mittorn
|
cbd10c6279
|
gl2shim: improve shader version handling, fix particle issues
|
1 year ago |
mittorn
|
5df9e57743
|
gl2shim: support incremental non-persistent buffers for arrays
|
1 year ago |
mittorn
|
c178022fb5
|
gl2shim: persistent incremental streaming buffers, buffer cycling support
|
1 year ago |
mittorn
|
724c29d711
|
gl2shim: implement fallback vbo, glDrawRangeElements with non-vbo buffer works now on core contexts
|
1 year ago |
mittorn
|
74a2dbeb91
|
gl2shim: batcher experiments (UGLY, DO NOT USE), fix bad shader bindings, Draw QUADS with TRIFAN when possible
|
1 year ago |
mittorn
|
5d20d24ebc
|
gl2shim: simple matrix invalidation, do not calculate MVP every drawcall
|
1 year ago |
mittorn
|
0e2fc277c8
|
gl2shim: bind dummy VAO on DrawElements implementation on glcore, this generates GL Errors, but renders fine on mesa
|
1 year ago |
mittorn
|
1505740b73
|
ref_gl: fix enabling multitexturing on GLES
|
1 year ago |
mittorn
|
6bad07b39d
|
gl2shim: support low (<130) shaders
|
1 year ago |
mittorn
|
f85437dfc5
|
gl2shim: implement client arrays (not in glcore/vao mode), make studio/world array render work
|
1 year ago |
mittorn
|
c765261db6
|
ref_gl: fix late studio cvars registration, enable DrawRangeElements in GLES contexts
|
1 year ago |
mittorn
|
73087ead2d
|
ref_gl: fix build with XASH_GL_STATIC, avoid using ARB shader extension on core context
|
1 year ago |
mittorn
|
8c88e82709
|
gl2shim: support more GLSL versions
|
1 year ago |
mittorn
|
40dd6e0234
|
gl2shim: Cleanup warnings, use APIENTRY declarations, stub unsupported functions
|
1 year ago |
mittorn
|
eb23b226cc
|
Workaround core context issues
|
1 year ago |
mittorn
|
676526a518
|
ref_gl: fix creating core context, support core in gl2shim by creating dumb array object
|
1 year ago |
mittorn
|
7e0bd86b65
|
ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled
|
1 year ago |
mittorn
|
97489635af
|
gl2shim: limited matrix support
|
1 year ago |
mittorn
|
a9ea3976a7
|
ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
|
1 year ago |
Alibek Omarov
|
5501ca927a
|
engine: client: respect cl_allow_download and cl_download_ingame for legacy servers
|
1 year ago |
Andrey Akhmichin
|
a19fb82d66
|
utils: mdldec: smd.c: add leading zero to number in sequence filenames.
|
1 year ago |
Andrey Akhmichin
|
9d032e953f
|
utils: mdldec: qc.c: avoid to use brackets with conclusions.
|
1 year ago |
Andrey Akhmichin
|
38587151a9
|
utils: mdldec: qc.c: add missing refence meshes count.
|
1 year ago |
Andrey Akhmichin
|
02d5bab04b
|
utils: mdldec: qc.c: put every sequence property to separate line.
|
1 year ago |
Andrey Akhmichin
|
d8f3e53b1f
|
utils: mdldec: qc.c: add missing quotes.
|
1 year ago |
Andrey Akhmichin
|
877ed8a92a
|
utils: mdldec: qc.c: put every texture name to separate line.
|
1 year ago |
Andrey Akhmichin
|
487a652aa8
|
utils: mdldec: qc.c: calculate sequence group size.
|
1 year ago |
Andrey Akhmichin
|
64c5d141af
|
utils: mdldec: qc.c: put controller name instead of index for mouth controller.
|
1 year ago |
Andrey Akhmichin
|
16db8a8008
|
utils: mdldec: qc.c: put tabs where possible.
|
1 year ago |
Andrey Akhmichin
|
b6b14da102
|
utils: mdldec: qc.c: reorder output.
|
1 year ago |
Andrey Akhmichin
|
a575605c75
|
utils: mdldec: qc.c: always put $flags keyword with value.
|
1 year ago |
Andrey Akhmichin
|
a205a3e878
|
utils: mdldec: qc.c: remove useless backward slashes from output.
|
1 year ago |
Andrey Akhmichin
|
26ef3e274c
|
utils: mdldec: smd.c: linear movement loss fix.
|
1 year ago |
Alibek Omarov
|
33be1b7591
|
engine: client: let time flow in Xash demos
|
1 year ago |
Alibek Omarov
|
de19d78571
|
ref: fix late registration of studio cvars (thanks, @mittorn)
|
1 year ago |
mittorn
|
287381d5ca
|
ref_gl: remove complete useless macro, enable VBO under option
|
1 year ago |
Alibek Omarov
|
4acd0e5304
|
engine: platform: sdl: grab input only in true fullscreen mode
|
1 year ago |
Alibek Omarov
|
cb1063c305
|
engine: platform: sdl: fix qboolean to window_mode_t conversions
|
1 year ago |
Alibek Omarov
|
59bfc8c32f
|
engine: platform: sdl: fix qboolean to window_mode_t conversions
|
1 year ago |
Alibek Omarov
|
23494f4e20
|
mainui: update
|
1 year ago |
Alibek Omarov
|
b58fbc0c94
|
engine: platform: linux: fix according to platform.h changes
|
1 year ago |
Alibek Omarov
|
46f38c84b5
|
engine: platform: dos: fix according to platform.h changes
|
1 year ago |
Alibek Omarov
|
99f290b622
|
engine: platform: sdl: support borderless mode, slight refactoring
|
1 year ago |
Alibek Omarov
|
680ecfefab
|
engine: platform: pass desired window mode through R_ChangeDisplaySettings
|
1 year ago |
Alibek Omarov
|
7222c74000
|
engine: host: expose new -borderless flag in command line help
|
1 year ago |
Alibek Omarov
|
1e43cb734b
|
engine: client: add definitions for borderless fullscreen mode
|
1 year ago |
Alibek Omarov
|
cb19fa2f6d
|
engine: client: restore window maximized state after engine restart
|
1 year ago |
Alibek Omarov
|
73fcb84b62
|
engine: client: console: remove unneeded return from Con_DrawConsoleLen
|
1 year ago |
Alibek Omarov
|
3584d3d1a6
|
engine: client: yet another BloodStream fix, normalize input velocity vector
|
1 year ago |
Alibek Omarov
|
e95139af94
|
engine: client: avoid unneeded comparisons in CL_UpdateFlashlight
|
1 year ago |