Alibek Omarov
e95139af94
engine: client: avoid unneeded comparisons in CL_UpdateFlashlight
11 months ago
Alibek Omarov
962f88d31b
engine: client: use physents for flashlight tracing, as GoldSrc does
11 months ago
Alibek Omarov
1ee01163b7
engine: client: move scrn cvars to static allocation
1 year ago
Alibek Omarov
8888b456df
engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions
1 year ago
Alibek Omarov
9690fe9334
engine: client: replace some obvious va uses by temp buffer and Q_snprintf
1 year ago
Alibek Omarov
0bec78a958
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
2 years ago
SNMetamorph
3ab749cc2e
engine: client: cl_tent: fixed incorrect players spray textures update
2 years ago
SNMetamorph
e204f05726
engine: client: fixed players spray textures not being updated
2 years ago
Alibek Omarov
0c50e43663
engine: client: enable sound for TE_TAREXPLOSION, use same sound parameters as GoldSrc
2 years ago
Alibek Omarov
af8febabd1
engine: client: make temp entity buffer larger in case of long textmessages
2 years ago
Alibek Omarov
52d1383f14
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
2 years ago
Alibek Omarov
0fa1b4f944
engine: client: refactor tempentity parsing, make multipliers close to GoldSrc
3 years ago
Alibek Omarov
0027678a56
engine: client: print which tempentity type was overflowed
3 years ago
Alibek Omarov
2c1b862654
engine: client: ignore EF_BRIGHTFIELD for local client
...
It must be OK, because GoldSrc don't call similar function for local client
instead adds only flashlight and muzzleflash effects.
By adding this check, behavior must be close enough
3 years ago
Alibek Omarov
4f89288ccf
common: cleanup port.h
3 years ago
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
4 years ago
Andrey Akhmichin
5aef09ce5d
engine: client: simplified strings operations.
4 years ago
mittorn
3a416636f1
engine: mark GAME_EXPORT's
5 years ago
Alibek Omarov
2f8fec6b70
Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
5 years ago
Alibek Omarov
b16529cc65
Apply 4511 update
5 years ago
Alibek Omarov
7d8b63fd88
ref: get rid of R_IncrementSpeedsCounter
5 years ago
Alibek Omarov
4d9563ea03
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
5 years ago
Alibek Omarov
97aba69ed0
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
6 years ago
Alibek Omarov
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
6 years ago
Alibek Omarov
e193ac2c04
ref: more @mittorn's changes on RefAPI
6 years ago
Alibek Omarov
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
6 years ago
Alibek Omarov
6ba406be7d
legacymode: some codestyle fixes
6 years ago
mittorn
6a02a571c1
Legacy protocol compatibility (cl_legacymode)
6 years ago
Alibek Omarov
aae3510763
Apply 4281 update
6 years ago
mittorn
5c738b3402
Apply 4253 update
6 years ago
Alibek Omarov
1e7f9d00c3
Apply 4150 update
6 years ago
Alibek Omarov
814b7eda07
Apply 4140 update
6 years ago
mittorn
050d2a3d0f
Apply Apr18 update
6 years ago
Alibek Omarov
8d6e3b7f79
Pure engine source code(LF line endings, UTF8 encoded)
6 years ago