91 Commits (e21fa4a9103f347bbc05e21b9ed63f02ee3cd0a2)

Author SHA1 Message Date
Alibek Omarov a378379ac5 engine: network: link to Winsock2 directly 6 years ago
Alibek Omarov 9119635ed3 engine: wscript: fix broken wscript after revert, oops 6 years ago
Alibek Omarov ab16867f6b Revert "wscript: add zlib library" 6 years ago
Mr0maks 8ef383a4d3 wscript: fix spaces 6 years ago
Mr0maks 9b68b0c1e2 wscript: add zlib library 6 years ago
Alibek Omarov 621e33fde2 engine: wscript: define XASH_64BIT on non-32 bits targets 6 years ago
Alibek Omarov 7d3e8c0a57 wscript: error on return-type, some android related changes 6 years ago
Alibek Omarov e06b7412ac engine: wscript: don't build external launcher for Android and disable main() 6 years ago
Alibek Omarov 3fef353291 android: initial port 6 years ago
mittorn 3fa4a36983 wscript: specifiy psapi version on win32 6 years ago
Alibek Omarov 129325f3a4 scripts: waflib: add msdev.py tool by Michel Mooij, patched to support uselib, separate envs and so 6 years ago
Alibek Omarov 17f719558c wscript: move build env setup to main wscript 6 years ago
Alibek Omarov f3a2f46fb3 wscript: remove libm linking to static public, it's useless. Correct include path order 6 years ago
Alibek Omarov fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 6 years ago
Alibek Omarov 2c17dce25b wscript: check for dedicated or singlebinary before recurse into subdirectory, add a chance to skip some subprojects on configuration stage 6 years ago
Alibek Omarov 1b372115a5 wscript: move options to subgroups, reorder option plugins loading 6 years ago
mittorn ed049ea539 Implement --single-binary and --stdin-input options 6 years ago
Alibek Omarov b1a06baf83 wscript: link -llog on Android 6 years ago
Alibek Omarov 463a339a09 wscript: initial support for building on Android 6 years ago
Alibek Omarov 95ce9fc00f wscript: explicitly set language when checking library 6 years ago
Alibek Omarov 62995b0769 engine: wscript: refactor, use sdl2.py to get configure SDL2, use shared get_subproject_name 6 years ago
Alibek Omarov 776d1cb52c wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling 6 years ago
Alibek Omarov 81e142936d wscript: use lower-case win32 libraries names for crosscompiling from Linux 6 years ago
Alibek Omarov 7852192fc4 wscript: replace include/SDL by include/SDL2 6 years ago
Alibek Omarov 7b806add63 wscript: fix SDL2 include path 6 years ago
Alibek Omarov 27ee4337fe travis: fix building sdl2, fix libpath in wscript 6 years ago
Alibek Omarov 7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 6 years ago
Alibek Omarov 2fab2d9f7e wscript: update 6 years ago
a1batross 85960b2c90 wscript: enable DBGHELP for Win32 6 years ago
a1batross ca501c0378 wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio 6 years ago
Alibek Omarov e9e364f054 wscript: move sdl path to root wscript 6 years ago
Alibek Omarov 8ea5536b42 wscript: fix win32 build 6 years ago
Alibek Omarov 2c0a03704c Update mainui. Add --enable-bsp2 switch into wscript 6 years ago
Alibek Omarov 572705bc08 MSVC & Win32 wscript fixes 7 years ago
Alibek Omarov 0db8d95bc9 Update mainui. Add possibility to install engine ignoring *nix file hierarchy in wscript. Fix debugging. 7 years ago
Alibek Omarov 0c058f2eca Add waf buildscripts, add updated game_launch 7 years ago