From f252161d90ffd7c5379f3bcf0f04da056dc60d86 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Tue, 4 Oct 2022 15:14:54 +0300 Subject: [PATCH] readme: fix typo and wording --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 119cf2b0..145c9fcc 100644 --- a/README.md +++ b/README.md @@ -49,7 +49,7 @@ NOTE: NEVER USE GitHub's ZIP ARCHIVES. GitHub doesn't include external dependenc ### Prerequisites -If your CPU is x86 compatible, we are building 32-bit code by default. This was dont for keeping compatibility with Steam releases of Half-Life and based on it's engine games. +If your CPU is x86 compatible, we are building 32-bit code by default. This was done to maintain compatibility with Steam releases of Half-Life and based on it's engine games. Even if Xash3D FWGS does support targetting 64-bit, you can't load games without recompiling them from source code! If your CPU is NOT x86 compatible or you decided build 64-bit version of engine, you may want to compile [Half-Life SDK](https://github.com/FWGS/hlsdk-xash3d).