#! /usr/bin/env python
# encoding: utf-8
# mittorn, 2018

from waflib import Logs
from waflib.extras import pthread
import os

top = '.'

def options(opt):
	grp = opt.add_option_group('Engine options')

	grp.add_option('--enable-stdin-input', action = 'store_true', dest = 'USE_SELECT', default = False,
		help = 'enable console input from stdin (always enabled for dedicated) [default: %default]')

	grp.add_option('--enable-fbdev', action = 'store_true', dest = 'FBDEV_SW', default = False,
		help = 'build fbdev-only software-only engine')

	grp.add_option('--disable-async-resolve', action = 'store_true', dest = 'NO_ASYNC_RESOLVE', default = False,
		help = 'disable multithreaded operations(asynchronous name resolution)')

	grp.add_option('--enable-custom-swap', action = 'store_true', dest = 'CUSTOM_SWAP', default = False,
		help = 'enable custom swap allocator. For devices with no swap support')

	grp.add_option('--enable-legacy-sdl', action = 'store_true', dest = 'SDL12', default = False,
		help = 'enable using SDL1.2 instead of SDL2(not recommended) [default: %default]')

	grp.add_option('--enable-static-binary', action = 'store_true', dest = 'STATIC', default = False,
		help = 'build static binary(not recommended, --single-binary required) [default: %default]')

	grp.add_option('--enable-engine-tests', action = 'store_true', dest = 'ENGINE_TESTS', default = False,
		help = 'embed tests into the engine, jump into them by -runtests command line switch [default: %default]')

	opt.load('sdl2')

def configure(conf):
	# check for dedicated server build
	if conf.options.DEDICATED:
		if conf.env.DEST_OS == 'linux':
			conf.check_cc(lib='rt')
		conf.define('XASH_DEDICATED', 1)
	elif conf.env.DEST_OS == 'dos':
		conf.options.STATIC = True
		conf.options.NO_ASYNC_RESOLVE = True
		if not conf.check_cc( fragment='int main(){ int i = socket();}', lib = 'wattcpwl', mandatory=False ):
			conf.define('XASH_NO_NETWORK',1)
	elif conf.env.DEST_OS == 'android': # Android doesn't need SDL2
		for i in ['log']:
			conf.check_cc(lib = i)
	elif conf.options.FBDEV_SW:
		# unused, XASH_LINUX without XASH_SDL gives fbdev & alsa support
		# conf.define('XASH_FBDEV', 1)
		conf.check_cc( lib = 'asound' )
		conf.check_cc( lib = 'rt' )
	elif conf.options.SDL12:
		conf.define('XASH_SDL', 12)
		conf.check_cfg(package='sdl', args='--cflags --libs', uselib_store='SDL2' )
		if conf.env.DEST_OS == 'linux':
			conf.check_cc( lib='rt' )
		conf.env.HAVE_SDL2 = True
	else:
		conf.load('sdl2')
		if not conf.env.HAVE_SDL2:
			conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated')
		conf.define('XASH_SDL', 2)

	if conf.env.DEST_OS == 'haiku':
		conf.env.LIB_HAIKU = ['network']
		conf.env.LIBPATH_HAIKU = ['/boot/system/lib']

	if conf.options.USE_SELECT == None:
		conf.options.USE_SELECT = conf.options.DEDICATED

	if conf.options.STATIC:
		conf.env.STATIC = True
		conf.define('XASH_NO_LIBDL',1)

	if not conf.env.DEST_OS in ['win32', 'android'] and not conf.options.NO_ASYNC_RESOLVE:
		conf.check_pthreads()

	if hasattr(conf.options, 'DLLEMU'):
		conf.define_cond('XASH_DLL_LOADER', conf.options.DLLEMU)

	if conf.env.MAGX:
		conf.define('XASH_CRASHHANDLER', 0)

