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@ -154,7 +154,7 @@ CL_CreatePlaylist
@@ -154,7 +154,7 @@ CL_CreatePlaylist
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Create a default valve playlist |
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==================== |
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*/ |
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void CL_CreatePlaylist( const char *filename ) |
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static void CL_CreatePlaylist( const char *filename ) |
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{ |
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file_t *f; |
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@ -1322,7 +1322,7 @@ pfnSPR_Load
@@ -1322,7 +1322,7 @@ pfnSPR_Load
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========= |
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*/ |
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HSPRITE EXPORT pfnSPR_Load( const char *szPicName ) |
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static HSPRITE GAME_EXPORT pfnSPR_Load( const char *szPicName ) |
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{ |
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model_t *spr; |
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@ -1338,7 +1338,7 @@ CL_GetSpritePointer
@@ -1338,7 +1338,7 @@ CL_GetSpritePointer
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============= |
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*/ |
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const model_t *CL_GetSpritePointer( HSPRITE hSprite ) |
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static const model_t *CL_GetSpritePointer( HSPRITE hSprite ) |
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{ |
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model_t *mod; |
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int index = hSprite - 1; |
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@ -1370,7 +1370,7 @@ pfnSPR_Frames
@@ -1370,7 +1370,7 @@ pfnSPR_Frames
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========= |
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*/ |
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int EXPORT pfnSPR_Frames( HSPRITE hPic ) |
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static int GAME_EXPORT pfnSPR_Frames( HSPRITE hPic ) |
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{ |
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int numFrames = 0; |
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@ -2122,7 +2122,7 @@ pfnCalcShake
@@ -2122,7 +2122,7 @@ pfnCalcShake
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============= |
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*/ |
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void GAME_EXPORT pfnCalcShake( void ) |
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static void GAME_EXPORT pfnCalcShake( void ) |
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{ |
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screen_shake_t *const shake = &clgame.shake; |
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float frametime, fraction, freq; |
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@ -2178,7 +2178,7 @@ pfnApplyShake
@@ -2178,7 +2178,7 @@ pfnApplyShake
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============= |
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*/ |
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void GAME_EXPORT pfnApplyShake( float *origin, float *angles, float factor ) |
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static void GAME_EXPORT pfnApplyShake( float *origin, float *angles, float factor ) |
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{ |
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if( origin ) |
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VectorMA( origin, factor, clgame.shake.applied_offset, origin ); |
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@ -2306,7 +2306,7 @@ pfnPlaySound
@@ -2306,7 +2306,7 @@ pfnPlaySound
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============= |
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*/ |
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void GAME_EXPORT pfnPlaySound( int ent, float *org, int chan, const char *samp, float vol, float attn, int flags, int pitch ) |
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static void GAME_EXPORT pfnPlaySound( int ent, float *org, int chan, const char *samp, float vol, float attn, int flags, int pitch ) |
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{ |
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S_StartSound( org, ent, chan, S_RegisterSound( samp ), vol, attn, pitch, flags ); |
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} |
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@ -2317,7 +2317,7 @@ CL_FindModelIndex
@@ -2317,7 +2317,7 @@ CL_FindModelIndex
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============= |
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*/ |
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int GAME_EXPORT CL_FindModelIndex( const char *m ) |
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static int GAME_EXPORT CL_FindModelIndex( const char *m ) |
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{ |
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char filepath[MAX_QPATH]; |
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static float lasttimewarn; |
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@ -2354,7 +2354,7 @@ pfnIsLocal
@@ -2354,7 +2354,7 @@ pfnIsLocal
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============= |
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*/ |
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int GAME_EXPORT pfnIsLocal( int playernum ) |
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static int GAME_EXPORT pfnIsLocal( int playernum ) |
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{ |
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if( playernum == cl.playernum ) |
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return true; |
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@ -2367,7 +2367,7 @@ pfnLocalPlayerDucking
@@ -2367,7 +2367,7 @@ pfnLocalPlayerDucking
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============= |
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*/ |
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int GAME_EXPORT pfnLocalPlayerDucking( void ) |
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static int GAME_EXPORT pfnLocalPlayerDucking( void ) |
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{ |
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return (cl.local.usehull == 1) ? true : false; |
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} |
