91 Commits (46889ed453f3a0284bf0e49d3f1afc860b0abcb9)

Author SHA1 Message Date
Alibek Omarov f07eea5073 engine: server: allow server unloading for Win32 targets until we figure out the issues with MetaMod 1 year ago
Alibek Omarov 78bc177e05 engine: server: remove unused host struct field 1 year ago
Alibek Omarov 8fb908e3d4 engine: server: disable SV_UnloadProgs, only call it when shutting down engine 1 year ago
Alibek Omarov a5ee631191 engine: server: sv_game: disable searching closer to server library memory region for Android 1 year ago
Alibek Omarov 1c9f333420
engine: server: fix attempting to free pool instead of an allocated memory 1 year ago
Alibek Omarov 52bd923d9d engine: server: use generic host pool for temporary string allocation in case of PhysicAPI 1 year ago
Alibek Omarov 72fe214f49 engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games 1 year ago
Alibek Omarov 57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2 years ago
Alibek Omarov 6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2 years ago
Alibek Omarov c966589a50 engine: server: static-ize few game API functions, set GAME_EXPORT attribute 2 years ago
Alibek Omarov 4c02c25506 engine: server: do not assert if SetFatPVS/PAS were called without active player 2 years ago
Alibek Omarov f49a2bc8f3 engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does 2 years ago
Alibek Omarov 9e0d389d9e engine: server: moved server cvars to static allocation 2 years ago
Alibek Omarov 5627dbbf34 engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string 2 years ago
Alibek Omarov a81fa84321 engine: server: replace some obvious va uses to temp buffer and Q_snprintf 2 years ago
Alibek Omarov 5ef97ae99e engine: convert Info_SetValueForKey with va to Info_SetValueForKeyf 2 years ago
Alibek Omarov ba1cf25314 engine: convert MSG_WriteString with va to MSG_WriteStringf 2 years ago
Alibek Omarov 375c06400c engine: server: avoid unaligned access in pfnMessageEnd 2 years ago
Alibek Omarov 0984368a31 engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server! 2 years ago
fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2 years ago
Alibek Omarov 6df25392b8 engine: server: redirect special sounds, detected by leading asterisk, into CHAN_STREAM 2 years ago
Alibek Omarov df1c9a5029 engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2 years ago
Alibek Omarov cd813bbfbe engine: server: do not apply sound precache check for sentences, as they may start with 0 index 2 years ago
SNMetamorph 5d73c6cb84 engine: server: backported enttools from old engine 2 years ago
Alibek Omarov 5678d9a253 engine: server: support MAP_ANON synonym for MAP_ANONYMOUS, disable allocating string pool near server library for OSX 2 years ago
Alibek Omarov d202a6c572 engine: server: emulate pfnPEntityOfEntIndex bug only with explicitly enabled GoldSrc bug compatibility 2 years ago
Alibek Omarov c326853617 engine: server: restore original PEntityOfEntIndex function, but still bug-compatible with GoldSrc 2 years ago
Alibek Omarov f0a856d9c8 engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes 2 years ago
Alibek Omarov 6f36edfd16 engine: various const qualifier fixes 3 years ago
Alibek Omarov 8445567ab4 engine: server: remove unused arguments passed to Con_Printf 3 years ago
Alibek Omarov 33d79ddb24 engine: server: fix possible array overruns 3 years ago
Alibek Omarov 51526948c0 engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 3 years ago
Alibek Omarov 36d757c74a engine: server: fix message trace output 3 years ago
Alibek Omarov 2fa964e939 engine: server: restore sv_trace_messages from old engine 3 years ago
Alibek Omarov ca3544d559 engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it 3 years ago
Alibek Omarov a8c877c841 engine: server: fix ParseFile calls 3 years ago
SNMetamorph ec95948b69 engine: server: implemented instant game library loading 3 years ago
Alibek Omarov a547526e86 engine: fix some signed char cases 3 years ago
Alibek Omarov 49a20a9ac5 engine: server: fix memleak after previous commit 4 years ago
Alibek Omarov 8966172ce0 engine: server: avoid crash if map entity doesn't have classname (tfc map flagwar for example) 4 years ago
Alibek Omarov 42f47f51b5 server: implement GetFileSize and GetApproxWavePlayLen from HLSDK 2.4 4 years ago
Alibek Omarov 585ae28dd2 server: fix some int <> unsigned int conversions 4 years ago
Ivan Avdeev 012d1fa8bd fix USE_MMAP usage 4 years ago
Ivan Avdeev 1b426b67e7 partially fix amd64 build on windows 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Andrey Akhmichin 1332381e2d engine: server: simplified strings operations. 4 years ago
mittorn 3a416636f1 engine: mark GAME_EXPORT's 5 years ago
mittorn bbd033c254 lib: restore dll loader support 5 years ago
Alibek Omarov 0fe18ae6dc engine: fix -Wmaybe-uninitialized 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago