Xash3D FWGS engine.
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Velaron bb1b9dad23 ref: gl: Goldsrc compatible fog implementation 2 years ago
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vgl_shim
exports.txt
gl_alias.c
gl_backend.c ref: gl: track current bound texture index in gl_textures array in separate glState field 2 years ago
gl_beams.c
gl_context.c engine: client: move some RenderAPI GetParm queries to engine 2 years ago
gl_cull.c
gl_dbghulls.c
gl_decals.c
gl_draw.c
gl_export.h
gl_frustum.c
gl_frustum.h
gl_image.c ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes 2 years ago
gl_local.h ref: gl: turn magic skybox numbers into defined macros 2 years ago
gl_opengl.c
gl_rlight.c
gl_rmain.c
gl_rmath.c
gl_rmisc.c
gl_rpart.c
gl_rsurf.c ref: gl: track current bound texture index in gl_textures array in separate glState field 2 years ago
gl_sprite.c
gl_studio.c ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc. 2 years ago
gl_triapi.c ref: gl: Goldsrc compatible fog implementation 2 years ago
gl_vgui.c
gl_warp.c ref: gl: turn magic skybox numbers into defined macros 2 years ago
wscript