.. |
avi
|
engine: add size argument to COM_Default/ReplaceExtension calls
|
2 years ago |
vgui
|
engine: vgui: add EnableTextInput to the API
|
2 years ago |
cl_cmds.c
|
engine: client: add generic handler for simple types of screenshots commands
|
10 months ago |
cl_custom.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
cl_debug.c
|
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
|
2 years ago |
cl_demo.c
|
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
|
10 months ago |
cl_efrag.c
|
engine: client: remove unused function CL_FreeEntity and everything that used it
|
2 years ago |
cl_efx.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
cl_events.c
|
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
|
10 months ago |
cl_font.c
|
engine: font: fix inverted check, fix potential division by zero
|
9 months ago |
cl_frame.c
|
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
|
10 months ago |
cl_game.c
|
engine: client: hook sensitivity cvar registration and make it priveleged cvar
|
9 months ago |
cl_gameui.c
|
engine: gameui: add GetNativeObject to extended menu API
|
9 months ago |
cl_main.c
|
engine: client: improved bandwidth test logic
|
9 months ago |
cl_mobile.c
|
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
|
1 year ago |
cl_netgraph.c
|
engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
|
10 months ago |
cl_parse.c
|
engine: client: add cl_trace_stufftext from old engine
|
9 months ago |
cl_parse_48.c
|
engine: client: add cl_trace_stufftext from old engine
|
9 months ago |
cl_pmove.c
|
engine: client: silently ignore if server didn't sent local player info in delta at spawn
|
9 months ago |
cl_qparse.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
cl_remap.c
|
engine, ref: RefAPI 5. Simplify remap calls
|
12 months ago |
cl_render.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
cl_scrn.c
|
engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
|
10 months ago |
cl_securedstub.c
|
engine: client: cl_securedstub: fix strict aliasing in secured module initializing
|
2 years ago |
cl_tent.c
|
engine: client: use soundlist to acquire random sounds for temp entities
|
10 months ago |
cl_tent.h
|
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
|
11 months ago |
cl_video.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
cl_view.c
|
engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
|
10 months ago |
client.h
|
engine: client: add cl_trace_stufftext from old engine
|
9 months ago |
console.c
|
engine: client: read console_history.txt as binary, skip empty and repeating lines, reimplement it through FS_Gets for fun
|
9 months ago |
gamma.c
|
engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
|
10 months ago |
in_joy.c
|
engine: client: move joystick cvars to static allocation
|
2 years ago |
in_touch.c
|
platform: android: port to SDL
|
9 months ago |
input.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
input.h
|
engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows
|
1 year ago |
keys.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
mod_dbghulls.c
|
engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer
|
1 year ago |
ref_common.c
|
engine: client: fix missing comma
|
9 months ago |
ref_common.h
|
engine: ref_api: draft RefAPI 6.
|
11 months ago |
s_dsp.c
|
engine: client: s_dsp: refactoring from hldsp
|
10 months ago |
s_load.c
|
engine: client: sound: don't print sound/ twice in soundlist command
|
2 years ago |
s_main.c
|
engine: client: fix sound mute when losing focus
|
9 months ago |
s_mix.c
|
engine: fix -Wmissing-prototypes
|
10 months ago |
s_mouth.c
|
engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
|
2 years ago |
s_stream.c
|
engine: client: try to prepend media/ if audio stream couldn't be opened
|
10 months ago |
s_utils.c
|
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
|
11 months ago |
s_vox.c
|
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
|
11 months ago |
sound.h
|
engine: client: fix sound mute when losing focus
|
9 months ago |
titles.c
|
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
|
2 years ago |
vid_common.c
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
9 months ago |
vid_common.h
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
9 months ago |
voice.c
|
engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
|
10 months ago |
voice.h
|
engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
|
10 months ago |
vox.h
|
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
|
11 months ago |