Alibek Omarov
|
5696c9c96a
|
ref: gl: remove useless R_CountDynamicLights function
|
10 months ago |
Alibek Omarov
|
862b9e68be
|
engine: server: fix possible null pointer dereference
|
10 months ago |
Alibek Omarov
|
2f2890cd11
|
engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling
|
10 months ago |
Alibek Omarov
|
482aa840e7
|
ref: soft: add PARM_TEX_FILTERING handler (stub)
|
10 months ago |
Alibek Omarov
|
4599983c8e
|
ref: gl: add PARM_TEX_FILTERING handler
|
10 months ago |
Alibek Omarov
|
11172838f2
|
engine: ref_api: add PARM_TEX_FILTERING into RefAPI to query if filtering is enabled for selected texture
|
10 months ago |
Alibek Omarov
|
47bc50b8c6
|
engine: client: fix taking console color from colors.lst
|
10 months ago |
Alibek Omarov
|
7c82766a5c
|
readme: add sourcehut builds badge [skip ci]
|
10 months ago |
Alibek Omarov
|
5d6cf62405
|
engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
|
10 months ago |
Alibek Omarov
|
edc08e39ef
|
common: move FORCEINLINE from port.h to xash3d_types.h, alongside other compiler-specific attributes
|
10 months ago |
Alibek Omarov
|
a9846e765d
|
waf: upgrade to latest waifu
|
10 months ago |
Alibek Omarov
|
aa54309d5c
|
engine: wscript: fix pthreads check by explicitly checking it in C mode
|
10 months ago |
Alibek Omarov
|
443317bedf
|
wscript: fix RPATH under OpenBSD
|
10 months ago |
Alibek Omarov
|
ffd320507f
|
ci: enable builds.sr.ht
|
10 months ago |
Alibek Omarov
|
60df08c11c
|
engine: crashhandler: fix build for NetBSD AMD64
|
10 months ago |
Alibek Omarov
|
7d464df107
|
engine: platform: linux: define portability macro for sigevent (oh, glibc...)
|
10 months ago |
Alibek Omarov
|
296f89acf9
|
engine: platform: linux: fix build with musl (and probably other libcs) using portability macro
|
10 months ago |
mittorn
|
5f31417bae
|
ref_gl: fix missing vboarray split transition on some maps
|
11 months ago |
Alibek Omarov
|
150d98bd15
|
ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap
|
11 months ago |
Alibek Omarov
|
f162fbd806
|
ref: gl: fix fog with enabled overbrights and no vbo
|
11 months ago |
Alibek Omarov
|
7d8ea61ac2
|
ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers
|
11 months ago |
Alibek Omarov
|
40041e30eb
|
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
|
11 months ago |
Alibek Omarov
|
a247e139bf
|
engine: fix dedicated build
|
11 months ago |
Alibek Omarov
|
00b2ca7f5a
|
ref: gl: remove duplicates from gl_export.h
|
11 months ago |
Alibek Omarov
|
e58007aab3
|
wscript: disable /showIncludes based msvcdeps for now, it causes issues with non-English locales
|
11 months ago |
Alibek Omarov
|
dca862a838
|
engine: host: execute valid rc script if game was started from -game parameter using default launcher
|
11 months ago |
Alibek Omarov
|
7e71e20714
|
engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
|
11 months ago |
Alibek Omarov
|
cee6862924
|
engine: client: try to prepend media/ if audio stream couldn't be opened
|
11 months ago |
Alibek Omarov
|
a8cc68f6b9
|
ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup
|
11 months ago |
Alibek Omarov
|
2af0adb629
|
mainui: update
|
11 months ago |
Alibek Omarov
|
628ac376ed
|
engine: client: s_dsp: refactoring from hldsp
|
11 months ago |
Alibek Omarov
|
251e6ac1dc
|
engine: client: s_dsp: use Cvar_DirectSet
|
11 months ago |
Alibek Omarov
|
9b6518376c
|
engine: cvar: add Cvar_DirectSetValue function
|
11 months ago |
Alibek Omarov
|
6c3fee7f27
|
engine: cvar: move common checks if cvar can be updated into generic function
|
11 months ago |
Alibek Omarov
|
c111a59639
|
github: set 32-bit windows builds to vs2019, upgrade SDL2
|
11 months ago |
Alibek Omarov
|
ba9bb70924
|
common: remove unused gamma definitions
|
11 months ago |
Alibek Omarov
|
6acc97b0ef
|
engine: client: restore my copyright on my DSP implementation from old engine branch
|
11 months ago |
Alibek Omarov
|
cd681d4303
|
engine: replace anorms.h with compatible header from GPL WinQuake sources
|
11 months ago |
Alibek Omarov
|
46f30e215c
|
common: replace netadr.h with compatible definition from GPL Quake-2 sources
|
11 months ago |
Alibek Omarov
|
2ae038c01c
|
common: fix broken STATIC_ASSERT macro again
|
11 months ago |
Alibek Omarov
|
aaa9fbd50f
|
common: replace kbutton.h with compatible defintion from GPL WinQuake sources
|
11 months ago |
Alibek Omarov
|
51d4716bcb
|
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
|
11 months ago |
Alibek Omarov
|
045caacfee
|
engine: client: drop skipping random 0.1 second of an ambient sound
|
11 months ago |
Andrey Akhmichin
|
95a5c670a2
|
utils: mdldec: res: activities.txt: remove completely useless ACT_VM_* activities.
|
11 months ago |
Andrey Akhmichin
|
30259e1573
|
Documentation: opensource-mods.md: update.
|
11 months ago |
Bohdan Shulyar
|
8b884132b7
|
ci: fix missing libs on nswitch
|
11 months ago |
Alibek Omarov
|
266f9a6bc6
|
engine: client: add support for parsing IPv6 server list
|
11 months ago |
Alibek Omarov
|
58177d9251
|
mainui: update
|
11 months ago |
Alibek Omarov
|
69e801d6b8
|
engine: fix bug where user stucks after loading map/save while being connected to remote server
|
11 months ago |
Alibek Omarov
|
388cc3061f
|
mainui: update
|
11 months ago |