Xash3D FWGS engine.
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#! /usr/bin/env python
# encoding: utf-8
import os
OPUS_CHECK='''#include <opus.h>
#include <stddef.h>
int main()
{
OpusEncoder *oe = opus_encoder_create(48000, 2, OPUS_APPLICATION_VOIP, NULL);
OpusDecoder *od = opus_decoder_create(48000, 2, NULL);
return !oe || !od;
}
'''
def options(opt):
pass
def configure(conf):
if conf.check_pkg('opus', 'OPUS', OPUS_CHECK, fatal = False):
conf.env.HAVE_OPUS = True
return
if not conf.path.find_dir('opus') or not conf.path.find_dir('opus/src'):
conf.fatal('Can\'t find opus submodule. Run `git submodule update --init --recursive`.')
return
# TODO: ARM/x86 intrinsics detection
# TODO: maybe call autotools/cmake/meson instead?
def build(bld):
if bld.env.HAVE_OPUS:
return
sources = bld.path.ant_glob([
'opus/src/*.c',
'opus/celt/*.c',
'opus/silk/*.c',
'opus/silk/float/*.c'
])
includes = ['opus/include/', 'opus/celt/', 'opus/silk/', 'opus/silk/float/']
defines = ['USE_ALLOCA', 'OPUS_BUILD', 'FLOAT_APPROX', 'PACKAGE_VERSION="1.3.1"']
bld.stlib(
source = sources,
target = 'opus',
features = 'c',
includes = includes,
defines = defines,
subsystem = bld.env.MSVC_SUBSYSTEM,
export_includes = ['opus/include/']
)