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ref_soft: de-duplicated symbols
- Compiles correctly with GCC 10 now
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@ -24,8 +24,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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//
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// current entity info
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// current entity info
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//
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//
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qboolean insubmodel;
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// the currently rendering entity
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vec3_t r_entorigin; // the currently rendering entity in world
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vec3_t r_entorigin; // the currently rendering entity in world
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// coordinates
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// coordinates
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@ -17,14 +17,11 @@ GNU General Public License for more details.
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ref_api_t gEngfuncs;
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ref_api_t gEngfuncs;
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ref_globals_t *gpGlobals;
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ref_globals_t *gpGlobals;
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ref_instance_t RI;
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gl_globals_t tr;
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gl_globals_t tr;
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ref_speeds_t r_stats;
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ref_speeds_t r_stats;
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byte *r_temppool;
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byte *r_temppool;
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cvar_t *gl_emboss_scale;
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cvar_t *gl_emboss_scale;
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cvar_t *r_drawentities;
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cvar_t *r_norefresh;
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cvar_t *r_norefresh;
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cvar_t *vid_gamma;
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cvar_t *vid_brightness;
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cvar_t *vid_brightness;
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viddef_t vid;
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viddef_t vid;
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static void GAME_EXPORT R_ClearScreen( void )
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static void GAME_EXPORT R_ClearScreen( void )
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@ -1,4 +1,5 @@
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#include "r_local.h"
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#include "r_local.h"
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#define APIENTRY_LINKAGE static
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#include "../ref_gl/gl_export.h"
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#include "../ref_gl/gl_export.h"
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struct swblit_s
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struct swblit_s
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