|
|
@ -954,6 +954,8 @@ void CL_InitStudioAPI( void ); |
|
|
|
//
|
|
|
|
//
|
|
|
|
// cl_frame.c
|
|
|
|
// cl_frame.c
|
|
|
|
//
|
|
|
|
//
|
|
|
|
|
|
|
|
struct channel_s; |
|
|
|
|
|
|
|
struct rawchan_s; |
|
|
|
int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta ); |
|
|
|
int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta ); |
|
|
|
qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType ); |
|
|
|
qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType ); |
|
|
|
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset ); |
|
|
|
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset ); |
|
|
@ -979,6 +981,7 @@ void CL_ClearAllRemaps( void ); |
|
|
|
//
|
|
|
|
//
|
|
|
|
// cl_tent.c
|
|
|
|
// cl_tent.c
|
|
|
|
//
|
|
|
|
//
|
|
|
|
|
|
|
|
struct particle_s; |
|
|
|
int CL_AddEntity( int entityType, cl_entity_t *pEnt ); |
|
|
|
int CL_AddEntity( int entityType, cl_entity_t *pEnt ); |
|
|
|
void CL_WeaponAnim( int iAnim, int body ); |
|
|
|
void CL_WeaponAnim( int iAnim, int body ); |
|
|
|
void CL_ClearEffects( void ); |
|
|
|
void CL_ClearEffects( void ); |
|
|
@ -1111,4 +1114,6 @@ void SCR_RunCinematic( void ); |
|
|
|
void SCR_StopCinematic( void ); |
|
|
|
void SCR_StopCinematic( void ); |
|
|
|
void CL_PlayVideo_f( void ); |
|
|
|
void CL_PlayVideo_f( void ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
extern rgba_t g_color_table[8]; |
|
|
|
|
|
|
|
|
|
|
|
#endif//CLIENT_H
|
|
|
|
#endif//CLIENT_H
|
|
|
|