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306 lines
6.9 KiB
306 lines
6.9 KiB
/* |
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s_utils.c - common sound functions |
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Copyright (C) 2009 Uncle Mike |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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*/ |
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#include "common.h" |
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#include "sound.h" |
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// hardcoded macros to test for zero crossing |
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#define ZERO_X_8( b ) (( b ) < 2 && ( b ) > -2 ) |
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#define ZERO_X_16( b ) (( b ) < 512 && ( b ) > -512 ) |
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//----------------------------------------------------------------------------- |
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// Purpose: Search backward for a zero crossing starting at sample |
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// Input : sample - starting point |
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// Output : position of zero crossing |
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//----------------------------------------------------------------------------- |
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int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample ) |
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{ |
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if( pWaveData == NULL ) |
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return sample; |
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if( pWaveData->type == WF_PCMDATA ) |
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{ |
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int sampleSize; |
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sampleSize = pWaveData->width * pWaveData->channels; |
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// this can never be zero -- other functions divide by this. |
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// This should never happen, but avoid crashing |
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if( sampleSize <= 0 ) sampleSize = 1; |
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if( pWaveData->width == 1 ) |
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{ |
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char *pData = pWaveData->buffer + sample * sampleSize; |
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qboolean zero = false; |
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if( pWaveData->channels == 1 ) |
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{ |
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while( sample > 0 && !zero ) |
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{ |
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if( ZERO_X_8( *pData )) |
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{ |
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zero = true; |
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} |
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else |
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{ |
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sample--; |
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pData--; |
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} |
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} |
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} |
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else |
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{ |
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while( sample > 0 && !zero ) |
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{ |
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if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] )) |
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{ |
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zero = true; |
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} |
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else |
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{ |
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sample--; |
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pData--; |
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} |
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} |
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} |
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} |
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else |
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{ |
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short *pData = (short *)(pWaveData->buffer + sample * sampleSize); |
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qboolean zero = false; |
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if( pWaveData->channels == 1 ) |
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{ |
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while( sample > 0 && !zero ) |
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{ |
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if( ZERO_X_16(*pData )) |
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{ |
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zero = true; |
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} |
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else |
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{ |
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pData--; |
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sample--; |
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} |
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} |
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} |
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else |
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{ |
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while( sample > 0 && !zero ) |
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{ |
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if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] )) |
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{ |
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zero = true; |
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} |
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else |
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{ |
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sample--; |
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pData--; |
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} |
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} |
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} |
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} |
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} |
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return sample; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Search forward for a zero crossing |
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// Input : sample - starting point |
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// Output : position of found zero crossing |
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//----------------------------------------------------------------------------- |
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int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample ) |
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{ |
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if( pWaveData == NULL ) |
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return sample; |
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if( pWaveData->type == WF_PCMDATA ) |
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{ |
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int sampleSize; |
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sampleSize = pWaveData->width * pWaveData->channels; |
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// this can never be zero -- other functions divide by this. |
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// This should never happen, but avoid crashing |
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if( sampleSize <= 0 ) sampleSize = 1; |
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if( pWaveData->width == 1 ) // 8-bit |
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{ |
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char *pData = pWaveData->buffer + sample * sampleSize; |
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qboolean zero = false; |
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if( pWaveData->channels == 1 ) |
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{ |
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while( sample < pWaveData->samples && !zero ) |
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{ |
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if( ZERO_X_8( *pData )) |
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{ |
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zero = true; |
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} |
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else |
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{ |
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sample++; |
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pData++; |
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} |
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} |
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} |
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else |
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{ |
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while( sample < pWaveData->samples && !zero ) |
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{ |
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if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] )) |
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{ |
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zero = true; |
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} |
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else |
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{ |
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sample++; |
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pData++; |
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} |
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} |
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} |
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} |
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else |
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{ |
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short *pData = (short *)(pWaveData->buffer + sample * sampleSize); |
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qboolean zero = false; |
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if( pWaveData->channels == 1 ) |
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{ |
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while( sample > 0 && !zero ) |
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{ |
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if( ZERO_X_16( *pData )) |
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{ |
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zero = true; |
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} |
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else |
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{ |
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pData++; |
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sample++; |
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} |
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} |
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} |
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else |
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{ |
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while( sample > 0 && !zero ) |
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{ |
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if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] )) |
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{ |
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zero = true; |
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} |
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else |
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{ |
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sample++; |
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pData++; |
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} |
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} |
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} |
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} |
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} |
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return sample; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: wrap the position wrt looping |
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// Input : samplePosition - absolute position |
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// Output : int - looped position |
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//----------------------------------------------------------------------------- |
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int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean use_loop ) |
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{ |
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// if the wave is looping and we're past the end of the sample |
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// convert to a position within the loop |
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// At the end of the loop, we return a short buffer, and subsequent call |
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// will loop back and get the rest of the buffer |
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if( pSource->loopStart >= 0 && samplePosition >= pSource->samples && use_loop ) |
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{ |
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// size of loop |
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int loopSize = pSource->samples - pSource->loopStart; |
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// subtract off starting bit of the wave |
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samplePosition -= pSource->loopStart; |
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if( loopSize ) |
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{ |
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// "real" position in memory (mod off extra loops) |
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samplePosition = pSource->loopStart + ( samplePosition % loopSize ); |
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} |
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// ERROR? if no loopSize |
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} |
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return samplePosition; |
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} |
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int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int sampleCount, qboolean use_loop ) |
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{ |
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int totalSampleCount; |
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int sampleSize; |
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// handle position looping |
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samplePosition = S_ConvertLoopedPosition( pSource, samplePosition, use_loop ); |
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// how many samples are available (linearly not counting looping) |
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totalSampleCount = pSource->samples - samplePosition; |
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// may be asking for a sample out of range, clip at zero |
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if( totalSampleCount < 0 ) totalSampleCount = 0; |
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// clip max output samples to max available |
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if( sampleCount > totalSampleCount ) |
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sampleCount = totalSampleCount; |
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sampleSize = pSource->width * pSource->channels; |
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// this can never be zero -- other functions divide by this. |
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// This should never happen, but avoid crashing |
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if( sampleSize <= 0 ) sampleSize = 1; |
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// byte offset in sample database |
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samplePosition *= sampleSize; |
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// if we are returning some samples, store the pointer |
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if( sampleCount ) |
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{ |
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*pData = pSource->buffer + samplePosition; |
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} |
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return sampleCount; |
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} |
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// move the current position to newPosition |
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void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition ) |
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{ |
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if( pSource ) |
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newPosition = S_ZeroCrossingAfter( pSource, newPosition ); |
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pChan->pMixer.sample = newPosition; |
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} |
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// end playback at newEndPosition |
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void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition ) |
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{ |
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// forced end of zero means play the whole sample |
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if( !newEndPosition ) newEndPosition = 1; |
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if( pSource ) |
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newEndPosition = S_ZeroCrossingBefore( pSource, newEndPosition ); |
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// past current position? limit. |
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if( newEndPosition < pChan->pMixer.sample ) |
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newEndPosition = pChan->pMixer.sample; |
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pChan->pMixer.forcedEndSample = newEndPosition; |
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} |