You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
90 lines
2.2 KiB
90 lines
2.2 KiB
/* |
|
launcher.c - direct xash3d launcher |
|
Copyright (C) 2015 Mittorn |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
*/ |
|
|
|
#if XASH_ENABLE_MAIN |
|
#if XASH_SDLMAIN |
|
#include <SDL.h> |
|
#endif |
|
#if XASH_EMSCRIPTEN |
|
#include <emscripten.h> |
|
#endif |
|
#include "build.h" |
|
#include "common.h" |
|
|
|
#define E_GAME "XASH3D_GAME" // default env dir to start from |
|
#ifndef XASH_GAMEDIR |
|
#define XASH_GAMEDIR "valve" |
|
#endif |
|
|
|
#if XASH_WIN32 |
|
#error "Single-binary or dedicated builds aren't supported for Windows!" |
|
#endif |
|
|
|
static char szGameDir[128]; // safe place to keep gamedir |
|
static int szArgc; |
|
static char **szArgv; |
|
|
|
static void Sys_ChangeGame( const char *progname ) |
|
{ |
|
// a1ba: may never be called within engine |
|
// if platform supports execv() function |
|
Q_strncpy( szGameDir, progname, sizeof( szGameDir )); |
|
Host_Shutdown( ); |
|
exit( Host_Main( szArgc, szArgv, szGameDir, 1, &Sys_ChangeGame ) ); |
|
} |
|
|
|
static int Sys_Start( void ) |
|
{ |
|
const char *game = getenv( E_GAME ); |
|
|
|
if( !game ) |
|
game = XASH_GAMEDIR; |
|
|
|
Q_strncpy( szGameDir, game, sizeof( szGameDir )); |
|
|
|
#if XASH_EMSCRIPTEN |
|
#ifdef EMSCRIPTEN_LIB_FS |
|
// For some unknown reason emscripten refusing to load libraries later |
|
COM_LoadLibrary( "menu", 0 ); |
|
COM_LoadLibrary( "server", 0 ); |
|
COM_LoadLibrary( "client", 0 ); |
|
#endif |
|
#if XASH_DEDICATED |
|
// NodeJS support for debug |
|
EM_ASM(try { |
|
FS.mkdir( '/xash' ); |
|
FS.mount( NODEFS, { root: '.'}, '/xash' ); |
|
FS.chdir( '/xash' ); |
|
} catch( e ) { };); |
|
#endif |
|
#elif XASH_IOS |
|
IOS_LaunchDialog(); |
|
#endif |
|
|
|
return Host_Main( szArgc, szArgv, game, 0, Sys_ChangeGame ); |
|
} |
|
|
|
int main( int argc, char **argv ) |
|
{ |
|
#if XASH_PSVITA |
|
// inject -dev -console into args if required |
|
szArgc = PSVita_GetArgv( argc, argv, &szArgv ); |
|
#else |
|
szArgc = argc; |
|
szArgv = argv; |
|
#endif // XASH_PSVITA |
|
return Sys_Start(); |
|
} |
|
#endif // XASH_ENABLE_MAIN
|
|
|