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engine: platform: sdl: fixed bug with unhidable mouse cursor in center of screen
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parent
786c408f6e
commit
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@ -333,32 +333,33 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
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break;
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break;
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}
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}
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host.mouse_visible = visible;
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if( CVAR_TO_BOOL( touch_emulate ))
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if( CVAR_TO_BOOL( touch_emulate ))
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return;
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return;
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#if SDL_VERSION_ATLEAST( 2, 0, 0 )
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#if SDL_VERSION_ATLEAST( 2, 0, 0 )
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if( visible && !host.mouse_visible )
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if( host.mouse_visible )
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{
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{
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SDL_SetCursor( cursors.cursors[type] );
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SDL_SetCursor( cursors.cursors[type] );
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SDL_ShowCursor( true );
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SDL_ShowCursor( true );
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Key_EnableTextInput( true, false );
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Key_EnableTextInput( true, false );
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}
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}
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else if( !visible && host.mouse_visible )
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else
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{
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{
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SDL_ShowCursor( false );
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SDL_ShowCursor( false );
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Key_EnableTextInput( false, false );
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Key_EnableTextInput( false, false );
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}
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}
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#else
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#else
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if( visible && !host.mouse_visible )
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if( host.mouse_visible )
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{
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{
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SDL_ShowCursor( true );
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SDL_ShowCursor( true );
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}
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}
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else if( !visible && host.mouse_visible )
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else
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{
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{
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SDL_ShowCursor( false );
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SDL_ShowCursor( false );
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}
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}
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#endif
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#endif
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host.mouse_visible = visible;
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}
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}
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/*
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/*
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