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259 lines
8.5 KiB
259 lines
8.5 KiB
/*** |
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* |
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved. |
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* |
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* This product contains software technology licensed from Id |
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. |
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* All Rights Reserved. |
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* |
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* Use, distribution, and modification of this source code and/or resulting |
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* object code is restricted to non-commercial enhancements to products from |
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* Valve LLC. All other use, distribution, or modification is prohibited |
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* without written permission from Valve LLC. |
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* |
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****/ |
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// |
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// cdll_int.h |
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// |
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// 4-23-98 |
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// JOHN: client dll interface declarations |
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// |
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#ifndef CDLL_INT_H |
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#define CDLL_INT_H |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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#include "const.h" |
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// this file is included by both the engine and the client-dll, |
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// so make sure engine declarations aren't done twice |
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typedef int HSPRITE; // handle to a graphic |
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typedef int (*pfnUserMsgHook)( const char *pszName, int iSize, void *pbuf ); |
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#include "wrect.h" |
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#define SCRINFO_SCREENFLASH 1 |
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#define SCRINFO_STRETCHED 2 |
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typedef struct SCREENINFO_s |
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{ |
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int iSize; |
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int iWidth; |
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int iHeight; |
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int iFlags; |
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int iCharHeight; |
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short charWidths[256]; |
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} SCREENINFO; |
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typedef struct client_data_s |
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{ |
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// fields that cannot be modified (ie. have no effect if changed) |
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vec3_t origin; |
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// fields that can be changed by the cldll |
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vec3_t viewangles; |
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int iWeaponBits; |
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float fov; // field of view |
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} client_data_t; |
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typedef struct client_sprite_s |
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{ |
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char szName[64]; |
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char szSprite[64]; |
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int hspr; |
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int iRes; |
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wrect_t rc; |
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} client_sprite_t; |
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typedef struct client_textmessage_s |
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{ |
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int effect; |
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byte r1, g1, b1, a1; // 2 colors for effects |
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byte r2, g2, b2, a2; |
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float x; |
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float y; |
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float fadein; |
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float fadeout; |
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float holdtime; |
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float fxtime; |
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const char *pName; |
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const char *pMessage; |
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} client_textmessage_t; |
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typedef struct hud_player_info_s |
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{ |
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char *name; |
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short ping; |
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byte thisplayer; // TRUE if this is the calling player |
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// stuff that's unused at the moment, but should be done |
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byte spectator; |
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byte packetloss; |
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char *model; |
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short topcolor; |
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short bottomcolor; |
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} hud_player_info_t; |
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typedef struct cl_enginefuncs_s |
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{ |
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// sprite handlers |
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HSPRITE (*pfnSPR_Load)( const char *szPicName ); |
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int (*pfnSPR_Frames)( HSPRITE hPic ); |
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int (*pfnSPR_Height)( HSPRITE hPic, int frame ); |
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int (*pfnSPR_Width)( HSPRITE hPic, int frame ); |
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void (*pfnSPR_Set)( HSPRITE hPic, int r, int g, int b ); |
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void (*pfnSPR_Draw)( int frame, int x, int y, const wrect_t *prc ); |
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void (*pfnSPR_DrawHoles)( int frame, int x, int y, const wrect_t *prc ); |
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void (*pfnSPR_DrawAdditive)( int frame, int x, int y, const wrect_t *prc ); |
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void (*pfnSPR_EnableScissor)( int x, int y, int width, int height ); |
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void (*pfnSPR_DisableScissor)( void ); |
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client_sprite_t *(*pfnSPR_GetList)( char *psz, int *piCount ); |
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// screen handlers |
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void (*pfnFillRGBA)( int x, int y, int width, int height, int r, int g, int b, int a ); |
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int (*pfnGetScreenInfo)( SCREENINFO *pscrinfo ); |
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void (*pfnSetCrosshair)( HSPRITE hspr, wrect_t rc, int r, int g, int b ); |
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// cvar handlers |
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struct cvar_s *(*pfnRegisterVariable)( char *szName, char *szValue, int flags ); |
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float (*pfnGetCvarFloat)( char *szName ); |
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char* (*pfnGetCvarString)( char *szName ); |
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// command handlers |
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int (*pfnAddCommand)( char *cmd_name, void (*function)(void) ); |
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int (*pfnHookUserMsg)( char *szMsgName, pfnUserMsgHook pfn ); |
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int (*pfnServerCmd)( char *szCmdString ); |
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int (*pfnClientCmd)( char *szCmdString ); |
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void (*pfnGetPlayerInfo)( int ent_num, hud_player_info_t *pinfo ); |
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// sound handlers |
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void (*pfnPlaySoundByName)( char *szSound, float volume ); |
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void (*pfnPlaySoundByIndex)( int iSound, float volume ); |
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// vector helpers |
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void (*pfnAngleVectors)( const float *vecAngles, float *forward, float *right, float *up ); |
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// text message system |
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client_textmessage_t *(*pfnTextMessageGet)( const char *pName ); |
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int (*pfnDrawCharacter)( int x, int y, int number, int r, int g, int b ); |
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int (*pfnDrawConsoleString)( int x, int y, char *string ); |
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void (*pfnDrawSetTextColor)( float r, float g, float b ); |
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void (*pfnDrawConsoleStringLen)( const char *string, int *length, int *height ); |
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void (*pfnConsolePrint)( const char *string ); |
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void (*pfnCenterPrint)( const char *string ); |
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// Added for user input processing |
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int (*GetWindowCenterX)( void ); |
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int (*GetWindowCenterY)( void ); |
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void (*GetViewAngles)( float * ); |
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void (*SetViewAngles)( float * ); |
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int (*GetMaxClients)( void ); |
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void (*Cvar_SetValue)( char *cvar, float value ); |
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int (*Cmd_Argc)( void ); |
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char *(*Cmd_Argv)( int arg ); |
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void (*Con_Printf)( char *fmt, ... ); |
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void (*Con_DPrintf)( char *fmt, ... ); |
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void (*Con_NPrintf)( int pos, char *fmt, ... ); |
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void (*Con_NXPrintf)( struct con_nprint_s *info, char *fmt, ... ); |
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const char* (*PhysInfo_ValueForKey)( const char *key ); |
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const char* (*ServerInfo_ValueForKey)( const char *key ); |
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float (*GetClientMaxspeed)( void ); |
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int (*CheckParm)( char *parm, char **ppnext ); |
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void (*Key_Event)( int key, int down ); |
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void (*GetMousePosition)( int *mx, int *my ); |
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int (*IsNoClipping)( void ); |
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struct cl_entity_s *(*GetLocalPlayer)( void ); |
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struct cl_entity_s *(*GetViewModel)( void ); |
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struct cl_entity_s *(*GetEntityByIndex)( int idx ); |
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float (*GetClientTime)( void ); |
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void (*V_CalcShake)( void ); |
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void (*V_ApplyShake)( float *origin, float *angles, float factor ); |
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int (*PM_PointContents)( float *point, int *truecontents ); |
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int (*PM_WaterEntity)( float *p ); |
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struct pmtrace_s *(*PM_TraceLine)( float *start, float *end, int flags, int usehull, int ignore_pe ); |
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struct model_s *(*CL_LoadModel)( const char *modelname, int *index ); |
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int (*CL_CreateVisibleEntity)( int type, struct cl_entity_s *ent ); |
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const struct model_s* (*GetSpritePointer)( HSPRITE hSprite ); |
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void (*pfnPlaySoundByNameAtLocation)( char *szSound, float volume, float *origin ); |
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unsigned short (*pfnPrecacheEvent)( int type, const char* psz ); |
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void (*pfnPlaybackEvent)( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); |
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void (*pfnWeaponAnim)( int iAnim, int body ); |
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float (*pfnRandomFloat)( float flLow, float flHigh ); |
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long (*pfnRandomLong)( long lLow, long lHigh ); |
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void (*pfnHookEvent)( char *name, void ( *pfnEvent )( struct event_args_s *args )); |
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int (*Con_IsVisible) (); |
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const char *(*pfnGetGameDirectory)( void ); |
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struct cvar_s *(*pfnGetCvarPointer)( const char *szName ); |
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const char *(*Key_LookupBinding)( const char *pBinding ); |
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const char *(*pfnGetLevelName)( void ); |
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void (*pfnGetScreenFade)( struct screenfade_s *fade ); |
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void (*pfnSetScreenFade)( struct screenfade_s *fade ); |
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void* (*VGui_GetPanel)( ); |
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void (*VGui_ViewportPaintBackground)( int extents[4] ); |
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byte* (*COM_LoadFile)( char *path, int usehunk, int *pLength ); |
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char* (*COM_ParseFile)( char *data, char *token ); |
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void (*COM_FreeFile)( void *buffer ); |
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struct triangleapi_s *pTriAPI; |
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struct efx_api_s *pEfxAPI; |
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struct event_api_s *pEventAPI; |
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struct demo_api_s *pDemoAPI; |
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struct net_api_s *pNetAPI; |
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struct IVoiceTweak_s *pVoiceTweak; |
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// returns 1 if the client is a spectator only (connected to a proxy), 0 otherwise or 2 if in dev_overview mode |
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int (*IsSpectateOnly)( void ); |
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struct model_s *(*LoadMapSprite)( const char *filename ); |
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// file search functions |
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void (*COM_AddAppDirectoryToSearchPath)( const char *pszBaseDir, const char *appName ); |
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int (*COM_ExpandFilename)( const char *fileName, char *nameOutBuffer, int nameOutBufferSize ); |
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// User info |
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// playerNum is in the range (1, MaxClients) |
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// returns NULL if player doesn't exit |
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// returns "" if no value is set |
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const char *( *PlayerInfo_ValueForKey )( int playerNum, const char *key ); |
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void (*PlayerInfo_SetValueForKey )( const char *key, const char *value ); |
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// Gets a unique ID for the specified player. This is the same even if you see the player on a different server. |
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// iPlayer is an entity index, so client 0 would use iPlayer=1. |
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// Returns false if there is no player on the server in the specified slot. |
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qboolean (*GetPlayerUniqueID)(int iPlayer, char playerID[16]); |
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// TrackerID access |
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int (*GetTrackerIDForPlayer)(int playerSlot); |
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int (*GetPlayerForTrackerID)(int trackerID); |
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// Same as pfnServerCmd, but the message goes in the unreliable stream so it can't clog the net stream |
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// (but it might not get there). |
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int ( *pfnServerCmdUnreliable )( char *szCmdString ); |
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void (*pfnGetMousePos)( struct tagPOINT *ppt ); |
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void (*pfnSetMousePos)( int x, int y ); |
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void (*pfnSetMouseEnable)( qboolean fEnable ); |
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} cl_enginefunc_t; |
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#define CLDLL_INTERFACE_VERSION 7 |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif//CDLL_INT_H
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