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200 lines
6.9 KiB
200 lines
6.9 KiB
/* |
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mod_local.h - model loader |
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Copyright (C) 2007 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#ifndef MOD_LOCAL_H |
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#define MOD_LOCAL_H |
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#include "common.h" |
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#include "edict.h" |
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#include "eiface.h" |
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// 1/32 epsilon to keep floating point happy |
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#define DIST_EPSILON (1.0f / 32.0f) |
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#define FRAC_EPSILON (1.0f / 1024.0f) |
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#define BACKFACE_EPSILON 0.01f |
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#define MAX_BOX_LEAFS 256 |
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#define ANIM_CYCLE 2 |
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#define MOD_FRAMES 20 |
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// remapping info |
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#define SUIT_HUE_START 192 |
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#define SUIT_HUE_END 223 |
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#define PLATE_HUE_START 160 |
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#define PLATE_HUE_END 191 |
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#define SHIRT_HUE_START 16 |
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#define SHIRT_HUE_END 32 |
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#define PANTS_HUE_START 96 |
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#define PANTS_HUE_END 112 |
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#define LM_SAMPLE_SIZE 16 |
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#define LM_SAMPLE_EXTRASIZE 8 |
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#define MAX_MAP_WADS 256 // max wads that can be referenced per one map |
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#define CHECKVISBIT( vis, b ) ((b) >= 0 ? (byte)((vis)[(b) >> 3] & (1 << ((b) & 7))) : (byte)false ) |
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#define SETVISBIT( vis, b )( void ) ((b) >= 0 ? (byte)((vis)[(b) >> 3] |= (1 << ((b) & 7))) : (byte)false ) |
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#define CLEARVISBIT( vis, b )( void ) ((b) >= 0 ? (byte)((vis)[(b) >> 3] &= ~(1 << ((b) & 7))) : (byte)false ) |
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#define REFPVS_RADIUS 2.0f // radius for rendering |
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#define FATPVS_RADIUS 8.0f // FatPVS use radius smaller than the FatPHS |
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#define FATPHS_RADIUS 16.0f |
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#define WORLD_INDEX (1) // world index is always 1 |
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// model flags (stored in model_t->flags) |
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#define MODEL_CONVEYOR BIT( 0 ) |
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#define MODEL_HAS_ORIGIN BIT( 1 ) |
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#define MODEL_LIQUID BIT( 2 ) // model has only point hull |
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#define MODEL_TRANSPARENT BIT( 3 ) // have transparent surfaces |
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#define MODEL_COLORED_LIGHTING BIT( 4 ) // lightmaps stored as RGB |
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#define MODEL_WORLD BIT( 29 ) // it's a worldmodel |
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#define MODEL_CLIENT BIT( 30 ) // client sprite |
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// goes into world.flags |
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#define FWORLD_SKYSPHERE BIT( 0 ) |
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#define FWORLD_CUSTOM_SKYBOX BIT( 1 ) |
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#define FWORLD_WATERALPHA BIT( 2 ) |
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#define FWORLD_HAS_DELUXEMAP BIT( 3 ) |
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typedef struct consistency_s |
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{ |
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const char *filename; |
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int orig_index; |
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int check_type; |
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qboolean issound; |
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int value; |
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vec3_t mins; |
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vec3_t maxs; |
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} consistency_t; |
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#define FCRC_SHOULD_CHECKSUM BIT( 0 ) |
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#define FCRC_CHECKSUM_DONE BIT( 1 ) |
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typedef struct |
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{ |
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int flags; |
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CRC32_t initialCRC; |
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} model_info_t; |
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// values for model_t's needload |
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#define NL_UNREFERENCED 0 // this model can be freed after sequence precaching is done |
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#define NL_NEEDS_LOADED 1 |
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#define NL_PRESENT 2 |
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typedef struct |
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{ |
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msurface_t *surf; |
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int cull; |
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} sortedface_t; |
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typedef struct |
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{ |
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qboolean loading; // true if worldmodel is loading |
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int flags; // misc flags |
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// mapstats info |
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char message[2048]; // just for debug |
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char compiler[256]; // map compiler |
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char generator[256]; // map editor |
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// translucent sorted array |
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sortedface_t *draw_surfaces; // used for sorting translucent surfaces |
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int max_surfaces; // max surfaces per submodel (for all models) |
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// visibility info |
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byte *visdata; // uncompressed visdata |
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size_t visbytes; // cluster size |
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size_t fatbytes; // fatpvs size |
