You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
169 lines
7.6 KiB
169 lines
7.6 KiB
/* |
|
physint.h - Server Physics Interface |
|
Copyright (C) 2011 Uncle Mike |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
*/ |
|
|
|
#ifndef PHYSINT_H |
|
#define PHYSINT_H |
|
|
|
#include "eiface.h" // offsetof |
|
|
|
#define SV_PHYSICS_INTERFACE_VERSION 6 |
|
|
|
#define STRUCT_FROM_LINK( l, t, m ) ((t *)((byte *)l - offsetof(t, m))) |
|
#define EDICT_FROM_AREA( l ) STRUCT_FROM_LINK( l, edict_t, area ) |
|
|
|
// values that can be returned with pfnServerState |
|
#define SERVER_DEAD 0 |
|
#define SERVER_LOADING 1 |
|
#define SERVER_ACTIVE 2 |
|
|
|
// LUMP reading errors |
|
#define LUMP_LOAD_OK 0 |
|
#define LUMP_LOAD_COULDNT_OPEN 1 |
|
#define LUMP_LOAD_BAD_HEADER 2 |
|
#define LUMP_LOAD_BAD_VERSION 3 |
|
#define LUMP_LOAD_NO_EXTRADATA 4 |
|
#define LUMP_LOAD_INVALID_NUM 5 |
|
#define LUMP_LOAD_NOT_EXIST 6 |
|
#define LUMP_LOAD_MEM_FAILED 7 |
|
#define LUMP_LOAD_CORRUPTED 8 |
|
|
|
// LUMP saving errors |
|
#define LUMP_SAVE_OK 0 |
|
#define LUMP_SAVE_COULDNT_OPEN 1 |
|
#define LUMP_SAVE_BAD_HEADER 2 |
|
#define LUMP_SAVE_BAD_VERSION 3 |
|
#define LUMP_SAVE_NO_EXTRADATA 4 |
|
#define LUMP_SAVE_INVALID_NUM 5 |
|
#define LUMP_SAVE_ALREADY_EXIST 6 |
|
#define LUMP_SAVE_NO_DATA 7 |
|
#define LUMP_SAVE_CORRUPTED 8 |
|
|
|
typedef struct areanode_s |
|
{ |
|
int axis; // -1 = leaf node |
|
float dist; |
|
struct areanode_s *children[2]; |
|
link_t trigger_edicts; |
|
link_t solid_edicts; |
|
link_t portal_edicts; |
|
} areanode_t; |
|
|
|
typedef struct server_physics_api_s |
|
{ |
|
// unlink edict from old position and link onto new |
|
void ( *pfnLinkEdict) ( edict_t *ent, qboolean touch_triggers ); |
|
double ( *pfnGetServerTime )( void ); // unclamped |
|
double ( *pfnGetFrameTime )( void ); // unclamped |
|
void* ( *pfnGetModel )( int modelindex ); |
|
areanode_t* ( *pfnGetHeadnode )( void ); // AABB tree for all physic entities |
|
int ( *pfnServerState )( void ); |
|
void ( *pfnHost_Error )( const char *error, ... ); // cause Host Error |
|
// ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 6 |
|
struct triangleapi_s *pTriAPI; // draw coliisions etc. Only for local system |
|
|
|
// draw debug messages (must be called from DrawOrthoTriangles). Only for local system |
|
int ( *pfnDrawConsoleString )( int x, int y, char *string ); |
|
void ( *pfnDrawSetTextColor )( float r, float g, float b ); |
|
void ( *pfnDrawConsoleStringLen )( const char *string, int *length, int *height ); |
|
void ( *Con_NPrintf )( int pos, const char *fmt, ... ); |
|
void ( *Con_NXPrintf )( struct con_nprint_s *info, const char *fmt, ... ); |
|
const char *( *pfnGetLightStyle )( int style ); // read custom appreance for selected lightstyle |
|
void ( *pfnUpdateFogSettings )( unsigned int packed_fog ); |
|
char **(*pfnGetFilesList)( const char *pattern, int *numFiles, int gamedironly ); |
|
struct msurface_s *(*pfnTraceSurface)( edict_t *pTextureEntity, const float *v1, const float *v2 ); |
|
const byte *(*pfnGetTextureData)( unsigned int texnum ); |
|
|
|
// static allocations |
|
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline ) ALLOC_CHECK( 1 ); |
|
void (*pfnMemFree)( void *mem, const char *filename, const int fileline ); |
|
|
|
// trace & contents |
|
int (*pfnMaskPointContents)( const float *pos, int groupmask ); |
|
trace_t (*pfnTrace)( const float *p0, float *mins, float *maxs, const float *p1, int type, edict_t *e ); |
|
trace_t (*pfnTraceNoEnts)( const float *p0, float *mins, float *maxs, const float *p1, int type, edict_t *e ); |
|
int (*pfnBoxInPVS)( const float *org, const float *boxmins, const float *boxmaxs ); |
|
|
|
// message handler (missed function to write raw bytes) |
|
void (*pfnWriteBytes)( const byte *bytes, int count ); |
|
|
|
// BSP lump management |
|
int (*pfnCheckLump)( const char *filename, const int lump, int *lumpsize ); |
