Xash3D FWGS engine.
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Sheridan Kane Rathbun 98d88266a6
engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
7 months ago
..
android engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore 7 months ago
apple
dos engine: client: add new gamma implementation 8 months ago
emscripten
irix
linux engine: platform: linux: define portability macro for sigevent (oh, glibc...) 8 months ago
misc
nswitch
posix engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 1 year ago
psvita engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs) 1 year ago
sdl engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623) 7 months ago
stub
win32 engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load 7 months ago
platform.h engine: platform: make Platform_SetTimer static inline to not fix unused-function 8 months ago