/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include "r_local.h" #define AFFINE_SPANLET_SIZE 16 #define AFFINE_SPANLET_SIZE_BITS 4 typedef struct { int sent1; pixel_t *pbase, *pdest; short *pz; int sent3; fixed16_t s, t; fixed16_t sstep, tstep; int izi, izistep, izistep_times_2; int spancount; unsigned u, v; int sent2; } spanletvars_t; spanletvars_t s_spanletvars; static int r_polyblendcolor; static espan_t *s_polygon_spans; polydesc_t r_polydesc; msurface_t *r_alpha_surfaces; extern int *r_turb_turb; static int clip_current; typedef vec_t vec5_t[5]; vec5_t r_clip_verts[2][MAXWORKINGVERTS+2]; static int s_minindex, s_maxindex; static void R_DrawPoly( qboolean iswater ); /* ** R_DrawSpanletOpaque */ void R_DrawSpanletOpaque( void ) { unsigned btemp; do { unsigned ts, tt; ts = s_spanletvars.s >> 16; tt = s_spanletvars.t >> 16; btemp = *(s_spanletvars.pbase + (ts) + (tt) * cachewidth); if (btemp != TRANSPARENT_COLOR) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { *s_spanletvars.pz = s_spanletvars.izi >> 16; *s_spanletvars.pdest = btemp; } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } /* ** R_DrawSpanletTurbulentStipple33 */ void R_DrawSpanletTurbulentStipple33( void ) { unsigned btemp; int sturb, tturb; pixel_t *pdest = s_spanletvars.pdest; short *pz = s_spanletvars.pz; int izi = s_spanletvars.izi; if ( s_spanletvars.v & 1 ) { s_spanletvars.pdest += s_spanletvars.spancount; s_spanletvars.pz += s_spanletvars.spancount; if ( s_spanletvars.spancount == AFFINE_SPANLET_SIZE ) s_spanletvars.izi += s_spanletvars.izistep << AFFINE_SPANLET_SIZE_BITS; else s_spanletvars.izi += s_spanletvars.izistep * s_spanletvars.izistep; if ( s_spanletvars.u & 1 ) { izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } s_spanletvars.sstep *= 2; s_spanletvars.tstep *= 2; while ( s_spanletvars.spancount > 0 ) { sturb = ((s_spanletvars.s + r_turb_turb[(s_spanletvars.t>>16)&(CYCLE-1)])>>16)&63; tturb = ((s_spanletvars.t + r_turb_turb[(s_spanletvars.s>>16)&(CYCLE-1)])>>16)&63; btemp = *( s_spanletvars.pbase + ( sturb ) + ( tturb << 6 ) ); if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; izi += s_spanletvars.izistep_times_2; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest += 2; pz += 2; s_spanletvars.spancount -= 2; } } } /* ** R_DrawSpanletTurbulentStipple66 */ void R_DrawSpanletTurbulentStipple66( void ) { unsigned btemp; int sturb, tturb; pixel_t *pdest = s_spanletvars.pdest; short *pz = s_spanletvars.pz; int izi = s_spanletvars.izi; if ( !( s_spanletvars.v & 1 ) ) { s_spanletvars.pdest += s_spanletvars.spancount; s_spanletvars.pz += s_spanletvars.spancount; if ( s_spanletvars.spancount == AFFINE_SPANLET_SIZE ) s_spanletvars.izi += s_spanletvars.izistep << AFFINE_SPANLET_SIZE_BITS; else s_spanletvars.izi += s_spanletvars.izistep * s_spanletvars.izistep; if ( s_spanletvars.u & 1 ) { izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } s_spanletvars.sstep *= 2; s_spanletvars.tstep *= 2; while ( s_spanletvars.spancount > 0 ) { sturb = ((s_spanletvars.s + r_turb_turb[(s_spanletvars.t>>16)&(CYCLE-1)])>>16)&63; tturb = ((s_spanletvars.t + r_turb_turb[(s_spanletvars.s>>16)&(CYCLE-1)])>>16)&63; btemp = *( s_spanletvars.pbase + ( sturb ) + ( tturb << 6 ) ); if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; izi += s_spanletvars.izistep_times_2; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest += 2; pz += 2; s_spanletvars.spancount -= 2; } } else { s_spanletvars.pdest += s_spanletvars.spancount; s_spanletvars.pz += s_spanletvars.spancount; if ( s_spanletvars.spancount == AFFINE_SPANLET_SIZE ) s_spanletvars.izi += s_spanletvars.izistep << AFFINE_SPANLET_SIZE_BITS; else s_spanletvars.izi += s_spanletvars.izistep * s_spanletvars.izistep; while ( s_spanletvars.spancount > 0 ) { sturb = ((s_spanletvars.s + r_turb_turb[(s_spanletvars.t>>16)&(CYCLE-1)])>>16)&63; tturb = ((s_spanletvars.t + r_turb_turb[(s_spanletvars.s>>16)&(CYCLE-1)])>>16)&63; btemp = *( s_spanletvars.pbase + ( sturb ) + ( tturb << 6 ) ); if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } } } /* ** R_DrawSpanletTurbulentBlended */ void R_DrawSpanletTurbulentBlended66( void ) { unsigned btemp; int sturb, tturb; do { sturb = ((s_spanletvars.s + r_turb_turb[(s_spanletvars.t>>16)&(CYCLE-1)])>>16)&63; tturb = ((s_spanletvars.t + r_turb_turb[(s_spanletvars.s>>16)&(CYCLE-1)])>>16)&63; btemp = *( s_spanletvars.pbase + ( sturb ) + ( tturb << 6 ) ); if ( *s_spanletvars.pz <= ( s_spanletvars.izi >> 16 ) ) { pixel_t screen = *s_spanletvars.pdest; pixel_t src = btemp; byte alpha = 4; *s_spanletvars.pdest = vid.alphamap[( alpha << 16)|(src & 0xff00)|(screen>>8)] << 8 | (screen & 0x7f) >> 3 | ((src & 0xff)); } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while ( --s_spanletvars.spancount > 0 ); } void R_DrawSpanletTurbulentBlended33( void ) { unsigned btemp; int sturb, tturb; do { sturb = ((s_spanletvars.s + r_turb_turb[(s_spanletvars.t>>16)&(CYCLE-1)])>>16)&63; tturb = ((s_spanletvars.t + r_turb_turb[(s_spanletvars.s>>16)&(CYCLE-1)])>>16)&63; btemp = *( s_spanletvars.pbase + ( sturb ) + ( tturb << 6 ) ); if ( *s_spanletvars.pz <= ( s_spanletvars.izi >> 16 ) ) { pixel_t screen = *s_spanletvars.pdest; pixel_t src = btemp; byte alpha = 4; *s_spanletvars.pdest = vid.alphamap[( alpha << 16)|(src & 0xff00)|(screen>>8)] << 8 | (screen & 0x7f) >> 3 | ((src & 0xff)); } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while ( --s_spanletvars.spancount > 0 ); } /* ** R_DrawSpanlet33 */ void R_DrawSpanlet33( void ) { unsigned btemp; do { unsigned ts, tt; ts = s_spanletvars.s >> 16; tt = s_spanletvars.t >> 16; btemp = *(s_spanletvars.pbase + (ts) + (tt) * cachewidth); if ( btemp != 255 ) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { pixel_t screen = *s_spanletvars.pdest; pixel_t src = btemp; byte alpha = 4; *s_spanletvars.pdest = vid.alphamap[( alpha << 16)|(src & 0xff00)|(screen>>8)] << 8 | (screen & 0x7f) >> 3 | ((src & 0xff)); } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } void R_DrawSpanletConstant33( void ) { do { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { *s_spanletvars.pdest = vid.alphamap[r_polyblendcolor+*s_spanletvars.pdest*256]; } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; } while (--s_spanletvars.spancount > 0); } /* ** R_DrawSpanlet66 */ void R_DrawSpanlet66( void ) { unsigned btemp; do { unsigned ts, tt; ts = s_spanletvars.s >> 16; tt = s_spanletvars.t >> 16; btemp = *(s_spanletvars.pbase + (ts) + (tt) * cachewidth); if ( btemp != 255 ) { if (*s_spanletvars.pz <= (s_spanletvars.izi >> 16)) { pixel_t screen = *s_spanletvars.pdest; pixel_t src = btemp; byte alpha = 4; *s_spanletvars.pdest = vid.alphamap[( alpha << 16)|(src & 0xff00)|(screen>>8)] << 8 | (screen & 0x7f) >> 3 | ((src & 0xff)); } } s_spanletvars.izi += s_spanletvars.izistep; s_spanletvars.pdest++; s_spanletvars.pz++; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; } while (--s_spanletvars.spancount > 0); } /* ** R_DrawSpanlet33Stipple */ void R_DrawSpanlet33Stipple( void ) { unsigned btemp; pixel_t *pdest = s_spanletvars.pdest; short *pz = s_spanletvars.pz; int izi = s_spanletvars.izi; if ( r_polydesc.stipple_parity ^ ( s_spanletvars.v & 1 ) ) { s_spanletvars.pdest += s_spanletvars.spancount; s_spanletvars.pz += s_spanletvars.spancount; if ( s_spanletvars.spancount == AFFINE_SPANLET_SIZE ) s_spanletvars.izi += s_spanletvars.izistep << AFFINE_SPANLET_SIZE_BITS; else s_spanletvars.izi += s_spanletvars.izistep * s_spanletvars.izistep; if ( r_polydesc.stipple_parity ^ ( s_spanletvars.u & 1 ) ) { izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } s_spanletvars.sstep *= 2; s_spanletvars.tstep *= 2; while ( s_spanletvars.spancount > 0 ) { unsigned s = s_spanletvars.s >> 16; unsigned t = s_spanletvars.t >> 16; btemp = *( s_spanletvars.pbase + ( s ) + ( t * cachewidth ) ); if ( btemp != 255 ) { if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; } izi += s_spanletvars.izistep_times_2; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest += 2; pz += 2; s_spanletvars.spancount -= 2; } } } /* ** R_DrawSpanlet66Stipple */ void R_DrawSpanlet66Stipple( void ) { unsigned btemp; pixel_t *pdest = s_spanletvars.pdest; short *pz = s_spanletvars.pz; int izi = s_spanletvars.izi; s_spanletvars.pdest += s_spanletvars.spancount; s_spanletvars.pz += s_spanletvars.spancount; if ( s_spanletvars.spancount == AFFINE_SPANLET_SIZE ) s_spanletvars.izi += s_spanletvars.izistep << AFFINE_SPANLET_SIZE_BITS; else s_spanletvars.izi += s_spanletvars.izistep * s_spanletvars.izistep; if ( r_polydesc.stipple_parity ^ ( s_spanletvars.v & 1 ) ) { if ( r_polydesc.stipple_parity ^ ( s_spanletvars.u & 1 ) ) { izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } s_spanletvars.sstep *= 2; s_spanletvars.tstep *= 2; while ( s_spanletvars.spancount > 0 ) { unsigned s = s_spanletvars.s >> 16; unsigned t = s_spanletvars.t >> 16; btemp = *( s_spanletvars.pbase + ( s ) + ( t * cachewidth ) ); if ( btemp != 255 ) { if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; } izi += s_spanletvars.izistep_times_2; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest += 2; pz += 2; s_spanletvars.spancount -= 2; } } else { while ( s_spanletvars.spancount > 0 ) { unsigned s = s_spanletvars.s >> 16; unsigned t = s_spanletvars.t >> 16; btemp = *( s_spanletvars.pbase + ( s ) + ( t * cachewidth ) ); if ( btemp != 255 ) { if ( *pz <= ( izi >> 16 ) ) *pdest = btemp; } izi += s_spanletvars.izistep; s_spanletvars.s += s_spanletvars.sstep; s_spanletvars.t += s_spanletvars.tstep; pdest++; pz++; s_spanletvars.spancount--; } } } /* ** R_ClipPolyFace ** ** Clips the winding at clip_verts[clip_current] and changes clip_current ** Throws out the back side */ int R_ClipPolyFace (int nump, clipplane_t *pclipplane) { int i, outcount; float dists[MAXWORKINGVERTS+3]; float frac, clipdist, *pclipnormal; float *in, *instep, *outstep, *vert2; clipdist = pclipplane->dist; pclipnormal = pclipplane->normal; // calc dists if (clip_current) { in = r_clip_verts[1][0]; outstep = r_clip_verts[0][0]; clip_current = 0; } else { in = r_clip_verts[0][0]; outstep = r_clip_verts[1][0]; clip_current = 1; } instep = in; for (i=0 ; i= 0) { memcpy (outstep, instep, sizeof (vec5_t)); outstep += sizeof (vec5_t) / sizeof (float); outcount++; } if (dists[i] == 0 || dists[i+1] == 0) continue; if ( (dists[i] > 0) == (dists[i+1] > 0) ) continue; // split it into a new vertex frac = dists[i] / (dists[i] - dists[i+1]); vert2 = instep + sizeof (vec5_t) / sizeof (float); outstep[0] = instep[0] + frac*(vert2[0] - instep[0]); outstep[1] = instep[1] + frac*(vert2[1] - instep[1]); outstep[2] = instep[2] + frac*(vert2[2] - instep[2]); outstep[3] = instep[3] + frac*(vert2[3] - instep[3]); outstep[4] = instep[4] + frac*(vert2[4] - instep[4]); outstep += sizeof (vec5_t) / sizeof (float); outcount++; } return outcount; } /* ** R_PolygonDrawSpans */ void R_PolygonDrawSpans(espan_t *pspan, qboolean iswater ) { int count; fixed16_t snext, tnext; float sdivz, tdivz, zi, z, du, dv, spancountminus1; float sdivzspanletstepu, tdivzspanletstepu, zispanletstepu; s_spanletvars.pbase = cacheblock; if ( iswater ) r_turb_turb = sintable + ((int)(gpGlobals->time*SPEED)&(CYCLE-1)); sdivzspanletstepu = d_sdivzstepu * AFFINE_SPANLET_SIZE; tdivzspanletstepu = d_tdivzstepu * AFFINE_SPANLET_SIZE; zispanletstepu = d_zistepu * AFFINE_SPANLET_SIZE; // we count on FP exceptions being turned off to avoid range problems s_spanletvars.izistep = (int)(d_zistepu * 0x8000 * 0x10000); s_spanletvars.izistep_times_2 = s_spanletvars.izistep * 2; s_spanletvars.pz = 0; do { s_spanletvars.pdest = d_viewbuffer + ( d_scantable[pspan->v] /*r_screenwidth * pspan->v*/) + pspan->u; s_spanletvars.pz = d_pzbuffer + (d_zwidth * pspan->v) + pspan->u; s_spanletvars.u = pspan->u; s_spanletvars.v = pspan->v; //printf("%p %p %d %d\n", s_spanletvars.pdest, s_spanletvars.pz, s_spanletvars.u, s_spanletvars.v); count = pspan->count; if (count <= 0) goto NextSpan; // calculate the initial s/z, t/z, 1/z, s, and t and clamp du = (float)pspan->u; dv = (float)pspan->v; sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu; zi = d_ziorigin + dv*d_zistepv + du*d_zistepu; z = (float)0x10000 / zi; // prescale to 16.16 fixed-point // we count on FP exceptions being turned off to avoid range problems s_spanletvars.izi = (int)(zi * 0x8000 * 0x10000); s_spanletvars.s = (int)(sdivz * z) + sadjust; s_spanletvars.t = (int)(tdivz * z) + tadjust; if ( !iswater ) { if (s_spanletvars.s > bbextents) s_spanletvars.s = bbextents; else if (s_spanletvars.s < 0) s_spanletvars.s = 0; if (s_spanletvars.t > bbextentt) s_spanletvars.t = bbextentt; else if (s_spanletvars.t < 0) s_spanletvars.t = 0; } do { // calculate s and t at the far end of the span if (count >= AFFINE_SPANLET_SIZE ) s_spanletvars.spancount = AFFINE_SPANLET_SIZE; else s_spanletvars.spancount = count; count -= s_spanletvars.spancount; if (count) { // calculate s/z, t/z, zi->fixed s and t at far end of span, // calculate s and t steps across span by shifting sdivz += sdivzspanletstepu; tdivz += tdivzspanletstepu; zi += zispanletstepu; z = (float)0x10000 / zi; // prescale to 16.16 fixed-point snext = (int)(sdivz * z) + sadjust; tnext = (int)(tdivz * z) + tadjust; if ( !iswater ) { if (snext > bbextents) snext = bbextents; else if (snext < AFFINE_SPANLET_SIZE) snext = AFFINE_SPANLET_SIZE; // prevent round-off error on <0 steps from // from causing overstepping & running off the // edge of the texture if (tnext > bbextentt) tnext = bbextentt; else if (tnext < AFFINE_SPANLET_SIZE) tnext = AFFINE_SPANLET_SIZE; // guard against round-off error on <0 steps } s_spanletvars.sstep = (snext - s_spanletvars.s) >> AFFINE_SPANLET_SIZE_BITS; s_spanletvars.tstep = (tnext - s_spanletvars.t) >> AFFINE_SPANLET_SIZE_BITS; } else { // calculate s/z, t/z, zi->fixed s and t at last pixel in span (so // can't step off polygon), clamp, calculate s and t steps across // span by division, biasing steps low so we don't run off the // texture spancountminus1 = (float)(s_spanletvars.spancount - 1); sdivz += d_sdivzstepu * spancountminus1; tdivz += d_tdivzstepu * spancountminus1; zi += d_zistepu * spancountminus1; z = (float)0x10000 / zi; // prescale to 16.16 fixed-point snext = (int)(sdivz * z) + sadjust; tnext = (int)(tdivz * z) + tadjust; if ( !iswater ) { if (snext > bbextents) snext = bbextents; else if (snext < AFFINE_SPANLET_SIZE) snext = AFFINE_SPANLET_SIZE; // prevent round-off error on <0 steps from // from causing overstepping & running off the // edge of the texture if (tnext > bbextentt) tnext = bbextentt; else if (tnext < AFFINE_SPANLET_SIZE) tnext = AFFINE_SPANLET_SIZE; // guard against round-off error on <0 steps } if (s_spanletvars.spancount > 1) { s_spanletvars.sstep = (snext - s_spanletvars.s) / (s_spanletvars.spancount - 1); s_spanletvars.tstep = (tnext - s_spanletvars.t) / (s_spanletvars.spancount - 1); } } if ( iswater ) { s_spanletvars.s = s_spanletvars.s & ((CYCLE<<16)-1); s_spanletvars.t = s_spanletvars.t & ((CYCLE<<16)-1); } r_polydesc.drawspanlet(); s_spanletvars.s = snext; s_spanletvars.t = tnext; } while (count > 0); NextSpan: pspan++; } while (pspan->count != DS_SPAN_LIST_END); } /* ** ** R_PolygonScanLeftEdge ** ** Goes through the polygon and scans the left edge, filling in ** screen coordinate data for the spans */ void R_PolygonScanLeftEdge (void) { int i, v, itop, ibottom, lmaxindex; emitpoint_t *pvert, *pnext; espan_t *pspan; float du, dv, vtop, vbottom, slope; fixed16_t u, u_step; pspan = s_polygon_spans; i = s_minindex; if (i == 0) i = r_polydesc.nump; lmaxindex = s_maxindex; if (lmaxindex == 0) lmaxindex = r_polydesc.nump; vtop = ceil (r_polydesc.pverts[i].v); do { pvert = &r_polydesc.pverts[i]; pnext = pvert - 1; vbottom = ceil (pnext->v); if (vtop < vbottom) { du = pnext->u - pvert->u; dv = pnext->v - pvert->v; slope = du / dv; u_step = (int)(slope * 0x10000); // adjust u to ceil the integer portion u = (int)((pvert->u + (slope * (vtop - pvert->v))) * 0x10000) + (0x10000 - 1); itop = (int)vtop; ibottom = (int)vbottom; for (v=itop ; vu = u >> 16; pspan->v = v; u += u_step; pspan++; } } vtop = vbottom; i--; if (i == 0) i = r_polydesc.nump; } while (i != lmaxindex); } /* ** R_PolygonScanRightEdge ** ** Goes through the polygon and scans the right edge, filling in ** count values. */ void R_PolygonScanRightEdge (void) { int i, v, itop, ibottom; emitpoint_t *pvert, *pnext; espan_t *pspan; float du, dv, vtop, vbottom, slope, uvert, unext, vvert, vnext; fixed16_t u, u_step; pspan = s_polygon_spans; i = s_minindex; vvert = r_polydesc.pverts[i].v; if (vvert < RI.fvrecty_adj) vvert = RI.fvrecty_adj; if (vvert > RI.fvrectbottom_adj) vvert = RI.fvrectbottom_adj; vtop = ceil (vvert); do { pvert = &r_polydesc.pverts[i]; pnext = pvert + 1; vnext = pnext->v; if (vnext < RI.fvrecty_adj) vnext = RI.fvrecty_adj; if (vnext > RI.fvrectbottom_adj) vnext = RI.fvrectbottom_adj; vbottom = ceil (vnext); if (vtop < vbottom) { uvert = pvert->u; if (uvert < RI.fvrectx_adj) uvert = RI.fvrectx_adj; if (uvert > RI.fvrectright_adj) uvert = RI.fvrectright_adj; unext = pnext->u; if (unext < RI.fvrectx_adj) unext = RI.fvrectx_adj; if (unext > RI.fvrectright_adj) unext = RI.fvrectright_adj; du = unext - uvert; dv = vnext - vvert; slope = du / dv; u_step = (int)(slope * 0x10000); // adjust u to ceil the integer portion u = (int)((uvert + (slope * (vtop - vvert))) * 0x10000) + (0x10000 - 1); itop = (int)vtop; ibottom = (int)vbottom; for (v=itop ; vcount = (u >> 16) - pspan->u; u += u_step; pspan++; } } vtop = vbottom; vvert = vnext; i++; if (i == r_polydesc.nump) i = 0; } while (i != s_maxindex); pspan->count = DS_SPAN_LIST_END; // mark the end of the span list } /* ** R_ClipAndDrawPoly */ void R_ClipAndDrawPoly( float alpha, qboolean isturbulent, qboolean textured ) { emitpoint_t outverts[MAXWORKINGVERTS+3], *pout; float *pv; int i, nump; float scale; vec3_t transformed, local; if ( !textured ) { r_polydesc.drawspanlet = R_DrawSpanletConstant33; } else { /* ** choose the correct spanlet routine based on alpha */ if ( alpha == 1 ) { // isturbulent is ignored because we know that turbulent surfaces // can't be opaque r_polydesc.drawspanlet = R_DrawSpanletOpaque; } else { if ( sw_stipplealpha->value ) { if ( isturbulent ) { if ( alpha > 0.33 ) r_polydesc.drawspanlet = R_DrawSpanletTurbulentStipple66; else r_polydesc.drawspanlet = R_DrawSpanletTurbulentStipple33; } else { if ( alpha > 0.33 ) r_polydesc.drawspanlet = R_DrawSpanlet66Stipple; else r_polydesc.drawspanlet = R_DrawSpanlet33Stipple; } } else { if ( isturbulent ) { if ( alpha > 0.33 ) r_polydesc.drawspanlet = R_DrawSpanletTurbulentBlended66; else r_polydesc.drawspanlet = R_DrawSpanletTurbulentBlended33; } else { if ( alpha > 0.33 ) r_polydesc.drawspanlet = R_DrawSpanlet66; else r_polydesc.drawspanlet = R_DrawSpanlet33; } } } } // clip to the frustum in worldspace nump = r_polydesc.nump; clip_current = 0; for (i=0 ; i<4 ; i++) { nump = R_ClipPolyFace (nump, &view_clipplanes[i]); if (nump < 3) return; if (nump > MAXWORKINGVERTS) gEngfuncs.Host_Error( "R_ClipAndDrawPoly: too many points: %d", nump ); } // transform vertices into viewspace and project pv = &r_clip_verts[clip_current][0][0]; for (i=0 ; izi = 1.0 / transformed[2]; pout->s = pv[3]; pout->t = pv[4]; scale = xscale * pout->zi; pout->u = (xcenter + scale * transformed[0]); scale = yscale * pout->zi; pout->v = (ycenter - scale * transformed[1]); pv += sizeof (vec5_t) / sizeof (pv); } // draw it r_polydesc.nump = nump; r_polydesc.pverts = outverts; R_DrawPoly( isturbulent ); } /* ** R_BuildPolygonFromSurface */ void R_BuildPolygonFromSurface(msurface_t *fa) { int i, lindex, lnumverts; medge_t *pedges, *r_pedge; int vertpage; float *vec; vec5_t *pverts; float tmins[2] = { 0, 0 }; r_polydesc.nump = 0; // reconstruct the polygon pedges = RI.currentmodel->edges; lnumverts = fa->numedges; vertpage = 0; pverts = r_clip_verts[0]; for (i=0 ; isurfedges[fa->firstedge + i]; if (lindex > 0) { r_pedge = &pedges[lindex]; vec = RI.currentmodel->vertexes[r_pedge->v[0]].position; } else { r_pedge = &pedges[-lindex]; vec = RI.currentmodel->vertexes[r_pedge->v[1]].position; } VectorCopy (vec, pverts[i] ); } VectorCopy( fa->texinfo->vecs[0], r_polydesc.vright ); VectorCopy( fa->texinfo->vecs[1], r_polydesc.vup ); VectorCopy( fa->plane->normal, r_polydesc.vpn ); VectorCopy( r_origin, r_polydesc.viewer_position ); if ( fa->flags & SURF_PLANEBACK ) { VectorSubtract( vec3_origin, r_polydesc.vpn, r_polydesc.vpn ); } // todo: water if ( fa->flags & SURF_DRAWTURB ) { image_t *pic = R_GetTexture(fa->texinfo->texture->gl_texturenum); r_polydesc.pixels = pic->pixels[0]; r_polydesc.pixel_width = pic->width; r_polydesc.pixel_height = pic->height; } else { surfcache_t *scache; scache = D_CacheSurface( fa, 0 ); r_polydesc.pixels = scache->data; r_polydesc.pixel_width = scache->width; r_polydesc.pixel_height = scache->height; tmins[0] = fa->texturemins[0]; tmins[1] = fa->texturemins[1]; } r_polydesc.dist = DotProduct( r_polydesc.vpn, pverts[0] ); r_polydesc.s_offset = fa->texinfo->vecs[0][3] - tmins[0]; r_polydesc.t_offset = fa->texinfo->vecs[1][3] - tmins[1]; // scrolling texture addition // todo: conveyors if (fa->flags & SURF_CONVEYOR) { r_polydesc.s_offset += -128 * ( (gpGlobals->time*0.25) - (int)(gpGlobals->time*0.25) ); } r_polydesc.nump = lnumverts; } /* ** R_PolygonCalculateGradients */ void R_PolygonCalculateGradients (void) { vec3_t p_normal, p_saxis, p_taxis; float distinv; TransformVector (r_polydesc.vpn, p_normal); TransformVector (r_polydesc.vright, p_saxis); TransformVector (r_polydesc.vup, p_taxis); distinv = 1.0 / (-(DotProduct (r_polydesc.viewer_position, r_polydesc.vpn)) + r_polydesc.dist ); d_sdivzstepu = p_saxis[0] * xscaleinv; d_sdivzstepv = -p_saxis[1] * yscaleinv; d_sdivzorigin = p_saxis[2] - xcenter * d_sdivzstepu - ycenter * d_sdivzstepv; d_tdivzstepu = p_taxis[0] * xscaleinv; d_tdivzstepv = -p_taxis[1] * yscaleinv; d_tdivzorigin = p_taxis[2] - xcenter * d_tdivzstepu - ycenter * d_tdivzstepv; d_zistepu = p_normal[0] * xscaleinv * distinv; d_zistepv = -p_normal[1] * yscaleinv * distinv; d_ziorigin = p_normal[2] * distinv - xcenter * d_zistepu - ycenter * d_zistepv; sadjust = (fixed16_t) ( ( DotProduct( r_polydesc.viewer_position, r_polydesc.vright) + r_polydesc.s_offset ) * 0x10000 ); tadjust = (fixed16_t) ( ( DotProduct( r_polydesc.viewer_position, r_polydesc.vup ) + r_polydesc.t_offset ) * 0x10000 ); // -1 (-epsilon) so we never wander off the edge of the texture bbextents = (r_polydesc.pixel_width << 16) - 1; bbextentt = (r_polydesc.pixel_height << 16) - 1; } /* ** R_DrawPoly ** ** Polygon drawing function. Uses the polygon described in r_polydesc ** to calculate edges and gradients, then renders the resultant spans. ** ** This should NOT be called externally since it doesn't do clipping! */ static void R_DrawPoly( qboolean iswater ) { int i, nump; float ymin, ymax; emitpoint_t *pverts; espan_t spans[MAXHEIGHT+1]; s_polygon_spans = spans; // find the top and bottom vertices, and make sure there's at least one scan to // draw ymin = 999999.9; ymax = -999999.9; pverts = r_polydesc.pverts; for (i=0 ; iv < ymin) { ymin = pverts->v; s_minindex = i; } if (pverts->v > ymax) { ymax = pverts->v; s_maxindex = i; } pverts++; } ymin = ceil (ymin); ymax = ceil (ymax); if (ymin >= ymax) return; // doesn't cross any scans at all cachewidth = r_polydesc.pixel_width; cacheblock = r_polydesc.pixels; // copy the first vertex to the last vertex, so we don't have to deal with // wrapping nump = r_polydesc.nump; pverts = r_polydesc.pverts; pverts[nump] = pverts[0]; R_PolygonCalculateGradients (); R_PolygonScanLeftEdge (); R_PolygonScanRightEdge (); R_PolygonDrawSpans( s_polygon_spans, iswater ); } /* ** R_DrawAlphaSurfaces */ void R_DrawAlphaSurfaces( void ) { // is this used in HL? world does not seems to have transparent surfaces // world water does not have alpha without special compilers msurface_t *s = r_alpha_surfaces; RI.currentmodel = WORLDMODEL; modelorg[0] = -r_origin[0]; modelorg[1] = -r_origin[1]; modelorg[2] = -r_origin[2]; while ( s ) { R_BuildPolygonFromSurface( s ); // if (s->texinfo->flags & SURF_TRANS66) // R_ClipAndDrawPoly( 0.60f, ( s->texinfo->flags & SURF_WARP) != 0, true ); // else // R_ClipAndDrawPoly( 0.30f, ( s->texinfo->flags & SURF_WARP) != 0, true ); R_ClipAndDrawPoly( 1, false, true ); s = s->texturechain; // s->nextalphasurface; } r_alpha_surfaces = NULL; } /* ** R_IMFlatShadedQuad */ void R_IMFlatShadedQuad( vec3_t a, vec3_t b, vec3_t c, vec3_t d, int color, float alpha ) { vec3_t s0, s1; r_polydesc.nump = 4; VectorCopy( r_origin, r_polydesc.viewer_position ); VectorCopy( a, r_clip_verts[0][0] ); VectorCopy( b, r_clip_verts[0][1] ); VectorCopy( c, r_clip_verts[0][2] ); VectorCopy( d, r_clip_verts[0][3] ); r_clip_verts[0][0][3] = 0; r_clip_verts[0][1][3] = 0; r_clip_verts[0][2][3] = 0; r_clip_verts[0][3][3] = 0; r_clip_verts[0][0][4] = 0; r_clip_verts[0][1][4] = 0; r_clip_verts[0][2][4] = 0; r_clip_verts[0][3][4] = 0; VectorSubtract( d, c, s0 ); VectorSubtract( c, b, s1 ); CrossProduct( s0, s1, r_polydesc.vpn ); VectorNormalize( r_polydesc.vpn ); r_polydesc.dist = DotProduct( r_polydesc.vpn, r_clip_verts[0][0] ); r_polyblendcolor = color; R_ClipAndDrawPoly( alpha, false, false ); }