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@ -21,6 +21,29 @@ GNU General Public License for more details. |
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convar_t *cvar_vars = NULL; // head of list
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convar_t *cvar_vars = NULL; // head of list
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convar_t *cmd_scripting; |
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convar_t *cmd_scripting; |
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#ifdef HACKS_RELATED_HLMODS |
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typedef struct cvar_filter_quirks_s |
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{ |
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const char *gamedir; // gamedir to enable for
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const char *cvars; // list of cvars should be excluded from filter
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} cvar_filter_quirks_t; |
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static cvar_filter_quirks_t cvar_filter_quirks[] = |
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{ |
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// EXAMPLE:
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//{
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// "valve",
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// "test;test1;test100"
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//},
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{ |
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"ricochet", |
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"r_drawviewmodel", |
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}, |
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}; |
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static cvar_filter_quirks_t *cvar_active_filter_quirks = NULL; |
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#endif |
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CVAR_DEFINE_AUTO( cl_filterstuffcmd, "1", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "filter commands coming from server" ); |
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CVAR_DEFINE_AUTO( cl_filterstuffcmd, "1", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "filter commands coming from server" ); |
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/*
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/*
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@ -902,6 +925,39 @@ static qboolean Cvar_ShouldSetCvar( convar_t *v, qboolean isPrivileged ) |
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if( cl_filterstuffcmd.value <= 0.0f ) |
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if( cl_filterstuffcmd.value <= 0.0f ) |
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return true; |
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return true; |
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#ifdef HACKS_RELATED_HLMODS |
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// check if game-specific filter exceptions should be applied
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// TODO: for cmd exceptions, make generic function
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if( cvar_active_filter_quirks ) |
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{ |
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const char *cur, *next; |
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cur = cvar_active_filter_quirks->cvars; |
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next = Q_strchr( cur, ';' ); |
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// TODO: implement Q_strchrnul
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while( cur && *cur ) |
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{ |
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size_t len = next ? next - cur : Q_strlen( cur ); |
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// found, quit
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if( !Q_strnicmp( cur, v->name, len )) |
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return true; |
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if( next ) |
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{ |
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cur = next + 1; |
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next = Q_strchr( cur, ';' ); |
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} |
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else |
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{ |
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// stop
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cur = NULL; |
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} |
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} |
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} |
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#endif |
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if( FBitSet( v->flags, FCVAR_FILTERABLE )) |
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if( FBitSet( v->flags, FCVAR_FILTERABLE )) |
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return false; |
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return false; |
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@ -1157,6 +1213,7 @@ Reads in all archived cvars |
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void Cvar_Init( void ) |
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void Cvar_Init( void ) |
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{ |
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{ |
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cvar_vars = NULL; |
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cvar_vars = NULL; |
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cvar_active_filter_quirks = NULL; |
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cmd_scripting = Cvar_Get( "cmd_scripting", "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED, "enable simple condition checking and variable operations" ); |
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cmd_scripting = Cvar_Get( "cmd_scripting", "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED, "enable simple condition checking and variable operations" ); |
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Cvar_RegisterVariable( &host_developer ); // early registering for dev
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Cvar_RegisterVariable( &host_developer ); // early registering for dev
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Cvar_RegisterVariable( &cl_filterstuffcmd ); |
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Cvar_RegisterVariable( &cl_filterstuffcmd ); |
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@ -1167,6 +1224,26 @@ void Cvar_Init( void ) |
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Cmd_AddCommand( "cvarlist", Cvar_List_f, "display all console variables beginning with the specified prefix" ); |
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Cmd_AddCommand( "cvarlist", Cvar_List_f, "display all console variables beginning with the specified prefix" ); |
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} |
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} |
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/*
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============ |
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Cvar_PostFSInit |
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============ |
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*/ |
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void Cvar_PostFSInit( void ) |
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{ |
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int i; |
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for( i = 0; i < ARRAYSIZE( cvar_filter_quirks ); i++ ) |
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{ |
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if( !Q_stricmp( cvar_filter_quirks[i].gamedir, GI->gamefolder )) |
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{ |
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cvar_active_filter_quirks = &cvar_filter_quirks[i]; |
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break; |
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} |
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} |
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} |
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#if XASH_ENGINE_TESTS |
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#if XASH_ENGINE_TESTS |
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#include "tests.h" |
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#include "tests.h" |
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