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engine: client: port ui_renderworld from old engine
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@ -71,6 +71,7 @@ convar_t *cl_lw;
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convar_t *cl_charset;
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convar_t *cl_charset;
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convar_t *cl_trace_messages;
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convar_t *cl_trace_messages;
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convar_t *hud_utf8;
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convar_t *hud_utf8;
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convar_t *ui_renderworld;
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//
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//
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// userinfo
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// userinfo
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@ -2856,6 +2857,7 @@ void CL_InitLocal( void )
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Cvar_Get( "cl_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
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Cvar_Get( "cl_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
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cl_showevents = Cvar_Get( "cl_showevents", "0", FCVAR_ARCHIVE, "show events playback" );
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cl_showevents = Cvar_Get( "cl_showevents", "0", FCVAR_ARCHIVE, "show events playback" );
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Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
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Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
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ui_renderworld = Cvar_Get( "ui_renderworld", "0", FCVAR_ARCHIVE, "render world when UI is visible" );
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// these two added to shut up CS 1.5 about 'unknown' commands
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// these two added to shut up CS 1.5 about 'unknown' commands
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Cvar_Get( "lightgamma", "1", FCVAR_ARCHIVE, "ambient lighting level (legacy, unused)" );
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Cvar_Get( "lightgamma", "1", FCVAR_ARCHIVE, "ambient lighting level (legacy, unused)" );
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@ -315,7 +315,7 @@ void V_RenderView( void )
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ref_viewpass_t rvp;
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ref_viewpass_t rvp;
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int viewnum = 0;
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int viewnum = 0;
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if( !cl.video_prepped || ( UI_IsVisible() && !cl.background ))
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if( !cl.video_prepped || ( !ui_renderworld->value && UI_IsVisible() && !cl.background ))
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return; // still loading
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return; // still loading
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V_CalcViewRect (); // compute viewport rectangle
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V_CalcViewRect (); // compute viewport rectangle
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@ -689,8 +689,9 @@ extern convar_t *scr_loading;
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extern convar_t *v_dark; // start from dark
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extern convar_t *v_dark; // start from dark
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extern convar_t *net_graph;
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extern convar_t *net_graph;
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extern convar_t *rate;
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extern convar_t *rate;
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extern convar_t *m_ignore;
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extern convar_t *m_ignore;
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extern convar_t *r_showtree;
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extern convar_t *r_showtree;
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extern convar_t *ui_renderworld;
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//=============================================================================
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//=============================================================================
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