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engine, game_launch: fix rpath usage

pull/2/head
Alibek Omarov 2 years ago
parent
commit
fc132e87f4
  1. 3
      engine/wscript
  2. 2
      game_launch/wscript

3
engine/wscript

@ -184,5 +184,6 @@ def build(bld):
includes = includes, includes = includes,
use = libs, use = libs,
install_path = install_path, install_path = install_path,
subsystem = bld.env.MSVC_SUBSYSTEM subsystem = bld.env.MSVC_SUBSYSTEM,
rpath = '$ORIGIN'
) )

2
game_launch/wscript

@ -37,7 +37,7 @@ def build(bld):
features = 'c cxx cxxprogram', features = 'c cxx cxxprogram',
includes = includes, includes = includes,
use = libs, use = libs,
rpath = '.', rpath = '$ORIGIN',
install_path = bld.env.BINDIR, install_path = bld.env.BINDIR,
subsystem = bld.env.MSVC_SUBSYSTEM subsystem = bld.env.MSVC_SUBSYSTEM
) )

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