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115 lines
3.4 KiB
115 lines
3.4 KiB
/* |
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input.h - win32 input devices |
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Copyright (C) 2007 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#ifndef INPUT_H |
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#define INPUT_H |
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/* |
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============================================================== |
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INPUT |
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============================================================== |
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*/ |
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#include "keydefs.h" |
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// |
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// input.c |
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// |
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extern qboolean in_mouseinitialized; |
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void IN_Init( void ); |
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void Host_InputFrame( void ); |
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void IN_Shutdown( void ); |
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void IN_MouseEvent( void ); |
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void IN_ActivateMouse( qboolean force ); |
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void IN_DeactivateMouse( void ); |
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void IN_MouseSavePos( void ); |
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void IN_MouseRestorePos( void ); |
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void IN_ToggleClientMouse( int newstate, int oldstate ); |
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void IN_SetCursor( void *hCursor ); |
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uint IN_CollectInputDevices( void ); |
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void IN_LockInputDevices( qboolean lock ); |
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// |
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// in_touch.c |
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// |
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typedef enum |
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{ |
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event_down = 0, |
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event_up, |
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event_motion |
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} touchEventType; |
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extern convar_t *touch_enable; |
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void IN_TouchDraw( void ); |
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void IN_TouchEditClear( void ); |
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void IN_TouchSetClientOnly( qboolean state ); |
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void IN_TouchRemoveButton( const char *name ); |
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void IN_TouchHideButtons( const char *name, unsigned char hide ); |
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//void IN_TouchSetCommand( const char *name, const char *command ); |
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//void IN_TouchSetTexture( const char *name, const char *texture ); |
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//void IN_TouchSetColor( const char *name, byte *color ); |
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void IN_TouchAddClientButton( const char *name, const char *texture, const char *command, float x1, float y1, float x2, float y2, byte *color, int round, float aspect, int flags ); |
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void IN_TouchAddDefaultButton( const char *name, const char *texturefile, const char *command, float x1, float y1, float x2, float y2, byte *color, int round, float aspect, int flags ); |
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void IN_TouchInitConfig( void ); |
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void IN_TouchWriteConfig( void ); |
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void IN_TouchInit( void ); |
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void IN_TouchShutdown( void ); |
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void IN_TouchMove( float * forward, float *side, float *yaw, float *pitch ); |
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void IN_TouchResetDefaultButtons( void ); |
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int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy ); |
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void IN_TouchKeyEvent( int key, int down ); |
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// |
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// in_joy.c |
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// |
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enum |
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{ |
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JOY_HAT_CENTERED = 0, |
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JOY_HAT_UP = BIT(0), |
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JOY_HAT_RIGHT = BIT(1), |
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JOY_HAT_DOWN = BIT(2), |
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JOY_HAT_LEFT = BIT(3), |
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JOY_HAT_RIGHTUP = JOY_HAT_RIGHT | JOY_HAT_UP, |
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JOY_HAT_RIGHTDOWN = JOY_HAT_RIGHT | JOY_HAT_DOWN, |
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JOY_HAT_LEFTUP = JOY_HAT_LEFT | JOY_HAT_UP, |
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JOY_HAT_LEFTDOWN = JOY_HAT_LEFT | JOY_HAT_DOWN |
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}; |
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qboolean Joy_IsActive( void ); |
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void Joy_HatMotionEvent( byte hat, byte value ); |
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void Joy_AxisMotionEvent( byte axis, short value ); |
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void Joy_BallMotionEvent( byte ball, short xrel, short yrel ); |
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void Joy_ButtonEvent( byte button, byte down ); |
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void Joy_AddEvent( void ); |
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void Joy_RemoveEvent( void ); |
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void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw ); |
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void Joy_Init( void ); |
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void Joy_Shutdown( void ); |
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void Joy_EnableTextInput(qboolean enable, qboolean force); |
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// |
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// in_evdev.c |
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// |
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#ifdef XASH_USE_EVDEV |
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void Evdev_SetGrab( qboolean grab ); |
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void Evdev_Shutdown( void ); |
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void Evdev_Init( void ); |
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#endif // XASH_USE_EVDEV |
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#endif//INPUT_H
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