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YGGverse
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xash3d-fwgs
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xash3d-fwgs
/
engine
History
Alibek Omarov
1a1d81de62
engine: add stuffcmd filtering, not wired to ClientCmd yet
2021-11-23 05:23:38 +03:00
..
client
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
2021-11-23 05:17:19 +03:00
common
engine: add stuffcmd filtering, not wired to ClientCmd yet
2021-11-23 05:23:38 +03:00
platform
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
2021-11-23 05:17:19 +03:00
server
engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch.
2021-10-27 19:40:05 +03:00
alias.h
…
anorms.h
…
cdll_exp.h
…
cdll_int.h
…
custom.h
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customentity.h
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edict.h
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eiface.h
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keydefs.h
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menu_int.h
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mobility_int.h
engine: add safe ParseFile to client MobilityAPI
2021-10-08 17:31:32 +03:00
physint.h
…
progdefs.h
…
ref_api.h
engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
2021-10-30 21:49:27 +06:00
sequence.h
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shake.h
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sprite.h
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studio.h
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vgui_api.h
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warpsin.h
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wscript
…