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engine: common: fixed lightmap shift again
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@ -1020,8 +1020,10 @@ Fills in surf->texturemins[] and surf->extents[]
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*/
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*/
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static void Mod_CalcSurfaceExtents( msurface_t *surf )
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static void Mod_CalcSurfaceExtents( msurface_t *surf )
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{
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{
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double mins[2], maxs[2], val;
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// this place is VERY critical to precision
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double lmmins[2], lmmaxs[2];
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// keep it as float, don't use double, because it causes issues with lightmap
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float mins[2], maxs[2], val;
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float lmmins[2], lmmaxs[2];
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int bmins[2], bmaxs[2];
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int bmins[2], bmaxs[2];
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int i, j, e, sample_size;
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int i, j, e, sample_size;
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mextrasurf_t *info = surf->info;
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mextrasurf_t *info = surf->info;
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