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139 lines
3.2 KiB
139 lines
3.2 KiB
/* |
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cl_mobile.c - common mobile interface |
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Copyright (C) 2015 a1batross |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#ifndef XASH_DEDICATED |
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#include "common.h" |
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#include "client.h" |
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#include "mobility_int.h" |
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#include "library.h" |
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#include "gl_local.h" |
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#include "input.h" |
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#include "platform/platform.h" |
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mobile_engfuncs_t *gMobileEngfuncs; |
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convar_t *vibration_length; |
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convar_t *vibration_enable; |
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static void pfnVibrate( float life, char flags ) |
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{ |
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if( !vibration_enable->value ) |
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return; |
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if( life < 0.0f ) |
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{ |
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Con_Reportf( S_WARN "Negative vibrate time: %f\n", life ); |
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return; |
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} |
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//Con_Reportf( "Vibrate: %f %d\n", life, flags ); |
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// here goes platform-specific backends |
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Platform_Vibrate( life * vibration_length->value, flags ); |
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} |
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static void Vibrate_f() |
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{ |
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if( Cmd_Argc() != 2 ) |
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{ |
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Msg( S_USAGE "vibrate <time>\n" ); |
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return; |
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} |
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pfnVibrate( Q_atof( Cmd_Argv(1) ), VIBRATE_NORMAL ); |
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} |
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static void pfnEnableTextInput( int enable ) |
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{ |
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Key_EnableTextInput( enable, false ); |
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} |
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static int pfnDrawScaledCharacter( int x, int y, int number, int r, int g, int b, float scale ) |
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{ |
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int width = clgame.scrInfo.charWidths[number] * scale * hud_scale->value; |
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int height = clgame.scrInfo.iCharHeight * scale * hud_scale->value; |
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if( !cls.creditsFont.valid ) |
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return 0; |
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x *= hud_scale->value; |
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y *= hud_scale->value; |
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number &= 255; |
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number = Con_UtfProcessChar( number ); |
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if( number < 32 ) |
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return 0; |
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if( y < -height ) |
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return 0; |
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pfnPIC_Set( cls.creditsFont.hFontTexture, r, g, b, 255 ); |
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pfnPIC_DrawAdditive( x, y, width, height, &cls.creditsFont.fontRc[number] ); |
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return width; |
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} |
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static void *pfnGetNativeObject( const char *obj ) |
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{ |
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if( !obj ) |
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return NULL; |
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// Backend should consider that obj is case-sensitive |
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return Platform_GetNativeObject( obj ); |
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} |
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static mobile_engfuncs_t gpMobileEngfuncs = |
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{ |
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MOBILITY_API_VERSION, |
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pfnVibrate, |
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pfnEnableTextInput, |
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IN_TouchAddClientButton, |
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IN_TouchAddDefaultButton, |
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(void*)IN_TouchHideButtons, |
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IN_TouchRemoveButton, |
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(void*)IN_TouchSetClientOnly, |
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IN_TouchResetDefaultButtons, |
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pfnDrawScaledCharacter, |
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Sys_Warn, |
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pfnGetNativeObject, |
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ID_SetCustomClientID |
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}; |
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qboolean Mobile_Init( void ) |
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{ |
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qboolean success = false; |
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pfnMobilityInterface ExportToClient; |
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// find a mobility interface |
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ExportToClient = COM_GetProcAddress( clgame.hInstance, MOBILITY_CLIENT_EXPORT ); |
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gMobileEngfuncs = &gpMobileEngfuncs; |
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if( ExportToClient && !ExportToClient( gMobileEngfuncs ) ) |
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success = true; |
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Cmd_AddCommand( "vibrate", (xcommand_t)Vibrate_f, "Vibrate for specified time"); |
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vibration_length = Cvar_Get( "vibration_length", "1.0", FCVAR_ARCHIVE, "Vibration length"); |
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vibration_enable = Cvar_Get( "vibration_enable", "1", FCVAR_ARCHIVE, "Enable vibration"); |
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return success; |
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} |
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void Mobile_Shutdown( void ) |
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{ |
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Cmd_RemoveCommand( "vibrate" ); |
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} |
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#endif // XASH_DEDICATED
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