Alibek Omarov
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450f77443d
|
engine: client: ignore some out of band packets if we're not connecting to server
|
1 year ago |
Alibek Omarov
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278ff22ba9
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engine: server: query: use common SV_GetPlayerCount, fix random styling issues
|
1 year ago |
jeefo
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d9ef1d4608
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server: implement correct answers to TSourceEngineQuery server queries
* count bots as clients as in goldsrc
* handle source-style packets after xash's built-in packets to not interfere with them
|
1 year ago |
Alibek Omarov
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b84aba68fa
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engine: platform: implement generic GetNativeObject for POSIX systems without SDL2
|
2 years ago |
Alibek Omarov
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23f1c43282
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engine: common: net_buffer: use uint32_t in place of dword
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2 years ago |
Alibek Omarov
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a7c76ac0bf
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engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs
|
2 years ago |
Alibek Omarov
|
26959cd280
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engine: common: net_encode: use stdint.h types in Delta_CompareField
|
2 years ago |
Alibek Omarov
|
1fdf6180e6
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engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree
|
2 years ago |
Alibek Omarov
|
d2237fa144
|
engine: platform: android: merge new SDL2 based Android port from @Velaron's tree
|
2 years ago |
Alibek Omarov
|
ef663a8790
|
engine: partially remove legacy Android port, in preparation of new port merge
|
2 years ago |
Alibek Omarov
|
ba039b8e71
|
engine: drop XASH_DYNAMIC_DLADDR
|
2 years ago |
Alibek Omarov
|
02ce80981c
|
filesystem: update optional funcs interface, add platform-specific GetNativeObject call
|
2 years ago |
Alibek Omarov
|
a23e17c6d7
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engine: platform: sdl: set QtWayland hints
|
2 years ago |
Alibek Omarov
|
8caa2d142f
|
scripts: sailfish: initial SailfishOS support
|
2 years ago |
Alibek Omarov
|
f49a2bc8f3
|
engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does
|
2 years ago |
Alibek Omarov
|
7fd1534753
|
engine: common: cvar: remove unused CVAR_TO_BOOL macro
|
2 years ago |
Alibek Omarov
|
bd52a9ec2d
|
engine: platform: linux: move evdev_keydebug cvar to static allocation
|
2 years ago |
Alibek Omarov
|
9e0d389d9e
|
engine: server: moved server cvars to static allocation
|
2 years ago |
Alibek Omarov
|
70b26a13c2
|
engine: allow ref dlls to use convar_t
|
2 years ago |
Alibek Omarov
|
6a1f96a2c6
|
engine: always unlink variables and commands BEFORE all pointers to them would be lost
|
2 years ago |
Alibek Omarov
|
4ce2475602
|
engine: common: move network cvars to static allocation
|
2 years ago |
Alibek Omarov
|
e7ece41ba0
|
engine: common: move model cvars to static allocation
|
2 years ago |
Alibek Omarov
|
05579927a5
|
engine: client: sound: move dsp cvars to static allocation
|
2 years ago |
Alibek Omarov
|
2f5b359c99
|
engine: client: move tracer cvars to static allocation
|
2 years ago |
Alibek Omarov
|
214fc7e827
|
engine: common: move host cvars to static allocation
|
2 years ago |
Alibek Omarov
|
df173a83ed
|
engine: client: move touch cvars to static allocation
|
2 years ago |
Alibek Omarov
|
3918bcd71c
|
engine: client: move console cvars to static allocation
|
2 years ago |
Alibek Omarov
|
f19ed1c1c2
|
engine: client: move joystick cvars to static allocation
|
2 years ago |
Alibek Omarov
|
03ec2f603b
|
engine: client: move netgraph cvars to static allocation
|
2 years ago |
Alibek Omarov
|
1ee01163b7
|
engine: client: move scrn cvars to static allocation
|
2 years ago |
Alibek Omarov
|
b1d60c248d
|
engine: client: move main client cvars to static allocation
|
2 years ago |
Alibek Omarov
|
d9cbf1fa89
|
engine: client: move input cvars to static allocation
|
2 years ago |
Alibek Omarov
|
cd022bdac7
|
engine: client: move keys cvars to static allocation
|
2 years ago |
Alibek Omarov
|
5d7d5319fd
|
engine: move ref cvars to static allocation
|
2 years ago |
Alibek Omarov
|
d4470402ee
|
engine: move vid cvars to static allocation
|
2 years ago |
Alibek Omarov
|
05560c7607
|
engine: always read and set vid_fullscreen value directly with it's object
|
2 years ago |
Alibek Omarov
|
5627dbbf34
|
engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string
|
2 years ago |
Alibek Omarov
|
f13c285287
|
filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine
|
2 years ago |
Alibek Omarov
|
cb43df43ef
|
engine: common: cvar: do not check if cvar was registered in DirectSet when it has valid next pointer
|
2 years ago |
Alibek Omarov
|
356f78ee81
|
engine: platform: sdl: fix possible buffer overrun in SDL port audio code
|
2 years ago |
Alibek Omarov
|
275cd73ade
|
engine: server: do not trigger speedhack detection for fakeclients
|
2 years ago |
Velaron
|
e27ac6b092
|
platform: win32: properly change icon
|
2 years ago |
Alibek Omarov
|
7333ddc1d9
|
engine: client: move some RenderAPI GetParm queries to engine
|
2 years ago |
Alibek Omarov
|
fbd7d8f58a
|
engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
Thanks to @tyabus for suggestion
|
2 years ago |
Alibek Omarov
|
3415185dde
|
engine: server: implement simple anti-speedhack
|
2 years ago |
Alibek Omarov
|
551ea71906
|
engine: server: make generic function to kick players with a reason
|
2 years ago |
Alibek Omarov
|
b0f52236bc
|
engine: platform: psvita: use _impure_ptr declaration from sys/reent.h
|
2 years ago |
Alibek Omarov
|
7dcddc559c
|
engine: platform: sdl: set PulseAudio role only on POSIX systems
|
2 years ago |
Alibek Omarov
|
d8093ec587
|
engine: platform: psvita: attempt to fix PSVita builds by exporting _impure_ptr
|
2 years ago |
Alibek Omarov
|
323626c308
|
engine: platform: sdl: try to avoid random crash in SDL pulse audio driver
|
2 years ago |