/* snd_mp3.c - mp3 format loading and streaming Copyright (C) 2010 Uncle Mike This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #include "soundlib.h" /* ======================================================================= MPG123 DEFINITION ======================================================================= */ #define MP3_ERR -1 #define MP3_OK 0 #define MP3_NEED_MORE 1 typedef struct { int rate; // num samples per second (e.g. 11025 - 11 khz) int channels; // num channels (1 - mono, 2 - stereo) int playtime; // stream size in milliseconds } wavinfo_t; // custom stdio typedef long (*pfread)( void *handle, void *buf, size_t count ); typedef long (*pfseek)( void *handle, long offset, int whence ); extern void *create_decoder( int *error ); extern int feed_mpeg_header( void *mpg, const char *data, long bufsize, long streamsize, wavinfo_t *sc ); extern int feed_mpeg_stream( void *mpg, const char *data, long bufsize, char *outbuf, size_t *outsize ); extern int open_mpeg_stream( void *mpg, void *file, pfread f_read, pfseek f_seek, wavinfo_t *sc ); extern int read_mpeg_stream( void *mpg, char *outbuf, size_t *outsize ); extern int get_stream_pos( void *mpg ); extern int set_stream_pos( void *mpg, int curpos ); extern void close_decoder( void *mpg ); const char *get_error( void *mpeg ); /* ================================================================= MPEG decompression ================================================================= */ qboolean Sound_LoadMPG( const char *name, const byte *buffer, size_t filesize ) { void *mpeg; size_t pos = 0; size_t bytesWrite = 0; char out[OUTBUF_SIZE]; size_t outsize, padsize; int ret; wavinfo_t sc; // load the file if( !buffer || filesize < FRAME_SIZE ) return false; // couldn't create decoder if(( mpeg = create_decoder( &ret )) == NULL ) return false; #ifdef _DEBUG if( ret ) MsgDev( D_ERROR, "%s\n", get_error( mpeg )); #endif // trying to read header if( !feed_mpeg_header( mpeg, buffer, FRAME_SIZE, filesize, &sc )) { #ifdef _DEBUG MsgDev( D_ERROR, "Sound_LoadMPG: failed to load (%s): %s\n", name, get_error( mpeg )); #else MsgDev( D_ERROR, "Sound_LoadMPG: (%s) is probably corrupted\n", name ); #endif close_decoder( mpeg ); return false; } sound.channels = sc.channels; sound.rate = sc.rate; sound.width = 2; // always 16-bit PCM sound.loopstart = -1; sound.size = ( sound.channels * sound.rate * sound.width ) * ( sc.playtime / 1000 ); // in bytes padsize = sound.size % FRAME_SIZE; pos += FRAME_SIZE; // evaluate pos if( !sound.size ) { // bad mpeg file ? MsgDev( D_ERROR, "Sound_LoadMPG: (%s) is probably corrupted\n", name ); close_decoder( mpeg ); return false; } // add sentinel make sure we not overrun sound.wav = (byte *)Mem_Calloc( host.soundpool, sound.size + padsize ); sound.type = WF_PCMDATA; // decompress mpg into pcm wav format while( bytesWrite < sound.size ) { int size; if( feed_mpeg_stream( mpeg, NULL, 0, out, &outsize ) != MP3_OK && outsize <= 0 ) { char *data = (char *)buffer + pos; int bufsize; // if there are no bytes remainig so we can decompress the new frame if( pos + FRAME_SIZE > filesize ) bufsize = ( filesize - pos ); else bufsize = FRAME_SIZE; pos += bufsize; if( feed_mpeg_stream( mpeg, data, bufsize, out, &outsize ) != MP3_OK ) break; // there was end of the stream } if( bytesWrite + outsize > sound.size ) size = ( sound.size - bytesWrite ); else size = outsize; memcpy( &sound.wav[bytesWrite], out, size ); bytesWrite += outsize; } sound.samples = bytesWrite / ( sound.width * sound.channels ); close_decoder( mpeg ); return true; } /* ================= Stream_OpenMPG ================= */ stream_t *Stream_OpenMPG( const char *filename ) { stream_t *stream; void *mpeg; file_t *file; int ret; wavinfo_t sc; file = FS_Open( filename, "rb", false ); if( !file ) return NULL; // at this point we have valid stream stream = Mem_Calloc( host.soundpool, sizeof( stream_t )); stream->file = file; stream->pos = 0; // couldn't create decoder if(( mpeg = create_decoder( &ret )) == NULL ) { MsgDev( D_ERROR, "Stream_OpenMPG: couldn't create decoder\n" ); Mem_Free( stream ); FS_Close( file ); return NULL; } #ifdef _DEBUG if( ret ) MsgDev( D_ERROR, "%s\n", get_error( mpeg )); #endif // trying to open stream and read header if( !open_mpeg_stream( mpeg, file, FS_Read, FS_Seek, &sc )) { #ifdef _DEBUG MsgDev( D_ERROR, "Stream_OpenMPG: failed to load (%s): %s\n", filename, get_error( mpeg )); #else MsgDev( D_ERROR, "Stream_OpenMPG: (%s) is probably corrupted\n", filename ); #endif close_decoder( mpeg ); Mem_Free( stream ); FS_Close( file ); return NULL; } stream->buffsize = 0; // how many samples left from previous frame stream->channels = sc.channels; stream->rate = sc.rate; stream->width = 2; // always 16 bit stream->ptr = mpeg; stream->type = WF_MPGDATA; return stream; } /* ================= Stream_ReadMPG assume stream is valid ================= */ long Stream_ReadMPG( stream_t *stream, long needBytes, void *buffer ) { // buffer handling int bytesWritten = 0; void *mpg; mpg = stream->ptr; while( 1 ) { byte *data; long outsize; if( !stream->buffsize ) { if( read_mpeg_stream( mpg, stream->temp, &stream->pos ) != MP3_OK ) break; // there was end of the stream } // check remaining size if( bytesWritten + stream->pos > needBytes ) outsize = ( needBytes - bytesWritten ); else outsize = stream->pos; // copy raw sample to output buffer data = (byte *)buffer + bytesWritten; memcpy( data, &stream->temp[stream->buffsize], outsize ); bytesWritten += outsize; stream->pos -= outsize; stream->buffsize += outsize; // continue from this sample on a next call if( bytesWritten >= needBytes ) return bytesWritten; stream->buffsize = 0; // no bytes remaining } return 0; } /* ================= Stream_SetPosMPG assume stream is valid ================= */ long Stream_SetPosMPG( stream_t *stream, long newpos ) { if( set_stream_pos( stream->ptr, newpos ) != -1 ) { // flush any previous data stream->buffsize = 0; return true; } // failed to seek for some reasons return false; } /* ================= Stream_GetPosMPG assume stream is valid ================= */ long Stream_GetPosMPG( stream_t *stream ) { return get_stream_pos( stream->ptr ); } /* ================= Stream_FreeMPG assume stream is valid ================= */ void Stream_FreeMPG( stream_t *stream ) { if( stream->ptr ) { close_decoder( stream->ptr ); stream->ptr = NULL; } if( stream->file ) { FS_Close( stream->file ); stream->file = NULL; } Mem_Free( stream ); }