/* sv_custom.c - downloading custom resources Copyright (C) 2010 Uncle Mike This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #include "common.h" #include "server.h" void SV_CreateCustomizationList( sv_client_t *cl ) { resource_t *pResource; customization_t *pList, *pCust; qboolean bFound; int nLumps; cl->customdata.pNext = NULL; for( pResource = cl->resourcesonhand.pNext; pResource != &cl->resourcesonhand; pResource = pResource->pNext ) { bFound = false; for( pList = cl->customdata.pNext; pList != NULL; pList = pList->pNext ) { if( !memcmp( pList->resource.rgucMD5_hash, pResource->rgucMD5_hash, 16 )) { bFound = true; break; } } if( !bFound ) { nLumps = 0; if( COM_CreateCustomization( &cl->customdata, pResource, -1, FCUST_FROMHPAK|FCUST_WIPEDATA, &pCust, &nLumps )) { pCust->nUserData2 = nLumps; svgame.dllFuncs.pfnPlayerCustomization( cl->edict, pCust ); } else { if( sv_allow_upload.value ) Con_Printf( "Ignoring invalid custom decal from %s\n", cl->name ); else Con_Printf( "Ignoring custom decal from %s\n", cl->name ); } } else { Con_Printf( S_WARN "SV_CreateCustomization list, ignoring dup. resource for player %s\n", cl->name ); } } } qboolean SV_FileInConsistencyList( const char *filename, consistency_t **ppout ) { int i; if( ppout != NULL ) *ppout = NULL; for( i = 0; i < MAX_MODELS; i++ ) { consistency_t *pc = &sv.consistency_list[i]; if( !pc->filename ) break; if( !Q_stricmp( pc->filename, filename )) { if( ppout != NULL ) *ppout = pc; return true; } } return false; } void SV_ParseConsistencyResponse( sv_client_t *cl, sizebuf_t *msg ) { int i, c, idx, value; byte readbuffer[32]; byte nullbuffer[32]; byte resbuffer[32]; qboolean invalid_type; vec3_t cmins, cmaxs; int badresindex; vec3_t mins, maxs; FORCE_TYPE ft; resource_t *r; memset( nullbuffer, 0, sizeof( nullbuffer )); invalid_type = false; badresindex = 0; c = 0; while( MSG_ReadOneBit( msg )) { idx = MSG_ReadUBitLong( msg, MAX_MODEL_BITS ); if( idx < 0 || idx >= sv.num_resources ) break; r = &sv.resources[idx]; if( !FBitSet( r->ucFlags, RES_CHECKFILE )) break; memcpy( readbuffer, r->rguc_reserved, 32 ); if( !memcmp( readbuffer, nullbuffer, 32 )) { value = MSG_ReadUBitLong( msg, 32 ); // will be compare only first 4 bytes if( memcmp( &value , r->rgucMD5_hash, 4 )) badresindex = idx + 1; } else { MSG_ReadBytes( msg, cmins, sizeof( cmins )); MSG_ReadBytes( msg, cmaxs, sizeof( cmaxs )); memcpy( resbuffer, r->rguc_reserved, 32 ); ft = resbuffer[0]; switch( ft ) { case force_model_samebounds: memcpy( mins, &resbuffer[0x01], sizeof( mins )); memcpy( maxs, &resbuffer[0x0D], sizeof( maxs )); if( !VectorCompare( cmins, mins ) || !VectorCompare( cmaxs, maxs )) badresindex = idx + 1; break; case force_model_specifybounds: memcpy( mins, &resbuffer[0x01], sizeof( mins )); memcpy( maxs, &resbuffer[0x0D], sizeof( maxs )); for( i = 0; i < 3; i++ ) { if( cmins[i] < mins[i] || cmaxs[i] > maxs[i] ) { badresindex = idx + 1; break; } } break; default: invalid_type = true; break; } } if( invalid_type ) break; c++; } if( sv.num_consistency != c ) { Con_Printf( S_WARN "%s:%s sent bad file data\n", cl->name, NET_AdrToString( cl->netchan.remote_address )); SV_DropClient( cl, false ); return; } if( badresindex != 0 ) { char dropmessage[256]; dropmessage[0] = 0; if( svgame.dllFuncs.pfnInconsistentFile( cl->edict, sv.resources[badresindex - 1].szFileName, dropmessage )) { if( COM_CheckString( dropmessage )) SV_ClientPrintf( cl, "%s", dropmessage ); SV_DropClient( cl, false ); } } else { ClearBits( cl->flags, FCL_FORCE_UNMODIFIED ); } } void SV_TransferConsistencyInfo( void ) { vec3_t mins, maxs; int i, total = 0; resource_t *pResource; string filepath; consistency_t *pc; for( i = 0; i < sv.num_resources; i++ ) { pResource = &sv.resources[i]; if( FBitSet( pResource->ucFlags, RES_CHECKFILE )) continue; // already checked? if( !SV_FileInConsistencyList( pResource->szFileName, &pc )) continue; SetBits( pResource->ucFlags, RES_CHECKFILE ); if( pResource->type == t_sound ) Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", pResource->szFileName ); else Q_strncpy( filepath, pResource->szFileName, sizeof( filepath )); MD5_HashFile( pResource->rgucMD5_hash, filepath, NULL ); if( pResource->type == t_model ) { switch( pc->check_type ) { case force_exactfile: // only MD5 hash compare break; case force_model_samebounds: if( !Mod_GetStudioBounds( filepath, mins, maxs )) Host_Error( "Mod_GetStudioBounds: couldn't get bounds for %s\n", filepath ); memcpy( &pResource->rguc_reserved[0x01], mins, sizeof( mins )); memcpy( &pResource->rguc_reserved[0x0D], maxs, sizeof( maxs )); pResource->rguc_reserved[0] = pc->check_type; break; case force_model_specifybounds: memcpy( &pResource->rguc_reserved[0x01], pc->mins, sizeof( pc->mins )); memcpy( &pResource->rguc_reserved[0x0D], pc->maxs, sizeof( pc->maxs )); pResource->rguc_reserved[0] = pc->check_type; break; } } total++; } sv.num_consistency = total; } void SV_SendConsistencyList( sv_client_t *cl, sizebuf_t *msg ) { int i, lastcheck; int delta; if( svs.maxclients == 1 || !sv_consistency.value || !sv.num_consistency || FBitSet( cl->flags, FCL_HLTV_PROXY )) { ClearBits( cl->flags, FCL_FORCE_UNMODIFIED ); MSG_WriteOneBit( msg, 0 ); return; } SetBits( cl->flags, FCL_FORCE_UNMODIFIED ); MSG_WriteOneBit( msg, 1 ); lastcheck = 0; for( i = 0; i < sv.num_resources; i++ ) { if( !FBitSet( sv.resources[i].ucFlags, RES_CHECKFILE )) continue; delta = i - lastcheck; MSG_WriteOneBit( msg, 1 ); if( delta > 31 ) { MSG_WriteOneBit( msg, 0 ); MSG_WriteUBitLong( msg, i, MAX_MODEL_BITS ); } else { MSG_WriteOneBit( msg, 1 ); MSG_WriteUBitLong( msg, delta, 5 ); } lastcheck = i; } // write end of the list MSG_WriteOneBit( msg, 0 ); } qboolean SV_CheckFile( sizebuf_t *msg, const char *filename ) { resource_t p; memset( &p, 0, sizeof( resource_t )); if( Q_strlen( filename ) == 36 && !Q_strnicmp( filename, "!MD5", 4 )) { COM_HexConvert( filename + 4, 32, p.rgucMD5_hash ); if( HPAK_GetDataPointer( CUSTOM_RES_PATH, &p, NULL, NULL )) return true; } if( !sv_allow_upload.value ) return true; MSG_BeginServerCmd( msg, svc_stufftext ); MSG_WriteStringf( msg, "upload \"!MD5%s\"\n", MD5_Print( p.rgucMD5_hash )); return false; } void SV_MoveToOnHandList( sv_client_t *cl, resource_t *pResource ) { if( !pResource ) { Con_Reportf( "Null resource passed to SV_MoveToOnHandList\n" ); return; } SV_RemoveFromResourceList( pResource ); SV_AddToResourceList( pResource, &cl->resourcesonhand ); } void SV_AddToResourceList( resource_t *pResource, resource_t *pList ) { if( pResource->pPrev != NULL || pResource->pNext != NULL ) { Con_Reportf( S_ERROR "Resource already linked\n" ); return; } pResource->pPrev = pList->pPrev; pResource->pNext = pList; pList->pPrev->pNext = pResource; pList->pPrev = pResource; } void SV_SendCustomization( sv_client_t *cl, int playernum, resource_t *pResource ) { MSG_BeginServerCmd( &cl->netchan.message, svc_customization ); MSG_WriteByte( &cl->netchan.message, playernum ); // playernum MSG_WriteByte( &cl->netchan.message, pResource->type ); MSG_WriteString( &cl->netchan.message, pResource->szFileName ); MSG_WriteShort( &cl->netchan.message, pResource->nIndex ); MSG_WriteLong( &cl->netchan.message, pResource->nDownloadSize ); MSG_WriteByte( &cl->netchan.message, pResource->ucFlags ); if( FBitSet( pResource->ucFlags, RES_CUSTOM )) MSG_WriteBytes( &cl->netchan.message, pResource->rgucMD5_hash, 16 ); } void SV_RemoveFromResourceList( resource_t *pResource ) { pResource->pPrev->pNext = pResource->pNext; pResource->pNext->pPrev = pResource->pPrev; pResource->pPrev = NULL; pResource->pNext = NULL; } void SV_ClearResourceList( resource_t *pList ) { resource_t *p; resource_t *n; for( p = pList->pNext; pList != p && p; p = n ) { n = p->pNext; SV_RemoveFromResourceList( p ); Mem_Free( p ); } pList->pPrev = pList; pList->pNext = pList; } void SV_ClearResourceLists( sv_client_t *cl ) { SV_ClearResourceList( &cl->resourcesneeded ); SV_ClearResourceList( &cl->resourcesonhand ); } int SV_EstimateNeededResources( sv_client_t *cl ) { int missing = 0; int size = 0; resource_t *p; for( p = cl->resourcesneeded.pNext; p != &cl->resourcesneeded; p = p->pNext ) { if( p->type != t_decal ) continue; if( !HPAK_ResourceForHash( CUSTOM_RES_PATH, p->rgucMD5_hash, NULL )) { if( p->nDownloadSize != 0 ) { SetBits( p->ucFlags, RES_WASMISSING ); size += p->nDownloadSize; } else { missing++; } } } return size; } void SV_Customization( sv_client_t *pClient, resource_t *pResource, qboolean bSkipPlayer ) { int i, nPlayerNumber = -1; sv_client_t *cl; i = pClient - svs.clients; if( i >= 0 && i < svs.maxclients ) nPlayerNumber = i; else Host_Error( "Couldn't find player index for customization.\n" ); for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ ) { if( cl->state != cs_spawned ) continue; if( FBitSet( cl->flags, FCL_FAKECLIENT )) continue; if( cl == pClient && bSkipPlayer ) continue; SV_SendCustomization( cl, nPlayerNumber, pResource ); } } void SV_PropagateCustomizations( sv_client_t *pHost ) { customization_t *pCust; resource_t *pResource; sv_client_t *cl; int i; for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ ) { if( cl->state != cs_spawned ) continue; if( FBitSet( cl->flags, FCL_FAKECLIENT )) continue; for( pCust = cl->customdata.pNext; pCust != NULL; pCust = pCust->pNext ) { if( !pCust->bInUse ) continue; pResource = &pCust->resource; SV_SendCustomization( pHost, i, pResource ); } } } void SV_RegisterResources( sv_client_t *pHost ) { resource_t *pResource; for( pResource = pHost->resourcesonhand.pNext; pResource != &pHost->resourcesonhand; pResource = pResource->pNext ) { SV_CreateCustomizationList( pHost ); SV_Customization( pHost, pResource, true ); } } qboolean SV_UploadComplete( sv_client_t *cl ) { if( &cl->resourcesneeded != cl->resourcesneeded.pNext ) return false; SV_RegisterResources( cl ); SV_PropagateCustomizations( cl ); if( sv_allow_upload.value ) Con_Printf( "Custom resource propagation complete.\n" ); cl->upstate = us_complete; return true; } void SV_RequestMissingResources( void ) { sv_client_t *cl; int i; for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ ) { if( cl->state != cs_spawned ) continue; if( cl->upstate == us_processing ) SV_UploadComplete( cl ); } } void SV_BatchUploadRequest( sv_client_t *cl ) { string filename; resource_t *p, *n; for( p = cl->resourcesneeded.pNext; p != &cl->resourcesneeded; p = n ) { n = p->pNext; if( !FBitSet( p->ucFlags, RES_WASMISSING )) { SV_MoveToOnHandList( cl, p ); continue; } if( p->type == t_decal ) { if( FBitSet( p->ucFlags, RES_CUSTOM )) { Q_snprintf( filename, sizeof( filename ), "!MD5%s", MD5_Print( p->rgucMD5_hash )); if( SV_CheckFile( &cl->netchan.message, filename )) SV_MoveToOnHandList( cl, p ); } else { Con_Reportf( S_ERROR "Non customization in upload queue!\n" ); SV_MoveToOnHandList( cl, p ); } } } } void SV_SendResource( resource_t *pResource, sizebuf_t *msg ) { static byte nullrguc[sizeof( pResource->rguc_reserved )]; MSG_WriteUBitLong( msg, pResource->type, 4 ); MSG_WriteString( msg, pResource->szFileName ); MSG_WriteUBitLong( msg, pResource->nIndex, MAX_MODEL_BITS ); MSG_WriteSBitLong( msg, pResource->nDownloadSize, 24 ); // prevent to download a very big files? MSG_WriteUBitLong( msg, pResource->ucFlags & ( RES_FATALIFMISSING|RES_WASMISSING ), 3 ); if( FBitSet( pResource->ucFlags, RES_CUSTOM )) MSG_WriteBytes( msg, pResource->rgucMD5_hash, sizeof( pResource->rgucMD5_hash )); if( memcmp( nullrguc, pResource->rguc_reserved, sizeof( nullrguc ))) { MSG_WriteOneBit( msg, 1 ); MSG_WriteBytes( msg, pResource->rguc_reserved, sizeof( pResource->rguc_reserved )); } else MSG_WriteOneBit( msg, 0 ); } void SV_SendResources( sv_client_t *cl, sizebuf_t *msg ) { int i; MSG_BeginServerCmd( msg, svc_resourcerequest ); MSG_WriteLong( msg, svs.spawncount ); MSG_WriteLong( msg, 0 ); if( COM_CheckString( sv_downloadurl.string ) && Q_strlen( sv_downloadurl.string ) < 256 ) { MSG_BeginServerCmd( msg, svc_resourcelocation ); MSG_WriteString( msg, sv_downloadurl.string ); } MSG_BeginServerCmd( msg, svc_resourcelist ); MSG_WriteUBitLong( msg, sv.num_resources, MAX_RESOURCE_BITS ); for( i = 0; i < sv.num_resources; i++ ) { SV_SendResource( &sv.resources[i], msg ); } SV_SendConsistencyList( cl, msg ); }