/* platform.h - common platform-dependent function defines Copyright (C) 2018 a1batross This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #pragma once #ifndef PLATFORM_H #define PLATFORM_H #include "common.h" #include "system.h" #include "defaults.h" /* ============================================================================== SYSTEM UTILS ============================================================================== */ double Platform_DoubleTime( void ); void Platform_Sleep( int msec ); // commented out, as this is an optional feature or maybe implemented in system API directly // see system.c // qboolean Sys_DebuggerPresent( void ); /* ============================================================================== MOBILE API ============================================================================== */ void Platform_Vibrate( float life, char flags ); void*Platform_GetNativeObject( const char *name ); /* ============================================================================== INPUT ============================================================================== */ // Gamepad support int Platform_JoyInit( int numjoy ); // returns number of connected gamepads, negative if error // Text input void Platform_EnableTextInput( qboolean enable ); // System events void Platform_RunEvents( void ); // Mouse void Platform_GetMousePos( int *x, int *y ); void Platform_SetMousePos( int x, int y ); // Clipboard void Platform_GetClipboardText( char *buffer, size_t size ); void Platform_SetClipboardText( char *buffer, size_t size ); /* ============================================================================== WINDOW MANAGEMENT ============================================================================== */ typedef enum { rserr_ok, rserr_invalid_fullscreen, rserr_invalid_mode, rserr_unknown } rserr_t; typedef struct vidmode_s vidmode_t; // Window qboolean R_Init_Video( void ); void R_Free_Video( void ); qboolean VID_SetMode( void ); rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen ); int R_MaxVideoModes(); vidmode_t*R_GetVideoMode( int num ); void* GL_GetProcAddress( const char *name ); // RenderAPI requirement void GL_UpdateSwapInterval( void ); /* ============================================================================== AUDIO INPUT/OUTPUT ============================================================================== */ // initializes cycling through a DMA buffer and returns information on it qboolean SNDDMA_Init( void *hInst ); int SNDDMA_GetSoundtime( void ); void SNDDMA_Shutdown( void ); void SNDDMA_BeginPainting( void ); void SNDDMA_Submit( void ); void SNDDMA_Activate( qboolean active ); // pause audio // void SNDDMA_PrintDeviceName( void ); // unused // void SNDDMA_LockSound( void ); // unused // void SNDDMA_UnlockSound( void ); // unused #endif // PLATFORM_H