mittorn
|
d97d4d6c42
|
filesystem: add XASH_ANDROID_ASSETS macro for aassets switch
|
9 months ago |
mittorn
|
15798aaf52
|
ref/r_sprite: move dframetype to inner block
|
9 months ago |
mittorn
|
e53892e827
|
ref_gl: fix loop scope in ripple code
|
9 months ago |
mittorn
|
cb12af69ed
|
gl2shim: add SOFTFP_LINK support for gles3compat
|
9 months ago |
mittorn
|
e82050a4bc
|
gl2shim: fix gcc 4.9 build
|
9 months ago |
mittorn
|
e4edd2da45
|
platform/posix: check for non-zero dladdr ret
|
9 months ago |
mittorn
|
4f80922358
|
waf/compiler_optimizations: remove no-semantic-interposition for gcc4
|
9 months ago |
mittorn
|
ae7ed03376
|
ref_soft: fix crash when y < -height
|
9 months ago |
mittorn
|
c082e46662
|
imagelib: fix for loop scope
|
9 months ago |
mittorn
|
b0bbcab6b4
|
ref_soft,ref_gl: fix unaligned read in sprite code
|
9 months ago |
SNMetamorph
|
0fc83080ec
|
engine: server: allowed bandwidth test on listen servers
|
9 months ago |
SNMetamorph
|
73883b504f
|
engine: client: improved bandwidth test logic
|
9 months ago |
SNMetamorph
|
8efc9d74e8
|
engine: server: fixed test packet buffer was not being created
|
9 months ago |
mittorn
|
373321ff00
|
ref/gl: do not set type on 1D textures on GLES (will fallback to 2D)
|
9 months ago |
Alibek Omarov
|
a508467aac
|
engine: client: silently ignore if server didn't sent local player info in delta at spawn
The bug happens somewhere in server, not sure where or how. Remove Host_Error so mods
can be played again.
|
9 months ago |
Alibek Omarov
|
abbe993e80
|
3rdparty: gl4es: update
|
9 months ago |
Alibek Omarov
|
c644e4d569
|
3rdparty: nanogl: update, fix link error with missing glTexEnvfv
|
9 months ago |
Alibek Omarov
|
c200e008f1
|
wscript: disable gl-wes-v2 renderer from Android builds
|
9 months ago |
Alibek Omarov
|
e95a2da6d0
|
engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
|
9 months ago |
Alibek Omarov
|
8afca1a79c
|
engine: server: allow starting game from custom map
|
9 months ago |
Alibek Omarov
|
827c9ca857
|
filesystem: restore original Xash behavior with unreferenced keys in gameinfo.txt/liblist.gam
|
9 months ago |
Alibek Omarov
|
2416635ba3
|
common: validate extended surfaces size
|
9 months ago |
Alibek Omarov
|
39eec89580
|
engine: increase elights limit up to 128
|
9 months ago |
Sheridan Kane Rathbun
|
98d88266a6
|
engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
Signed-off-by: SheridanR <sheridan.rathbun@gmail.com>
|
9 months ago |
mittorn
|
0f3359fc05
|
ref_gl: do not apply overbright color if lightscale correction used
|
9 months ago |
mittorn
|
6c77608c34
|
ref_gl: implement color-modulate overbrigths with gl_vbo using texture GL_COMBINE
|
9 months ago |
Alibek Omarov
|
abdff6eff6
|
mainui: update
|
9 months ago |
Alibek Omarov
|
95a75465c9
|
common: remove FORCEINLINE and NOINLINE macros, we don't use them in engine
|
9 months ago |
Alibek Omarov
|
119926805f
|
mainui: update
|
9 months ago |
Alibek Omarov
|
f749b5cb4b
|
3rdparty: nanogl: update
|
9 months ago |
Alibek Omarov
|
c29ad6b598
|
scripts: waifulib: compiler_optimizations: add option to use profiling
|
9 months ago |
Alibek Omarov
|
4c5dfb963e
|
engine: zone: few more tunings for realloc
|
9 months ago |
Alibek Omarov
|
e11f9e05d4
|
engine: server: add GetNativeObject to server's PhysicsAPI
|
9 months ago |
Alibek Omarov
|
5c8b5b3511
|
Documentation: extensions: add doc about native-object
|
9 months ago |
Alibek Omarov
|
2ea7162287
|
engine: gameui: add GetNativeObject to extended menu API
|
9 months ago |
Alibek Omarov
|
e62ab51842
|
engine: platforms: android: platforms aren't expected to get NULL or zero sized native object names anymore
|
9 months ago |
Bohdan Shulyar
|
f1bc9b87b1
|
platform: android: port to SDL
|
9 months ago |
Alibek Omarov
|
a9bddaac64
|
engine: platform: win32: do not call filesystem functions if filesystem_stdio was failed to load
|
9 months ago |
Alibek Omarov
|
6cef6f6a75
|
engine: zone: refactoring
|
9 months ago |
Alibek Omarov
|
25ea6ed500
|
scripts: waifulib: don't use relative path while creating ZIP file (so cwd might not be equal to sources path)
|
9 months ago |
Alibek Omarov
|
3d5173f257
|
engine: zone: implement Mem_Realloc through standard realloc
|
9 months ago |
Alibek Omarov
|
05ff0d6020
|
engine: cmd: remove unused global variable
|
9 months ago |
Alibek Omarov
|
3cea12627e
|
engine: client: add cl_trace_stufftext from old engine
|
9 months ago |
Alibek Omarov
|
b59b7c1a8d
|
engine: server: better error message for missing spawn functions
|
9 months ago |
Alibek Omarov
|
dd2c369df3
|
engine: imagelib: fix integer overflow on huge images when calculating reflectivity
|
9 months ago |
Andrey Akhmichin
|
8b79e49a0f
|
engine: server: execute maps/<mapname>_unload.cfg on server deactivation.
|
9 months ago |
Andrey Akhmichin
|
4ea6eba8f2
|
engine: server: execute maps/<mapname>_load.cfg before entities precaching.
|
9 months ago |
Andrey Akhmichin
|
f649076bc3
|
engine: server: execute map change config file before entities precaching.
|
9 months ago |
Andrey Akhmichin
|
8ecffa4663
|
engine: server: define new "disconcfgfile" cvar.
|
9 months ago |
Andrey Akhmichin
|
e90b83849a
|
engine: server: execute map change config file in singleplayer.
|
9 months ago |