Browse Source

ref_gl: vbo: disable R_TextureRandomTiling implementation until will be fixed

pull/2/head
mittorn 1 year ago committed by Alibek Omarov
parent
commit
dfe12535a5
  1. 4
      ref/gl/gl_rsurf.c

4
ref/gl/gl_rsurf.c

@ -1917,7 +1917,7 @@ void R_GenerateVBO( void )
if( surf->flags & ( SURF_DRAWSKY | SURF_DRAWTURB | SURF_CONVEYOR | SURF_DRAWTURB_QUADS ) ) if( surf->flags & ( SURF_DRAWSKY | SURF_DRAWTURB | SURF_CONVEYOR | SURF_DRAWTURB_QUADS ) )
continue; continue;
if( R_TextureRandomTiling( surf ) != world->textures[j] ) if( R_TextureAnimation( surf ) != world->textures[j] )
continue; continue;
if( vbo->array_len + surf->polys->numverts > VBOINDEX_MAX ) if( vbo->array_len + surf->polys->numverts > VBOINDEX_MAX )
@ -1985,7 +1985,7 @@ void R_GenerateVBO( void )
if( surf->flags & ( SURF_DRAWSKY | SURF_DRAWTURB | SURF_CONVEYOR | SURF_DRAWTURB_QUADS ) ) if( surf->flags & ( SURF_DRAWSKY | SURF_DRAWTURB | SURF_CONVEYOR | SURF_DRAWTURB_QUADS ) )
continue; continue;
if( R_TextureRandomTiling( surf ) != world->textures[j] ) if( R_TextureAnimation( surf ) != world->textures[j] )
continue; continue;
// switch to next array // switch to next array

Loading…
Cancel
Save