|
int (*pfnReadLump)( const char *filename, const int lump, void **lumpdata, int *lumpsize ); |
|
int (*pfnSaveLump)( const char *filename, const int lump, void *lumpdata, int lumpsize ); |
|
|
|
// FS tools |
|
int (*pfnSaveFile)( const char *filename, const void *data, int len ); |
|
const byte *(*pfnLoadImagePixels)( const char *filename, int *width, int *height ); |
|
|
|
const char *(*pfnGetModelName)( int modelindex ); |
|
|
|
// FWGS extension |
|
void *(*pfnGetNativeObject)( const char *object ); |
|
} server_physics_api_t; |
|
|
|
// physic callbacks |
|
typedef struct physics_interface_s |
|
{ |
|
int version; |
|
// passed through pfnCreate (0 is attempt to create, -1 is reject) |
|
int ( *SV_CreateEntity )( edict_t *pent, const char *szName ); |
|
// run custom physics for each entity (return 0 to use built-in engine physic) |
|
int ( *SV_PhysicsEntity )( edict_t *pEntity ); |
|
// spawn entities with internal mod function e.g. for re-arrange spawn order (0 - use engine parser, 1 - use mod parser) |
|
int ( *SV_LoadEntities )( const char *mapname, char *entities ); |
|
// update conveyor belt for clients |
|
void ( *SV_UpdatePlayerBaseVelocity )( edict_t *ent ); |
|
// The game .dll should return 1 if save game should be allowed |
|
int ( *SV_AllowSaveGame )( void ); |
|
// ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 6 |
|
// override trigger area checking and touching |
|
int ( *SV_TriggerTouch )( edict_t *pent, edict_t *trigger ); |
|
// some engine features can be enabled only through this function |
|
unsigned int ( *SV_CheckFeatures )( void ); |
|
// used for draw debug collisions for custom physic engine etc |
|
void ( *DrawDebugTriangles )( void ); |
|
// used for draw debug overlay (textured) |
|
void ( *DrawNormalTriangles )( void ); |
|
// used for draw debug messages (2d mode) |
|
void ( *DrawOrthoTriangles )( void ); |
|
// tracing entities with SOLID_CUSTOM mode on a server (not used by pmove code) |
|
void ( *ClipMoveToEntity)( edict_t *ent, const float *start, float *mins, float *maxs, const float *end, trace_t *trace ); |
|
// tracing entities with SOLID_CUSTOM mode on a server (only used by pmove code) |
|
void ( *ClipPMoveToEntity)( struct physent_s *pe, const float *start, float *mins, float *maxs, const float *end, struct pmtrace_s *tr ); |
|
// called at end the frame of SV_Physics call |
|
void ( *SV_EndFrame )( void ); |
|
// obsolete |
|
void (*pfnPrepWorldFrame)( void ); |
|
// called through save\restore process |
|
void (*pfnCreateEntitiesInRestoreList)( SAVERESTOREDATA *pSaveData, int levelMask, qboolean create_world ); |
|
// allocate custom string (e.g. using user implementation of stringtable, not engine strings) |
|
string_t (*pfnAllocString)( const char *szValue ); |
|
// make custom string (e.g. using user implementation of stringtable, not engine strings) |
|
string_t (*pfnMakeString)( const char *szValue ); |
|
// read custom string (e.g. using user implementation of stringtable, not engine strings) |
|
const char* (*pfnGetString)( string_t iString ); |
|
// helper for restore custom decals that have custom message (e.g. Paranoia) |
|
int (*pfnRestoreDecal)( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent ); |
|
// handle custom trigger touching for player |
|
void (*PM_PlayerTouch)( struct playermove_s *ppmove, edict_t *client ); |
|
// alloc or destroy model custom data (called only for dedicated servers, otherwise using an client version) |
|
void (*Mod_ProcessUserData)( struct model_s *mod, qboolean create, const byte *buffer ); |
|
// select BSP-hull for trace with specified mins\maxs |
|
void *(*SV_HullForBsp)( edict_t *ent, const float *mins, const float *maxs, float *offset ); |
|
// handle player custom think function |
|
int (*SV_PlayerThink)( edict_t *ent, float frametime, double time ); |
|
} physics_interface_t; |
|
|
|
#endif//PHYSINT_H
|
|
|