/***
*
*	Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
*	This product contains software technology licensed from Id
*	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc.
*	All Rights Reserved.
*
*   Use, distribution, and modification of this source code and/or resulting
*   object code is restricted to non-commercial enhancements to products from
*   Valve LLC.  All other use, distribution, or modification is prohibited
*   without written permission from Valve LLC.
*
****/
#pragma once
#ifndef STUDIO_EVENT_H
#define STUDIO_EVENT_H

#define MAXEVENTSTRING		64

typedef struct mstudioevent_s
{
	// the frame at which this animation event occurs
	int32_t 	frame;

	// the script event type
	int32_t		event;

	// was "type"
	int32_t		unused;

	// options
	// could be path to sound WAVE files
	char		options[MAXEVENTSTRING];
} mstudioevent_t;

#endif // STUDIO_EVENT_H