Xash3D FWGS engine.
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Alibek Omarov 450f77443d engine: client: ignore some out of band packets if we're not connecting to server 2 years ago
..
avi
vgui
cl_cmds.c
cl_custom.c
cl_debug.c
cl_demo.c engine: common: move host cvars to static allocation 2 years ago
cl_efrag.c
cl_efx.c engine: client: move tracer cvars to static allocation 2 years ago
cl_events.c
cl_font.c
cl_frame.c
cl_game.c engine: always unlink variables and commands BEFORE all pointers to them would be lost 2 years ago
cl_gameui.c engine: always unlink variables and commands BEFORE all pointers to them would be lost 2 years ago
cl_main.c engine: client: ignore some out of band packets if we're not connecting to server 2 years ago
cl_mobile.c engine: client: move joystick cvars to static allocation 2 years ago
cl_netgraph.c
cl_parse.c
cl_pmove.c
cl_qparse.c
cl_remap.c
cl_render.c
cl_scrn.c
cl_securedstub.c
cl_tent.c
cl_tent.h
cl_video.c
cl_view.c
client.h engine: client: move console cvars to static allocation 2 years ago
console.c engine: client: move console cvars to static allocation 2 years ago
in_joy.c engine: client: move joystick cvars to static allocation 2 years ago
in_touch.c engine: client: move touch cvars to static allocation 2 years ago
input.c engine: partially remove legacy Android port, in preparation of new port merge 2 years ago
input.h
keys.c
mod_dbghulls.c
ref_common.c engine: allow ref dlls to use convar_t 2 years ago
ref_common.h
s_dsp.c engine: client: sound: move dsp cvars to static allocation 2 years ago
s_load.c
s_main.c
s_mix.c
s_mouth.c
s_stream.c
s_utils.c
s_vox.c
sound.h engine: client: sound: move dsp cvars to static allocation 2 years ago
titles.c
vid_common.c
vid_common.h
voice.c
voice.h
vox.h