Xash3D FWGS engine.
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Alibek Omarov a3acb1c85b engine: gamma: validate gamma cvars in local games too 9 months ago
..
avi
vgui
cl_cmds.c engine: client: add generic handler for simple types of screenshots commands 9 months ago
cl_custom.c engine: fix -Wmissing-prototypes 9 months ago
cl_debug.c
cl_demo.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 9 months ago
cl_efrag.c
cl_efx.c engine: fix -Wmissing-prototypes 9 months ago
cl_events.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 9 months ago
cl_font.c engine: client: request if font texture has nearest filtering from the renderer 9 months ago
cl_frame.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 9 months ago
cl_game.c engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions 9 months ago
cl_gameui.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 9 months ago
cl_main.c engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions 9 months ago
cl_mobile.c
cl_netgraph.c
cl_parse.c engine: server: cleanup server.h header from unused functions prototypes 9 months ago
cl_parse_48.c engine: fix -Wmissing-prototypes 9 months ago
cl_pmove.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 9 months ago
cl_qparse.c engine: fix -Wmissing-prototypes 9 months ago
cl_remap.c
cl_render.c engine: fix -Wmissing-prototypes 9 months ago
cl_scrn.c engine: client: allow nearest filtering for loading and pause icons 9 months ago
cl_securedstub.c
cl_tent.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 9 months ago
cl_tent.h
cl_video.c engine: fix -Wmissing-prototypes 9 months ago
cl_view.c engine: fix -Wmissing-prototypes 9 months ago
client.h engine: client: request if font texture has nearest filtering from the renderer 9 months ago
console.c engine: console: fix TF_NEAREST missing from quake fixed font 9 months ago
gamma.c engine: gamma: validate gamma cvars in local games too 9 months ago
in_joy.c
in_touch.c engine: fix -Wmissing-prototypes 9 months ago
input.c engine: fix -Wmissing-prototypes 9 months ago
input.h
keys.c engine: fix -Wmissing-prototypes 9 months ago
mod_dbghulls.c
ref_common.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 9 months ago
ref_common.h
s_dsp.c
s_load.c
s_main.c engine: fix -Wmissing-prototypes 9 months ago
s_mix.c engine: fix -Wmissing-prototypes 9 months ago
s_mouth.c
s_stream.c engine: client: try to prepend media/ if audio stream couldn't be opened 10 months ago
s_utils.c
s_vox.c
sound.h
titles.c
vid_common.c
vid_common.h
voice.c engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect 9 months ago
voice.h engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect 9 months ago
vox.h