1722 Commits (e21fa4a9103f347bbc05e21b9ed63f02ee3cd0a2)

Author SHA1 Message Date
Alibek Omarov d5fe491c14 engine: client: add a little auto-disconnect message in case of server timeout 2 years ago
Alibek Omarov 92138428c5 engine: touch: don't emulate touch and mouse through SDL2 (taken from @Velaron branch) 2 years ago
Alibek Omarov d7af50ea6c engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway 2 years ago
Alibek Omarov f7d4e5a2ea engine: server: don't show GAMESAVED message in autosaves, small refactoring 2 years ago
Alibek Omarov 2e3788f23d engine: dedicated: add CL_HudMessage to dedicated stubs 2 years ago
Alibek Omarov eaf9a9283a Revert "engine: network: do not read from uninitialized sockaddr storage" 2 years ago
Alibek Omarov 4f78ec01cf engine: network: do not read from uninitialized sockaddr storage 2 years ago
Alibek Omarov be084d5603 engine: crashhandler: fully initialize struct sigaction 2 years ago
Alibek Omarov aac0be1ab3 engine: imagelib: img_bmp: fully initialize local palette array 2 years ago
Alibek Omarov 6282acc825 engine: client: simplify drawing loading or paused bar, fix position with hud_scale active 2 years ago
Alibek Omarov 39fd30a472 engine: client: fix HUD font loading 2 years ago
Alibek Omarov 279e391949 engine: sound: allow mouth move for CHAN_STREAM 2 years ago
Alibek Omarov 6df25392b8 engine: server: redirect special sounds, detected by leading asterisk, into CHAN_STREAM 2 years ago
Alibek Omarov 327372e253 engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2 years ago
Andrey Akhmichin 801dbaa387 engine: common: soundlib: libmpg: backport fix for CVE-2017-11126. 2 years ago
Andrey Akhmichin ffd5c2d3d0 engine: common: soundlib: libmpg: backport fix for CVE-2017-12839. 2 years ago
Alibek Omarov 84c14b32ec engine: client: fix filtering errors by adjusting texcoords by half of a pixel 2 years ago
Alibek Omarov c481e52558 engine: client: consolidate variable and quake fixed width font loading functions 2 years ago
Alibek Omarov b946ed4625 engine: platform: sdl: don't flood about closest display mode in case of no changes 2 years ago
Alibek Omarov ef1572b15b engine: crashhandler: fix build on FreeBSD (and probably on NetBSD and OpenBSD) 2 years ago
Alibek Omarov aaeb18f433 engine: inline version of MSG_BigShort 2 years ago
Alibek Omarov dd1d86c289 engine: platform: sdl: check usable display rect before creating window 2 years ago
Alibek Omarov 16b162f7bb engine: vid: position window in center by default 2 years ago
Alibek Omarov 500ca54550 Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included" 2 years ago
Alibek Omarov 5313dc9475 engine: client: fix uninitialized fadeTotalEnd in screenfade parsing code 2 years ago
Alibek Omarov fbedbdca7d
engine: client: fix fullscreen reapplied on window resize 2 years ago
Alibek Omarov 6232e288e1 engine: client: fool proof R_SaveVideoMode 2 years ago
Alibek Omarov a6475f530b engine: get rid of MSG_BigShort, use htons instead, since network headers are always included 2 years ago
Alibek Omarov de84df99f3 engine: fix functions returning void returning void value 2 years ago
Alibek Omarov 6ac3156a82 engine: fix discarded const pointer qualifier in PM_HullPointContents 2 years ago
Xav101 9466461ce0
engine: preliminary support for SGI IRIX (#1211) 2 years ago
Alibek Omarov acd86ce490 engine: sound: select which to buffer raw channels will be painted to, choose stream buffer for voice 2 years ago
Alibek Omarov 1119a9ac22 engine: network: reenable DNS resolving in separate thread for Windows 2 years ago
Alibek Omarov 171c0c8d3b engine: common: zone: use stdint types 2 years ago
Alibek Omarov 9b5e0fef01 engine: common: zone: make Mem_Alloc return aligned addresses on ILP32, thanks Xav101 on Discord for heads up 2 years ago
Alibek Omarov eb0459a045 engine: strip Intel suffixes from server library name, but only on special platforms 2 years ago
Alibek Omarov 113904ea91 public: fix build 2 years ago
Alibek Omarov 209a03a12a engine, public: prepare to removal of XASH_MSVC macro 2 years ago
Alibek Omarov c28aeb2362 engine: make crashhandler implementation choice private to crashhandler code 2 years ago
Alibek Omarov 9152bbf106 engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount 2 years ago
Alibek Omarov 40ba0238f8 engine: client: cosmetic changes in pmove code 2 years ago
Alibek Omarov 4a3efa511c engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation) 2 years ago
Alibek Omarov 2479d28cd5 engine: remove useless pfnHullPointContents wrapper 2 years ago
Alibek Omarov 787d3bc5dd engine: share playermove ClearPhysEnts function 2 years ago
Alibek Omarov 0bec78a958 engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper 2 years ago
Alibek Omarov e305b81df0 engine: merge PM_TraceTexture into PM_TraceTexturePmove 2 years ago
Alibek Omarov 4cb109abe0 engine: make playermove funcs truly shared between client and server 2 years ago
Alibek Omarov 49a65edfc3 engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix) 2 years ago
Alibek Omarov a4865fd2fc engine: client: fix ScreenFade FFADE_MODULATE rendering, more accurate alpha blending 2 years ago
Alibek Omarov 4bbd0cc404 ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2 years ago