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Fix build

pull/2/head
Alibek Omarov 6 years ago
parent
commit
e123499e23
  1. 5
      engine/client/client.h
  2. 1
      engine/common/common.h

5
engine/client/client.h

@ -954,6 +954,8 @@ void CL_InitStudioAPI( void ); @@ -954,6 +954,8 @@ void CL_InitStudioAPI( void );
//
// cl_frame.c
//
struct channel_s;
struct rawchan_s;
int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta );
qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType );
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
@ -979,6 +981,7 @@ void CL_ClearAllRemaps( void ); @@ -979,6 +981,7 @@ void CL_ClearAllRemaps( void );
//
// cl_tent.c
//
struct particle_s;
int CL_AddEntity( int entityType, cl_entity_t *pEnt );
void CL_WeaponAnim( int iAnim, int body );
void CL_ClearEffects( void );
@ -1111,4 +1114,6 @@ void SCR_RunCinematic( void ); @@ -1111,4 +1114,6 @@ void SCR_RunCinematic( void );
void SCR_StopCinematic( void );
void CL_PlayVideo_f( void );
extern rgba_t g_color_table[8];
#endif//CLIENT_H

1
engine/common/common.h

@ -979,6 +979,7 @@ void Key_EnableTextInput( qboolean enable, qboolean force ); @@ -979,6 +979,7 @@ void Key_EnableTextInput( qboolean enable, qboolean force );
#include "avi/avi.h"
// shared calls
struct physent_s;
typedef struct sv_client_s sv_client_t;
typedef struct sizebuf_s sizebuf_t;
qboolean CL_IsInGame( void );

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