.. |
avi
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…
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vgui
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…
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cl_cmds.c
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engine: client: add generic handler for simple types of screenshots commands
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9 months ago |
cl_custom.c
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engine: fix -Wmissing-prototypes
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9 months ago |
cl_debug.c
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…
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cl_demo.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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9 months ago |
cl_efrag.c
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…
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cl_efx.c
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engine: fix -Wmissing-prototypes
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9 months ago |
cl_events.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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9 months ago |
cl_font.c
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engine: client: request if font texture has nearest filtering from the renderer
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9 months ago |
cl_frame.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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9 months ago |
cl_game.c
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engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
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9 months ago |
cl_gameui.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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9 months ago |
cl_main.c
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engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
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9 months ago |
cl_mobile.c
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…
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cl_netgraph.c
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…
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cl_parse.c
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engine: server: cleanup server.h header from unused functions prototypes
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9 months ago |
cl_parse_48.c
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engine: fix -Wmissing-prototypes
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9 months ago |
cl_pmove.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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9 months ago |
cl_qparse.c
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engine: fix -Wmissing-prototypes
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9 months ago |
cl_remap.c
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…
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cl_render.c
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engine: fix -Wmissing-prototypes
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9 months ago |
cl_scrn.c
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engine: client: allow nearest filtering for loading and pause icons
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9 months ago |
cl_securedstub.c
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…
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cl_tent.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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9 months ago |
cl_tent.h
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…
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cl_video.c
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engine: fix -Wmissing-prototypes
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9 months ago |
cl_view.c
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engine: fix -Wmissing-prototypes
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9 months ago |
client.h
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engine: client: request if font texture has nearest filtering from the renderer
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9 months ago |
console.c
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engine: console: fix TF_NEAREST missing from quake fixed font
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9 months ago |
gamma.c
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engine: gamma: validate gamma cvars in local games too
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9 months ago |
in_joy.c
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…
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in_touch.c
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engine: fix -Wmissing-prototypes
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9 months ago |
input.c
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engine: fix -Wmissing-prototypes
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9 months ago |
input.h
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…
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keys.c
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engine: fix -Wmissing-prototypes
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9 months ago |
mod_dbghulls.c
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…
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ref_common.c
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engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
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9 months ago |
ref_common.h
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…
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s_dsp.c
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…
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s_load.c
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…
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s_main.c
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engine: fix -Wmissing-prototypes
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9 months ago |
s_mix.c
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engine: fix -Wmissing-prototypes
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9 months ago |
s_mouth.c
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…
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s_stream.c
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engine: client: try to prepend media/ if audio stream couldn't be opened
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10 months ago |
s_utils.c
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…
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s_vox.c
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…
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sound.h
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…
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titles.c
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…
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vid_common.c
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…
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vid_common.h
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…
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voice.c
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engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
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9 months ago |
voice.h
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engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
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9 months ago |
vox.h
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…
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