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@ -2378,7 +2378,7 @@ pfnLocalPlayerViewheight
@@ -2378,7 +2378,7 @@ pfnLocalPlayerViewheight
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============= |
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*/ |
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void GAME_EXPORT pfnLocalPlayerViewheight( float *view_ofs ) |
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static void GAME_EXPORT pfnLocalPlayerViewheight( float *view_ofs ) |
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{ |
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if( view_ofs ) VectorCopy( cl.viewheight, view_ofs ); |
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} |
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@ -2389,7 +2389,7 @@ pfnLocalPlayerBounds
@@ -2389,7 +2389,7 @@ pfnLocalPlayerBounds
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============= |
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*/ |
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void GAME_EXPORT pfnLocalPlayerBounds( int hull, float *mins, float *maxs ) |
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static void GAME_EXPORT pfnLocalPlayerBounds( int hull, float *mins, float *maxs ) |
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{ |
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if( hull >= 0 && hull < 4 ) |
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{ |
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@ -2404,7 +2404,7 @@ pfnIndexFromTrace
@@ -2404,7 +2404,7 @@ pfnIndexFromTrace
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============= |
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*/ |
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int GAME_EXPORT pfnIndexFromTrace( struct pmtrace_s *pTrace ) |
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static int GAME_EXPORT pfnIndexFromTrace( struct pmtrace_s *pTrace ) |
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{ |
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#if 0 // Velaron: breaks compatibility with mods that call the function after CL_PopPMStates
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if( pTrace->ent >= 0 && pTrace->ent < clgame.pmove->numphysent ) |
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@ -2439,7 +2439,7 @@ pfnGetVisent
@@ -2439,7 +2439,7 @@ pfnGetVisent
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============= |
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*/ |
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physent_t *pfnGetVisent( int idx ) |
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static physent_t *pfnGetVisent( int idx ) |
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{ |
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if( idx >= 0 && idx < clgame.pmove->numvisent ) |
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{ |
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@ -2455,7 +2455,7 @@ pfnSetTraceHull
@@ -2455,7 +2455,7 @@ pfnSetTraceHull
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============= |
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*/ |
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void GAME_EXPORT CL_SetTraceHull( int hull ) |
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static void GAME_EXPORT CL_SetTraceHull( int hull ) |
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{ |
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clgame.pmove->usehull = bound( 0, hull, 3 ); |
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} |
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@ -2466,7 +2466,7 @@ pfnPlayerTrace
@@ -2466,7 +2466,7 @@ pfnPlayerTrace
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============= |
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*/ |
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void GAME_EXPORT CL_PlayerTrace( float *start, float *end, int traceFlags, int ignore_pe, pmtrace_t *tr ) |
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static void GAME_EXPORT CL_PlayerTrace( float *start, float *end, int traceFlags, int ignore_pe, pmtrace_t *tr ) |
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{ |
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if( !tr ) return; |
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*tr = PM_PlayerTraceExt( clgame.pmove, start, end, traceFlags, clgame.pmove->numphysent, clgame.pmove->physents, ignore_pe, NULL ); |
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@ -2478,7 +2478,7 @@ pfnPlayerTraceExt
@@ -2478,7 +2478,7 @@ pfnPlayerTraceExt
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============= |
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*/ |
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void GAME_EXPORT CL_PlayerTraceExt( float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ), pmtrace_t *tr ) |
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static void GAME_EXPORT CL_PlayerTraceExt( float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ), pmtrace_t *tr ) |
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{ |
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if( !tr ) return; |
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*tr = PM_PlayerTraceExt( clgame.pmove, start, end, traceFlags, clgame.pmove->numphysent, clgame.pmove->physents, -1, pfnIgnore ); |
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@ -2523,7 +2523,7 @@ pfnStopAllSounds
@@ -2523,7 +2523,7 @@ pfnStopAllSounds
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============= |
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*/ |
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void GAME_EXPORT pfnStopAllSounds( int ent, int entchannel ) |
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static void GAME_EXPORT pfnStopAllSounds( int ent, int entchannel ) |
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{ |
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S_StopSound( ent, entchannel, NULL ); |
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} |
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@ -2548,7 +2548,7 @@ model_t *CL_LoadModel( const char *modelname, int *index )
@@ -2548,7 +2548,7 @@ model_t *CL_LoadModel( const char *modelname, int *index )
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return CL_ModelHandle( i ); |
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} |
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int GAME_EXPORT CL_AddEntity( int entityType, cl_entity_t *pEnt ) |
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static int GAME_EXPORT CL_AddEntity( int entityType, cl_entity_t *pEnt ) |
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{ |
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if( !pEnt ) return false; |
