Xash3D FWGS engine.
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fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2 years ago
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imagelib.h engine: imagelib: validate player decal image size (max 512x512) 2 years ago
img_bmp.c engine: imagelib: img_bmp: fully initialize local palette array 2 years ago
img_bmp.h engine: common: imagelib: added missed BMP compression type macros 2 years ago
img_dds.c engine: added support for BC7 and BC6H compression formats of DDS textures 3 years ago
img_dds.h engine: added support for BC7 and BC6H compression formats of DDS textures 3 years ago
img_main.c engine: imagelib: refactor image loading function 2 years ago
img_png.c Nintendo Switch support (again) 2 years ago
img_png.h engine: common: imagelib: img_png.c: add support for indexed and grayscale PNG images. 2 years ago
img_quant.c engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix) 2 years ago
img_tga.c Revert "engine: common: imagelib: img_tga.c: fix broken tga flip." 3 years ago
img_tga.h engine: imagelib: refactor to use stdint.h definitions, use spaces for alignment instead of tabs 5 years ago
img_utils.c engine: imagelib: validate player decal image size (max 512x512) 2 years ago
img_wad.c engine: imagelib: img_wad: dirty hack to fix black holes in console background images 2 years ago