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https://github.com/YGGverse/xash3d-fwgs.git
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engine: client: font: finally add support for tab character in engine
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6eae3471cf
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@ -135,6 +135,18 @@ void CL_FreeFont( cl_font_t *font )
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memset( font, 0, sizeof( *font ));
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}
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static int CL_CalcTabStop( const cl_font_t *font, int x )
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{
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int space = font->charWidths[' '];
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int tab = space * 6; // 6 spaces
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int stop = tab - x % tab;
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if( stop < space )
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return tab * 2 - x % tab; // select next
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return stop;
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}
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int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags )
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{
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wrect_t *rc;
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@ -145,6 +157,16 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
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if( !font || !font->valid || y < -font->charHeight )
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return 0;
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// check if printable
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if( number <= 32 )
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{
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if( number == ' ' )
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return font->charWidths[' '];
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else if( number == '\t' )
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return CL_CalcTabStop( font, x );
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return 0;
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}
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if( FBitSet( flags, FONT_DRAW_UTF8 ))
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number = Con_UtfProcessChar( number & 255 );
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else number &= 255;
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@ -154,7 +176,7 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
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R_GetTextureParms( &texw, &texh, font->hFontTexture );
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if( !texw || !texh )
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return 0;
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return font->charWidths[number];
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rc = &font->fontRc[number];
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if( font->nearest || font->scale <= 1.0f )
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@ -241,7 +263,12 @@ int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *fon
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void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height )
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{
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if( !font || !font->valid ) return;
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if( width ) *width = font->charWidths[number & 255];
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if( width )
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{
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if( number == '\t' )
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*width = CL_CalcTabStop( font, 0 ); // at least return max tabstop
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else *width = font->charWidths[number & 255];
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}
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if( height ) *height = font->charHeight;
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}
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@ -281,6 +308,12 @@ void CL_DrawStringLen( cl_font_t *font, const char *s, int *width, int *height,
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}
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continue;
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}
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else if( *s == '\t' )
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{
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draw_len += CL_CalcTabStop( font, 0 ); // at least return max tabstop
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s++;
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continue;
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}
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if( IsColorString( s ))
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{
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