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@ -2565,7 +2565,7 @@ pfnGetGameDirectory
@@ -2565,7 +2565,7 @@ pfnGetGameDirectory
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============= |
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*/ |
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const char *pfnGetGameDirectory( void ) |
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static const char *pfnGetGameDirectory( void ) |
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{ |
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static char szGetGameDir[MAX_SYSPATH]; |
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@ -2579,7 +2579,7 @@ Key_LookupBinding
@@ -2579,7 +2579,7 @@ Key_LookupBinding
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============= |
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*/ |
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const char *Key_LookupBinding( const char *pBinding ) |
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static const char *Key_LookupBinding( const char *pBinding ) |
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{ |
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return Key_KeynumToString( Key_GetKey( pBinding )); |
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} |
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@ -2610,7 +2610,7 @@ pfnGetScreenFade
@@ -2610,7 +2610,7 @@ pfnGetScreenFade
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============= |
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*/ |
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void GAME_EXPORT pfnGetScreenFade( struct screenfade_s *fade ) |
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static void GAME_EXPORT pfnGetScreenFade( struct screenfade_s *fade ) |
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{ |
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if( fade ) *fade = clgame.fade; |
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} |
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@ -2632,7 +2632,7 @@ pfnLoadMapSprite
@@ -2632,7 +2632,7 @@ pfnLoadMapSprite
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============= |
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*/ |
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model_t *pfnLoadMapSprite( const char *filename ) |
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static model_t *pfnLoadMapSprite( const char *filename ) |
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{ |
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model_t *mod; |
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@ -2650,7 +2650,7 @@ PlayerInfo_ValueForKey
@@ -2650,7 +2650,7 @@ PlayerInfo_ValueForKey
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============= |
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*/ |
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const char *PlayerInfo_ValueForKey( int playerNum, const char *key ) |
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static const char *PlayerInfo_ValueForKey( int playerNum, const char *key ) |
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{ |
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// find the player
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if(( playerNum > cl.maxclients ) || ( playerNum < 1 )) |
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@ -2668,7 +2668,7 @@ PlayerInfo_SetValueForKey
@@ -2668,7 +2668,7 @@ PlayerInfo_SetValueForKey
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============= |
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*/ |
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void GAME_EXPORT PlayerInfo_SetValueForKey( const char *key, const char *value ) |
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static void GAME_EXPORT PlayerInfo_SetValueForKey( const char *key, const char *value ) |
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{ |
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convar_t *var; |
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@ -2694,7 +2694,7 @@ pfnGetPlayerUniqueID
@@ -2694,7 +2694,7 @@ pfnGetPlayerUniqueID
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============= |
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*/ |
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qboolean GAME_EXPORT pfnGetPlayerUniqueID( int iPlayer, char playerID[16] ) |
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static qboolean GAME_EXPORT pfnGetPlayerUniqueID( int iPlayer, char playerID[16] ) |
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{ |
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if( iPlayer < 1 || iPlayer > cl.maxclients ) |
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return false; |
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@ -2714,7 +2714,7 @@ pfnGetTrackerIDForPlayer
@@ -2714,7 +2714,7 @@ pfnGetTrackerIDForPlayer
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obsolete, unused |
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============= |
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*/ |
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int GAME_EXPORT pfnGetTrackerIDForPlayer( int playerSlot ) |
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static int GAME_EXPORT pfnGetTrackerIDForPlayer( int playerSlot ) |
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{ |
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return 0; |
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} |
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@ -2726,7 +2726,7 @@ pfnGetPlayerForTrackerID
@@ -2726,7 +2726,7 @@ pfnGetPlayerForTrackerID
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obsolete, unused |
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============= |
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*/ |
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int GAME_EXPORT pfnGetPlayerForTrackerID( int trackerID ) |
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static int GAME_EXPORT pfnGetPlayerForTrackerID( int trackerID ) |
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{ |
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return 0; |
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} |
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@ -2737,7 +2737,7 @@ pfnServerCmdUnreliable
@@ -2737,7 +2737,7 @@ pfnServerCmdUnreliable
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============= |
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*/ |
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int GAME_EXPORT pfnServerCmdUnreliable( char *szCmdString ) |
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static int GAME_EXPORT pfnServerCmdUnreliable( char *szCmdString ) |
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{ |