	conf.env.ENGINE_TESTS = conf.options.ENGINE_TESTS

	conf.define_cond('XASH_ENGINE_TESTS', conf.env.ENGINE_TESTS)
	conf.define_cond('XASH_STATIC_LIBS', conf.env.STATIC_LINKING)
	conf.define_cond('XASH_CUSTOM_SWAP', conf.options.CUSTOM_SWAP)
	conf.define_cond('SINGLE_BINARY', conf.env.SINGLE_BINARY)
	conf.define_cond('XASH_NO_ASYNC_NS_RESOLVE', conf.options.NO_ASYNC_RESOLVE)
	conf.define_cond('XASH_USE_SELECT', conf.options.USE_SELECT or conf.options.DEDICATED)
	conf.define_cond('SUPPORT_BSP2_FORMAT', conf.options.SUPPORT_BSP2_FORMAT)
	conf.define_cond('XASH_64BIT', conf.env.DEST_SIZEOF_VOID_P != 4)
	conf.define_cond('DBGHELP', conf.env.DEST_OS == 'win32')
	conf.define_cond('PSAPI_VERSION', conf.env.DEST_OS == 'win32') # will be defined as 1

def build(bld):
	is_cxx_link = False
	libs = [ 'public', 'dllemu' ]

	# basic build: dedicated only
	source = bld.path.ant_glob([
		'common/*.c',
		'common/imagelib/*.c',
		'common/soundlib/*.c',
		'common/soundlib/libmpg/*.c',
		'server/*.c'])

	if bld.env.ENGINE_TESTS:
		source += bld.path.ant_glob(['tests/*.c'])

	if bld.env.DEST_OS == 'win32':
		libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP', 'PSAPI', 'WS2_32' ]
		source += bld.path.ant_glob(['platform/win32/*.c'])
	elif bld.env.DEST_OS != 'dos': #posix
		libs += [ 'M', 'RT', 'PTHREAD', 'ASOUND']
		if not bld.env.STATIC:
			libs += ['DL']
		source += bld.path.ant_glob(['platform/posix/*.c'])

	if bld.env.DEST_OS == 'linux':
		source += bld.path.ant_glob(['platform/linux/*.c'])

	if bld.env.DEST_OS == 'dos':
		source += bld.path.ant_glob(['platform/dos/*.c'])
		source += bld.path.ant_glob(['platform/stub/s_stub.c'])

	if bld.env.DEST_OS == 'haiku':
		libs.append('HAIKU')

	if bld.get_define('XASH_CUSTOM_SWAP'):
		source += bld.path.ant_glob(['platform/misc/kmalloc.c', 'platform/misc/sbrk.c'])

	if bld.env.STATIC_LINKING:
		source += bld.path.ant_glob(['platform/misc/lib_static.c'])
		is_cxx_link = True

	if bld.env.HAVE_SDL2:
		libs.append('SDL2')
		source += bld.path.ant_glob(['platform/sdl/*.c'])

	if bld.env.MAGX:
		libs.append('MAGX')
		source += bld.path.ant_glob(['platform/magx/*.cpp'])
		is_cxx_link = True

	if bld.env.DEST_OS == 'android':
		libs += ['LOG']
		source += bld.path.ant_glob(['platform/android/*.cpp', 'platform/android/*.c', 'platform/linux/*.c'])

	# add client files
	if not bld.env.DEDICATED:
		source += bld.path.ant_glob([
			'client/*.c',
			'client/vgui/*.c',
			'client/avi/*.c'])

	includes = ['common', 'server', 'client', 'client/vgui', 'tests', '.', '../public', '../common', '../pm_shared' ]

	if bld.env.SINGLE_BINARY:
		install_path = bld.env.BINDIR
		program = 'cxxprogram' if is_cxx_link else 'cprogram'
		if bld.env.STATIC:
			program += '_static'
		features = ['c', program]
	else:
		install_path = bld.env.LIBDIR
		features = ['c', 'cxxshlib' if is_cxx_link else 'cshlib']

	bld(source   = source,
		target   = 'xash',
		features = features,
		includes = includes,
		use      = libs,
		install_path = install_path,
		subsystem = bld.env.MSVC_SUBSYSTEM
	)