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int visclusters; // num visclusters |
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// world bounds |
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vec3_t mins; // real accuracy world bounds |
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vec3_t maxs; |
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vec3_t size; |
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} world_static_t; |
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extern world_static_t world; |
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extern byte *com_studiocache; |
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extern model_t *loadmodel; |
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extern convar_t *mod_studiocache; |
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extern convar_t *r_wadtextures; |
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// |
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// model.c |
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// |
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void Mod_Init( void ); |
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void Mod_FreeAll( void ); |
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void Mod_Shutdown( void ); |
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void Mod_ClearUserData( void ); |
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model_t *Mod_LoadWorld( const char *name, qboolean preload ); |
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void *Mod_Calloc( int number, size_t size ); |
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void *Mod_CacheCheck( struct cache_user_s *c ); |
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void Mod_LoadCacheFile( const char *path, struct cache_user_s *cu ); |
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void *Mod_AliasExtradata( model_t *mod ); |
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void *Mod_StudioExtradata( model_t *mod ); |
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model_t *Mod_FindName( const char *name, qboolean trackCRC ); |
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model_t *Mod_LoadModel( model_t *mod, qboolean crash ); |
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model_t *Mod_ForName( const char *name, qboolean crash, qboolean trackCRC ); |
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qboolean Mod_ValidateCRC( const char *name, CRC32_t crc ); |
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void Mod_NeedCRC( const char *name, qboolean needCRC ); |
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void Mod_PurgeStudioCache( void ); |
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void Mod_FreeUnused( void ); |
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// |
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// mod_bmodel.c |
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// |
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void Mod_LoadBrushModel( model_t *mod, const void *buffer, qboolean *loaded ); |
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qboolean Mod_TestBmodelLumps( const char *name, const byte *mod_base, qboolean silent ); |
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qboolean Mod_HeadnodeVisible( mnode_t *node, const byte *visbits, int *lastleaf ); |
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int Mod_FatPVS( const vec3_t org, float radius, byte *visbuffer, int visbytes, qboolean merge, qboolean fullvis ); |
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qboolean Mod_BoxVisible( const vec3_t mins, const vec3_t maxs, const byte *visbits ); |
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int Mod_CheckLump( const char *filename, const int lump, int *lumpsize ); |
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int Mod_ReadLump( const char *filename, const int lump, void **lumpdata, int *lumpsize ); |
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int Mod_SaveLump( const char *filename, const int lump, void *lumpdata, int lumpsize ); |
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mleaf_t *Mod_PointInLeaf( const vec3_t p, mnode_t *node ); |
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void Mod_AmbientLevels( const vec3_t p, byte *pvolumes ); |
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int Mod_SampleSizeForFace( msurface_t *surf ); |
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byte *Mod_GetPVSForPoint( const vec3_t p ); |
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void Mod_UnloadBrushModel( model_t *mod ); |
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void Mod_PrintWorldStats_f( void ); |
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// |
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// mod_studio.c |
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// |
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typedef struct studiohdr_s studiohdr_t; |
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typedef struct mstudioseqdesc_s mstudioseqdesc_t; |
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typedef struct mstudiobone_s mstudiobone_t; |
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typedef struct mstudioanim_s mstudioanim_t; |
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void Mod_InitStudioAPI( void ); |
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void Mod_InitStudioHull( void ); |
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void Mod_ResetStudioAPI( void ); |
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const char *Mod_StudioTexName( const char *modname ); |
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qboolean Mod_GetStudioBounds( const char *name, vec3_t mins, vec3_t maxs ); |
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void Mod_StudioGetAttachment( const edict_t *e, int iAttachment, float *org, float *ang ); |
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void Mod_GetBonePosition( const edict_t *e, int iBone, float *org, float *ang ); |
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hull_t *Mod_HullForStudio( model_t *m, float frame, int seq, vec3_t ang, vec3_t org, vec3_t size, byte *pcnt, byte *pbl, int *hitboxes, edict_t *ed ); |
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void R_StudioSlerpBones( int numbones, vec4_t q1[], float pos1[][3], vec4_t q2[], float pos2[][3], float s ); |
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void R_StudioCalcBoneQuaternion( int frame, float s, mstudiobone_t *pbone, mstudioanim_t *panim, float *adj, vec4_t q ); |
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void R_StudioCalcBonePosition( int frame, float s, mstudiobone_t *pbone, mstudioanim_t *panim, vec3_t adj, vec3_t pos ); |
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void *R_StudioGetAnim( studiohdr_t *m_pStudioHeader, model_t *m_pSubModel, mstudioseqdesc_t *pseqdesc ); |
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void Mod_StudioComputeBounds( void *buffer, vec3_t mins, vec3_t maxs, qboolean ignore_sequences ); |
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void Mod_StudioLoadTextures( model_t *mod, void *data ); |
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void Mod_StudioUnloadTextures( void *data ); |
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int Mod_HitgroupForStudioHull( int index ); |
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void Mod_ClearStudioCache( void ); |
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#endif//MOD_LOCAL_H
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