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if( !COM_CheckString( szCmdString )) |
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return 0; |
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@ -2754,7 +2754,7 @@ pfnGetMousePos
@@ -2754,7 +2754,7 @@ pfnGetMousePos
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============= |
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*/ |
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void GAME_EXPORT pfnGetMousePos( struct tagPOINT *ppt ) |
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static void GAME_EXPORT pfnGetMousePos( struct tagPOINT *ppt ) |
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{ |
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if( !ppt ) |
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return; |
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@ -2769,7 +2769,7 @@ pfnSetMouseEnable
@@ -2769,7 +2769,7 @@ pfnSetMouseEnable
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legacy of dinput code |
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============= |
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*/ |
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void GAME_EXPORT pfnSetMouseEnable( qboolean fEnable ) |
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static void GAME_EXPORT pfnSetMouseEnable( qboolean fEnable ) |
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{ |
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} |
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@ -2983,7 +2983,7 @@ pfnFillRGBABlend
@@ -2983,7 +2983,7 @@ pfnFillRGBABlend
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============= |
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*/ |
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void GAME_EXPORT CL_FillRGBABlend( int x, int y, int w, int h, int r, int g, int b, int a ) |
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static void GAME_EXPORT CL_FillRGBABlend( int x, int y, int w, int h, int r, int g, int b, int a ) |
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{ |
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float _x = x, _y = y, _w = w, _h = h; |
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@ -3045,7 +3045,7 @@ pfnParseFile
@@ -3045,7 +3045,7 @@ pfnParseFile
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handle colon separately |
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============= |
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*/ |
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char *pfnParseFile( char *data, char *token ) |
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static char *pfnParseFile( char *data, char *token ) |
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{ |
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return COM_ParseFileSafe( data, token, PFILE_TOKEN_MAX_LENGTH, PFILE_HANDLECOLON, NULL, NULL ); |
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} |
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@ -3266,7 +3266,7 @@ NetAPI_InitNetworking
@@ -3266,7 +3266,7 @@ NetAPI_InitNetworking
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================= |
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*/ |
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void GAME_EXPORT NetAPI_InitNetworking( void ) |
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static void GAME_EXPORT NetAPI_InitNetworking( void ) |
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{ |
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NET_Config( true, false ); // allow remote
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} |
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@ -3277,7 +3277,7 @@ NetAPI_InitNetworking
@@ -3277,7 +3277,7 @@ NetAPI_InitNetworking
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================= |
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*/ |
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void GAME_EXPORT NetAPI_Status( net_status_t *status ) |
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static void GAME_EXPORT NetAPI_Status( net_status_t *status ) |
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{ |
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qboolean connected = false; |
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int packet_loss = 0; |
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@ -3305,7 +3305,7 @@ NetAPI_SendRequest
@@ -3305,7 +3305,7 @@ NetAPI_SendRequest
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================= |
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*/ |
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void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags, double timeout, netadr_t *remote_address, net_api_response_func_t response ) |
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static void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags, double timeout, netadr_t *remote_address, net_api_response_func_t response ) |
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{ |
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net_request_t *nr = NULL; |
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string req; |
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@ -3386,7 +3386,7 @@ NetAPI_CancelRequest
@@ -3386,7 +3386,7 @@ NetAPI_CancelRequest
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================= |
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*/ |
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void GAME_EXPORT NetAPI_CancelRequest( int context ) |
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static void GAME_EXPORT NetAPI_CancelRequest( int context ) |
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{ |
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net_request_t *nr; |
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int i; |
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@ -3450,7 +3450,7 @@ NetAPI_AdrToString
@@ -3450,7 +3450,7 @@ NetAPI_AdrToString
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================= |
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*/ |
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const char *NetAPI_AdrToString( netadr_t *a ) |
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static const char *NetAPI_AdrToString( netadr_t *a ) |
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{ |
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return NET_AdrToString( *a ); |
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} |
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@ -3461,51 +3461,18 @@ NetAPI_CompareAdr
@@ -3461,51 +3461,18 @@ NetAPI_CompareAdr
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================= |
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*/ |
