse)(enum VGUI_MouseAction action, int code ); |
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void (*Key)(enum VGUI_KeyAction action,enum VGUI_KeyCode code ); |
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void (*MouseMove)( int x, int y ); |
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} vguiapi_t; |
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#endif // VGUI_API_H
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