Alibek Omarov
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240563cd1b
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engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally
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10 months ago |
Alibek Omarov
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d708cd58fb
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mainui: update
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10 months ago |
Alibek Omarov
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491b503f96
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engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation
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10 months ago |
Alibek Omarov
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636a2228f6
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filesystem: add new API function LoadFileMalloc that returns a pointer that can be freed using standard free()
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10 months ago |
Alibek Omarov
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bb03e2597c
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filesystem: allow to pass custom allocation functions to LoadFile
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10 months ago |
Alibek Omarov
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21c828ee40
|
engine: sounds: remove extra logging
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10 months ago |
Alibek Omarov
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132c9de142
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engine: host: add the most important command line flag help string
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10 months ago |
Alibek Omarov
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9d9507d77f
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engine: change mobility API license to Unlicense, as with build.h
See GitHub issue: https://github.com/FWGS/hlsdk-portable/issues/259
Signed-off-by: Alibek Omarov <a1ba.omarov@gmail.com>
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10 months ago |
Alibek Omarov
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7daa6c3451
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engine: server: use soundlist to acquire random sounds for physics
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10 months ago |
Alibek Omarov
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c8e1ffe0dd
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engine: client: use soundlist to acquire random sounds for temp entities
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10 months ago |
Alibek Omarov
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b5f02324a6
|
engine: add basic sounds.lst implementation
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10 months ago |
Alibek Omarov
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47f5dfdcfd
|
common: define macros for color codes for easier access
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10 months ago |
Alibek Omarov
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33da68b013
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engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
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10 months ago |
Alibek Omarov
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618ec83c9d
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engine: client: don't trigger CheckGamma if there is no screenshot action
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10 months ago |
Alibek Omarov
|
85de61ebc8
|
engine: client: fix userid not being written to player info on userinfo change
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10 months ago |
Alibek Omarov
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2feaae59f7
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engine: client: bring back r_lighting_modulate, as a compatibility cvar
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10 months ago |
Alibek Omarov
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2550d7fbd3
|
public: tests: remove linuxunkabi remnants
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10 months ago |
Alibek Omarov
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565f717804
|
ref: add ref_null renderer that does nothing
This was sitting in my git stash for months. Let's publish it now.
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10 months ago |
Alibek Omarov
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b56c83a2f9
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Documentation: add a note about musl
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10 months ago |
Alibek Omarov
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bf17996f72
|
public: remove linuxunkabi
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10 months ago |
Alibek Omarov
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a3acb1c85b
|
engine: gamma: validate gamma cvars in local games too
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10 months ago |
Alibek Omarov
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d4d63301e0
|
mainui: update
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10 months ago |
Alibek Omarov
|
e9af0c9810
|
ref: gl: wscript: remove all libs dependencies from gles3compat, added by mistake
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10 months ago |
Alibek Omarov
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131ad9c790
|
3rdparty: update submodules
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10 months ago |
Alibek Omarov
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bfcaba54dc
|
wscript: move werror flags into uselib
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10 months ago |
Alibek Omarov
|
f67736180b
|
engine: client: allow nearest filtering for loading and pause icons
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10 months ago |
Alibek Omarov
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725b7ea7f9
|
common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter
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10 months ago |
Alibek Omarov
|
600d574376
|
ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag
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10 months ago |
Alibek Omarov
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04f42df7d5
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common: render_api: new flag TF_ALLOW_NEAREST_TOGGLE that allows toggling nearest filtering for TF_NOMIPMAP textures
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10 months ago |
Alibek Omarov
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ab15662d78
|
ref: gl: fix toggling nearest filter on TF_NOMIPMAP textures
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10 months ago |
Alibek Omarov
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072b0cef27
|
ref: gl: small refactoring on filter choosing for newly uploaded texture
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10 months ago |
Alibek Omarov
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e274c62cfc
|
ref: gl: use TextureFilteringEnabled to decide whether texture will have nearest filtering or linear
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10 months ago |
Alibek Omarov
|
a28d45fdb2
|
engine: console: fix TF_NEAREST missing from quake fixed font
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10 months ago |
Alibek Omarov
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6ca5f7c6fb
|
engine: client: request if font texture has nearest filtering from the renderer
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10 months ago |
Alibek Omarov
|
af316bff14
|
engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
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10 months ago |
Alibek Omarov
|
c8945caefc
|
engine: net_buffer: remove unused MSG_SeekToByte
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10 months ago |
Alibek Omarov
|
8c61a2f021
|
engine: server: cleanup server.h header from unused functions prototypes
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10 months ago |
Alibek Omarov
|
0b24810927
|
engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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10 months ago |
Alibek Omarov
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b3d8fb03bf
|
engine: client: add generic handler for simple types of screenshots commands
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10 months ago |
Alibek Omarov
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02c5890c2f
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ref: soft: cleanup after RefAPI changes, remove unused functions
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10 months ago |
Alibek Omarov
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0579e40857
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engine: server: remove unused DumpHashString function
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10 months ago |
Alibek Omarov
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c77f290bc6
|
engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side
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10 months ago |
Alibek Omarov
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7bf9407177
|
ref: gl: remove R_TextureRandomTiling, it's handled by R_TextureAnimation (random tiling as a feature still broken)
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10 months ago |
Alibek Omarov
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b41fe076ae
|
engine: server: exclude expired IP filters from check
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10 months ago |
Alibek Omarov
|
a7c422fde6
|
engine: platform: make Platform_SetTimer static inline to not fix unused-function
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10 months ago |
Alibek Omarov
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568a394a40
|
wscript: enable -Wunused-functions
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10 months ago |
Alibek Omarov
|
2b6a550405
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engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
|
10 months ago |
Alibek Omarov
|
7200f0da7e
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3rdparty: gl-wes-v2: update
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10 months ago |
Alibek Omarov
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d3c3c26618
|
ref: gl: vgl_shim: fix -Wmissing-prototypes
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10 months ago |
Alibek Omarov
|
7152393089
|
ref: soft: fix -Wmissing-prototypes
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10 months ago |