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186 lines
4.7 KiB
186 lines
4.7 KiB
/* |
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sv_query.c - Source-engine like server querying |
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Copyright (C) 2023 jeefo |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "server.h" |
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#define SOURCE_QUERY_INFO 'T' |
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#define SOURCE_QUERY_DETAILS 'I' |
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#define SOURCE_QUERY_RULES 'V' |
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#define SOURCE_QUERY_RULES_RESPONSE 'E' |
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#define SOURCE_QUERY_PLAYERS 'U' |
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#define SOURCE_QUERY_PLAYERS_RESPONSE 'D' |
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#define SOURCE_QUERY_CONNECTIONLESS -1 |
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/* |
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================== |
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SV_SourceQuery_Details |
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================== |
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*/ |
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void SV_SourceQuery_Details( netadr_t from ) |
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{ |
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sizebuf_t buf; |
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char answer[2048]; |
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int i, bot_count, client_count; |
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int is_private = 0; |
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SV_GetPlayerCount( &client_count, &bot_count ); |
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client_count += bot_count; // bots are counted as players in this reply |
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if( COM_CheckStringEmpty( sv_password.string ) && Q_stricmp( sv_password.string, "none" )) |
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is_private = 1; |
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MSG_Init( &buf, "TSourceEngineQuery", answer, sizeof( answer )); |
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MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS ); |
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MSG_WriteByte( &buf, SOURCE_QUERY_DETAILS ); |
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MSG_WriteByte( &buf, PROTOCOL_VERSION ); |
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MSG_WriteString( &buf, hostname.string ); |
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MSG_WriteString( &buf, sv.name ); |
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MSG_WriteString( &buf, GI->gamefolder ); |
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MSG_WriteString( &buf, svgame.dllFuncs.pfnGetGameDescription( )); |
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MSG_WriteShort( &buf, 0 ); |
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MSG_WriteByte( &buf, client_count ); |
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MSG_WriteByte( &buf, svs.maxclients ); |
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MSG_WriteByte( &buf, bot_count ); |
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MSG_WriteByte( &buf, Host_IsDedicated( ) ? 'd' : 'l' ); |
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#if XASH_WIN32 |
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MSG_WriteByte( &buf, 'w' ); |
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#elif XASH_APPLE |
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MSG_WriteByte( &buf, 'm' ); |
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#else |
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MSG_WriteByte( &buf, 'l' ); |
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#endif |
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MSG_WriteByte( &buf, is_private ); |
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MSG_WriteByte( &buf, GI->secure ); |
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MSG_WriteString( &buf, XASH_VERSION ); |
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NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &buf ), MSG_GetData( &buf ), from ); |
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} |
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/* |
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================== |
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SV_SourceQuery_Rules |
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================== |
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*/ |
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void SV_SourceQuery_Rules( netadr_t from ) |
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{ |
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sizebuf_t buf; |
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char answer[1024 * 8]; |
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cvar_t *cvar; |
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int cvar_count = 0; |
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for( cvar = Cvar_GetList( ); cvar; cvar = cvar->next ) |
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{ |
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if( FBitSet( cvar->flags, FCVAR_SERVER )) |
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cvar_count++; |
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} |
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if( cvar_count <= 0 ) |
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return; |
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MSG_Init( &buf, "TSourceEngineQueryRules", answer, sizeof( answer )); |
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MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS ); |
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MSG_WriteByte( &buf, SOURCE_QUERY_RULES_RESPONSE ); |
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MSG_WriteShort( &buf, cvar_count ); |
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for( cvar = Cvar_GetList( ); cvar; cvar = cvar->next ) |
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{ |
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if( !FBitSet( cvar->flags, FCVAR_SERVER )) |
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continue; |
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MSG_WriteString( &buf, cvar->name ); |
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if( FBitSet( cvar->flags, FCVAR_PROTECTED )) |
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MSG_WriteString( &buf, ( COM_CheckStringEmpty( cvar->string ) && Q_stricmp( cvar->string, "none" )) ? "1" : "0" ); |
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else |
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MSG_WriteString( &buf, cvar->string ); |
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} |
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NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &buf ), MSG_GetData( &buf ), from ); |
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} |
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/* |
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================== |
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SV_SourceQuery_Players |
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================== |
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*/ |
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void SV_SourceQuery_Players( netadr_t from ) |
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{ |
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sizebuf_t buf; |
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char answer[1024 * 8]; |
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int i, client_count, bot_count; |
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SV_GetPlayerCount( &client_count, &bot_count ); |
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client_count += bot_count; // bots are counted as players in this reply |
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if( client_count <= 0 ) |
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return; |
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MSG_Init( &buf, "TSourceEngineQueryPlayers", answer, sizeof( answer )); |
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MSG_WriteLong( &buf, SOURCE_QUERY_CONNECTIONLESS ); |
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MSG_WriteByte( &buf, SOURCE_QUERY_PLAYERS_RESPONSE ); |
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MSG_WriteByte( &buf, client_count ); |
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for( i = 0; i < svs.maxclients; i++ ) |
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{ |
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sv_client_t *cl = &svs.clients[i]; |
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if( cl->state < cs_connected ) |
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continue; |
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MSG_WriteByte( &buf, i ); |
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MSG_WriteString( &buf, cl->name ); |
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MSG_WriteLong( &buf, cl->edict->v.frags ); |
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if( FBitSet( cl->flags, FCL_FAKECLIENT )) |
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MSG_WriteFloat( &buf, -1.0f ); |
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else MSG_WriteFloat( &buf, host.realtime - cl->connecttime ); |
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} |
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NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &buf ), MSG_GetData( &buf ), from ); |
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} |
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/* |
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================== |
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SV_SourceQuery_HandleConnnectionlessPacket |
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================== |
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*/ |
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qboolean SV_SourceQuery_HandleConnnectionlessPacket( const char *c, netadr_t from ) |
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{ |
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int request = c[0]; |
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switch( request ) |
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{ |
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case SOURCE_QUERY_INFO: |
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SV_SourceQuery_Details( from ); |
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return true; |
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case SOURCE_QUERY_RULES: |
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SV_SourceQuery_Rules( from ); |
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return true; |
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case SOURCE_QUERY_PLAYERS: |
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SV_SourceQuery_Players( from ); |
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return true; |
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default: |
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return false; |
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} |
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return false; |
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}
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