/* lib_posix.c - dynamic library code for POSIX systems Copyright (C) 2018 Flying With Gauss This program is free software: you can redistribute it and/sor modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif #include "platform/platform.h" #if XASH_LIB == LIB_POSIX #ifdef XASH_IRIX #include "platform/irix/dladdr.h" #endif #include "common.h" #include "library.h" #include "filesystem.h" #include "server.h" #include "platform/android/lib_android.h" #include "platform/emscripten/lib_em.h" #include "platform/apple/lib_ios.h" #ifdef XASH_DLL_LOADER // wine-based dll loader void * Loader_LoadLibrary (const char *name); void * Loader_GetProcAddress (void *hndl, const char *name); void Loader_FreeLibrary(void *hndl); void *Loader_GetDllHandle( void *hndl ); const char * Loader_GetFuncName( void *hndl, void *func); const char * Loader_GetFuncName_int( void *wm , void *func); #endif #ifdef XASH_NO_LIBDL #ifndef XASH_DLL_LOADER #error Enable at least one dll backend!!! #endif // XASH_DLL_LOADER void *dlsym(void *handle, const char *symbol ) { Con_DPrintf( "dlsym( %p, \"%s\" ): stub\n", handle, symbol ); return NULL; } void *dlopen(const char *name, int flag ) { Con_DPrintf( "dlopen( \"%s\", %d ): stub\n", name, flag ); return NULL; } int dlclose(void *handle) { Con_DPrintf( "dlsym( %p ): stub\n", handle ); return 0; } char *dlerror( void ) { return "Loading ELF libraries not supported in this build!\n"; } int dladdr( const void *addr, Dl_info *info ) { return 0; } #endif // XASH_NO_LIBDL qboolean COM_CheckLibraryDirectDependency( const char *name, const char *depname, qboolean directpath ) { // TODO: implement return true; } void *COM_LoadLibrary( const char *dllname, int build_ordinals_table, qboolean directpath ) { dll_user_t *hInst = NULL; void *pHandle = NULL; char buf[MAX_VA_STRING]; COM_ResetLibraryError(); // platforms where gameinfo mechanism is impossible #ifdef Platform_POSIX_LoadLibrary return Platform_POSIX_LoadLibrary( dllname ); #endif // platforms where gameinfo mechanism is working goes here // and use FS_FindLibrary hInst = FS_FindLibrary( dllname, directpath ); if( !hInst ) { // HACKHACK: direct load dll #ifdef XASH_DLL_LOADER if( host.enabledll && ( pHandle = Loader_LoadLibrary(dllname)) ) { return pHandle; } #endif // try to find by linker(LD_LIBRARY_PATH, DYLD_LIBRARY_PATH, LD_32_LIBRARY_PATH and so on...) if( !pHandle ) { pHandle = dlopen( dllname, RTLD_NOW ); if( pHandle ) return pHandle; Q_snprintf( buf, sizeof( buf ), "Failed to find library %s", dllname ); COM_PushLibraryError( buf ); COM_PushLibraryError( dlerror() ); return NULL; } } if( hInst->custom_loader ) { Q_snprintf( buf, sizeof( buf ), "Custom library loader is not available. Extract library %s and fix gameinfo.txt!", hInst->fullPath ); COM_PushLibraryError( buf ); Mem_Free( hInst ); return NULL; } #ifdef XASH_DLL_LOADER if( host.enabledll && ( !Q_stricmp( COM_FileExtension( hInst->shortPath ), "dll" ) ) ) { if( hInst->encrypted ) { Q_snprintf( buf, sizeof( buf ), "Library %s is encrypted. Cannot load", hInst->shortPath ); COM_PushLibraryError( buf ); Mem_Free( hInst ); return NULL; } if( !( hInst->hInstance = Loader_LoadLibrary( hInst->fullPath ) ) ) { Q_snprintf( buf, sizeof( buf ), "Failed to load DLL with DLL loader: %s", hInst->shortPath ); COM_PushLibraryError( buf ); Mem_Free( hInst ); return NULL; } } else #endif { if( !( hInst->hInstance = dlopen( hInst->fullPath, RTLD_NOW ) ) ) { COM_PushLibraryError( dlerror() ); Mem_Free( hInst ); return NULL; } } pHandle = hInst->hInstance; Mem_Free( hInst ); return pHandle; } void COM_FreeLibrary( void *hInstance ) { #ifdef XASH_DLL_LOADER void *wm; if( host.enabledll && (wm = Loader_GetDllHandle( hInstance )) ) return Loader_FreeLibrary( hInstance ); else #endif { #ifdef Platform_POSIX_FreeLibrary Platform_POSIX_FreeLibrary( hInstance ); #else dlclose( hInstance ); #endif } } void *COM_GetProcAddress( void *hInstance, const char *name ) { #ifdef XASH_DLL_LOADER void *wm; if( host.enabledll && (wm = Loader_GetDllHandle( hInstance )) ) return Loader_GetProcAddress(hInstance, name); else #endif #if Platform_POSIX_GetProcAddress return Platform_POSIX_GetProcAddress( hInstance, name ); #else return dlsym( hInstance, name ); #endif } void *COM_FunctionFromName( void *hInstance, const char *pName ) { return COM_GetProcAddress( hInstance, pName ); } const char *COM_NameForFunction( void *hInstance, void *function ) { #ifdef XASH_DLL_LOADER void *wm; if( host.enabledll && (wm = Loader_GetDllHandle( hInstance )) ) #error ConvertMangledName return Loader_GetFuncName_int(wm, function); else #endif // NOTE: dladdr() is a glibc extension { Dl_info info = {0}; dladdr( (void*)function, &info ); if( info.dli_sname ) return COM_GetPlatformNeutralName( info.dli_sname ); } #ifdef XASH_ALLOW_SAVERESTORE_OFFSETS return COM_OffsetNameForFunction( function ); #else return NULL; #endif } #endif // _WIN32