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int GAME_EXPORT NetAPI_CompareAdr( netadr_t *a, netadr_t *b ) |
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static int GAME_EXPORT NetAPI_CompareAdr( netadr_t *a, netadr_t *b ) |
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{ |
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return NET_CompareAdr( *a, *b ); |
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} |
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/*
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================= |
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NetAPI_StringToAdr |
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================= |
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*/ |
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int GAME_EXPORT NetAPI_StringToAdr( char *s, netadr_t *a ) |
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{ |
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return NET_StringToAdr( s, a ); |
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} |
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/*
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================= |
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NetAPI_ValueForKey |
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================= |
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*/ |
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const char *NetAPI_ValueForKey( const char *s, const char *key ) |
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{ |
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return Info_ValueForKey( s, key ); |
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} |
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/*
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================= |
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NetAPI_RemoveKey |
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================= |
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*/ |
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void GAME_EXPORT NetAPI_RemoveKey( char *s, const char *key ) |
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{ |
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Info_RemoveKey( s, key ); |
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} |
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/*
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================= |
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NetAPI_SetValueForKey |
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================= |
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*/ |
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void GAME_EXPORT NetAPI_SetValueForKey( char *s, const char *key, const char *value, int maxsize ) |
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static void GAME_EXPORT NetAPI_SetValueForKey( char *s, const char *key, const char *value, int maxsize ) |
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{ |
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if( key[0] == '*' ) return; |
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Info_SetValueForStarKey( s, key, value, maxsize ); |
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@ -3525,7 +3492,7 @@ Voice_StartVoiceTweakMode
@@ -3525,7 +3492,7 @@ Voice_StartVoiceTweakMode
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================= |
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*/ |
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int GAME_EXPORT Voice_StartVoiceTweakMode( void ) |
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static int GAME_EXPORT Voice_StartVoiceTweakMode( void ) |
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{ |
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return 0; |
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} |
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@ -3536,7 +3503,7 @@ Voice_EndVoiceTweakMode
@@ -3536,7 +3503,7 @@ Voice_EndVoiceTweakMode
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================= |
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*/ |
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void GAME_EXPORT Voice_EndVoiceTweakMode( void ) |
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static void GAME_EXPORT Voice_EndVoiceTweakMode( void ) |
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{ |
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} |
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@ -3546,7 +3513,7 @@ Voice_SetControlFloat
@@ -3546,7 +3513,7 @@ Voice_SetControlFloat
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================= |
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*/ |
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void GAME_EXPORT Voice_SetControlFloat( VoiceTweakControl iControl, float value ) |
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static void GAME_EXPORT Voice_SetControlFloat( VoiceTweakControl iControl, float value ) |
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{ |
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} |
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@ -3556,7 +3523,7 @@ Voice_GetControlFloat
@@ -3556,7 +3523,7 @@ Voice_GetControlFloat
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================= |
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*/ |
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float GAME_EXPORT Voice_GetControlFloat( VoiceTweakControl iControl ) |
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static float GAME_EXPORT Voice_GetControlFloat( VoiceTweakControl iControl ) |
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{ |
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return 1.0f; |
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} |
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@ -3699,9 +3666,9 @@ static net_api_t gNetApi =
@@ -3699,9 +3666,9 @@ static net_api_t gNetApi =
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NetAPI_CancelAllRequests, |
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NetAPI_AdrToString, |
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NetAPI_CompareAdr, |
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NetAPI_StringToAdr, |
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NetAPI_ValueForKey, |
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NetAPI_RemoveKey, |
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NET_StringToAdr, |
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Info_ValueForKey, |
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Info_RemoveKey, |
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NetAPI_SetValueForKey, |
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}; |
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